Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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Sounds good.
I’d prefer to say the winner of Game 2 takes them both.  :wink:
So you are OK with abandoning game 2 and playing game 1 for 2 wins to the winner?
Cheers
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No, I was okay with Game 2 being worth 2 wins not this one. :-D
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Ha ok we will play them both out. I think I still have a chance in game 2.
Cheers
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It’ll probably be Sun before I get to my turns. We are getting hammered by snow today.
Thanks for your patience. I’m looking forward to get back into action after this break.
I think we can finish game 2 pretty quickly, but this one will obviously carry on for quite some time. :-)
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Germany Round 36
Buy 4 arm, 13 inf
Combat Move
1) Yak - mt vs. 1 inf (eve)
2) Con - mt vs. 1 inf (sud)
3) Feq - 1 inf vs. 2 inf (sud), 1 arm (eaf) -
Feq
2 inf, 1 arm
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (1)
1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Results
yak - taken, walk-in
con - taken, walk-in
feq - taken, wolNon-Combat Move
2 inf, 1 rt to egy from trj
5 inf to ita from blk
5 inf to blk from ger
3 arm to ger from ita
3 arm to epl from ger
18 inf to kar from fin
2 inf to kar from arch
9 inf to kar from bel
3 inf to bel from mos
1 arm to per from mos
6 arm to mos from ura
2 inf, 1 rt to man from kia
1 aa to per from cauc
1 aa to cauc from mosPlacement
2 inf, 4 arm on Mos
6 inf on Ger
2 inf on Cauc
3 inf on NorCollect 52 + 10 (NO) = 62 total
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Soviets pass go on with Japan.
Cheers
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Japan Round 36
Pay 1 damage to bur
Buy 2 arm, 1 rt, 6 inf
Combat Move
None
Non-Combat Move
5 inf to eaf from sud
2 inf to sud from egy
3 inf to egy from trj
2 inf to trj from per
2 inf to per from ind
2 arm to per from bur
5 ftrs to eaf from ita
2 ftrs to ita from nor
4 ftrs to ita from ger
3 boms to egy from fin
2 boms to egy from ura
1 ftr to fic from man
15 inf to man from kia
6 arm to hup from man
2 inf to hup from yun
3 inf to yun from ficPlacement
3 inf on Man
2 arm on Fic
1 inf on Bur
2 inf, 1 rt on IndCollect 21 + 10 (NO) = 31 total
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Scheming over here…
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Britain turn 36
Purchase
46 IPC
8 infantry
2 fighters
save 2 IPCCombat Moves
sbr BUR with bomber (SUM)
CNG (infantry) v infantry, 8 fighter (RHO)dice
BUR bombing
Rolls: 1@6; Total Hits: 11@6: (3)
CNG
A - infantry, 8 fighters
Rolls: 1@1 8@3; Total Hits: 01@1: (3)8@3: (5, 6, 5, 5, 4, 5, 6, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
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DM, I have had some pretty amazing dice results in our games but that one is up there…
4 total damage on BUR
CNG round 2!
A - infantry, 8 fighters
Rolls: 1@1 8@3; Total Hits: 41@1: (2)8@3: (3, 5, 4, 1, 3, 2, 4, 5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
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CNG taken with infantry, 8 fighters
Noncombat Moves
20 infantry, 9 artillery, tank from ALG to LIB
8 fighters from CNG to LIB
fighter from Z12 to LIB
3 fighters from Z7 to LIB
infantry, 2 artillery, tank from RHO to SAF
12 transports, ac from Z12 to Z7
3 transports from Z12 to Z9
4 infantry, 3 tanks from GBR to FRA
bomber from BUR to SUM
infantry from FAR to BRY
3 transports from Z63 to Z65Mobilize
8 infantry in GBR
2 fighters in ECAIncome
34 + 10 NO + 2 saved = 46
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I’m sorry, but I would have laughed so hard if my inf hit in Con. :-D
Yeah, you’ve definitely had some weird/bad rolls against me.Also, you are still up in Game 2. Not to be a pest about it, but I’d like to keep that game moving as well. I’d like to clear it off my slate as soon as possible (esp with the tournies coming up) and I don’t think it will take much longer to finish it.
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I’m sorry, but I would have laughed so hard if my inf hit in Con. :-D
Yeah, you’ve definitely had some weird/bad rolls against me.Also, you are still up in Game 2. Not to be a pest about it, but I’d like to keep that game moving as well. I’d like to clear it off my slate as soon as possible (esp with the tournies coming up) and I don’t think it will take much longer to finish it.
I will try to get back to that one as well.
Cheers
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Thanks.
Easy Ita turn here.
Italy Round 36
Buy 7 inf
Combat Move
None
Non-Combat Move
1 inf to nor from fin
1 inf to fin from karPlacement
6 inf on Ita
1 inf on KarCollect 21
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Easy American turn too
America turn 36
Purchase
63 IPC
11 infantry
6 tanksCombat Moves
none
Noncombat Moves
12 infantry from ALA to BRY
tank, 2 fighters from BRY to STC
tank, 2 fighters from BRY to FAR
5 infantry from WUS to ALA
7 infantry from WUS to ECA
5 tanks from WUS to ECA
4 infantry, tank from EUS to ECA
3 transports from Z56 to Z65
9 transports from Z7 to Z9
destroyer from Z10 to Z9
2 battleships from Z12 to Z7
9 transports from Z7 to Z11
ac from Z38 to Z48
5 infantry, AA gun from RHO to SAF
2 fighters from Z7 go from Brit to American acMobilize
6 infantry, 4 tanks in WUS
5 infantry, 2 tanks in EUSIncome
43 + 20 NO = 63
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Germany Round 37
Buy 9 inf, 7 arm
Combat Move
1) Waf - mt vs. 1 inf (feq)
Results
waf - taken, walk-in
Non-Combat Move
2 ftrs to ita from ger
5 inf to ita from blk
2 inf to egy from sud
1 arm to egy from feq
1 inf to sud from feq
1 arm to egy from per
6 arm to ger from ita
1 arm to ger from epl
3 inf to kar from bel
1 arm to kar from epl
2 inf to per from cauc
1 inf to novo from mos
1 inf to bel from mos
4 arm to kar from mos
1 arm to ura from mos
5 arm to per from mos
1 aa to bur from ind
1 aa to ind from perPlacement
1 inf on Nor
6 arm on Mos
1 inf on Cauc
7 inf, 1 arm on GerCollect 52 + 10 (NO) = 62 total
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Soviets pass again go ahead with Japan.
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Japan Round 37
Buy 5 inf, 3 arm save 1
Combat Move
1) Rho - mt vs. 1 inf (eaf)
2) Con - 1 inf vs. 2 inf (eaf), 5 ftrs (eaf), 4 boms (egy)