Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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LuckyLindy places 2 inf on Egy.
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Fire when ready.
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Germany Round 1
Buy 7 inf, 2 arm
Combat Move
1) Sz 6 - dd vs. 1 sub, 1 ca (sz 5)
2) Sz 2 - trn, bb vs. 1 sub (sz 7), 1 ftr (nor), 1 bom (ger)
3) Sz 12 - dd, ca vs. 1 sub (sz 7), 2 ftrs (nwe, ger)
4) Bst - 3 inf vs. 5 inf (2 fin, 3 pol), 4 arm (2 pol, 2 cze)
5) Epl - 2 inf vs. 2 inf (pol, bul), 1 rt (pol), 1 arm (bul), 1 ftr (pol)
6) Ukr - 2 inf vs. 2 inf, 1 rt, 1 arm (bul) -
Sz 6
sub, ca
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
dd
Rolls: 1@2; Total Hits: 01@2: (4)
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Sz 2
sub, ftr, bom
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (2)1@4: (6)
trn, bb
Rolls: 1@4; Total Hits: 01@4: (5)
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Sz 2
sub, ftr, bom
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (6)1@4: (3)
trn, bb (wounded)
Rolls: 1@4; Total Hits: 01@4: (5)
If sub hits ignore other rolls.
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Sz 12
sub, 2 ftrs
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (1, 2)
dd, ca
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)
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Bst
5 inf, 4 arm
Rolls: 5@1 4@3; Total Hits: 45@1: (1, 6, 2, 1, 2)4@3: (3, 5, 3, 6)
3 inf
Rolls: 3@2; Total Hits: 13@2: (6, 2, 5)
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Epl
2 inf, 1 rt, 1 arm, 1 ftr
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (3)2@2: (1, 4)2@3: (6, 2)
2 inf
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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Ukr
2 inf, 1 rt, 1 arm
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (3, 6)1@3: (2)
2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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Ukr
1 inf, 1 rt, 1 arm
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 6)1@3: (5)
1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Ukr
1 inf, 1 rt, 1 arm
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 6)1@3: (2)
1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Wow, Ger was on fire this turn.
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Results
sz 6 - cleared, wol
sz 2 - cleared, wol
sz 12 - cleared, wol
bst - taken with 4 inf, 4 arm
epl - taken, wol
ukr - taken with 1 inf, 1 rt, 1 armNon-Combat Move
1 ftr, 1 bom to nor (sz 2)
1 ftr to fra (epl)
1 ftr to fra (sz 12)
1 ftr to alg (sz 12)
1 trn to sz 14 from sz 13
1 inf, 1 rt, 1 arm to alg from lib
2 inf, 1 rt to pol from ger
1 inf to fra from ger
1 arm to pol from fra
1 inf to fra from nwePlacement
7 inf, 2 arm on Ger
Collect 35 + 10 (NO) = 45 total
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Soviet turn 1
Purchase
30 IPC4 infantry
2 artillery
2 tanksCombat Moves
UKR (infantry, artillery, tank) v 4 infantry (CAU), tank (RUS)
FIN (empty) v infantry (KAR)
Z6 (submarine, cruiser) v sub (Z4) I need to ask if your submarine will fight or submerge?dice
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UKR
A - 4 infantry, tank
Rolls: 4@1 1@3; Total Hits: 04@1: (3, 2, 4, 3)1@3: (4)
D - infantry, artillery, tank
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 5)1@3: (4)
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UKR round 2
A - 4 infantry, tank
Rolls: 4@1 1@3; Total Hits: 14@1: (4, 2, 4, 6)1@3: (2)
D - infantry, artillery, tank
Rolls: 2@2 1@3; Total Hits: 12@2: (5, 3)1@3: (1)
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both sides lose 1 infantry
UKR round 3
A - 3 infantry, tank
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 2, 3)1@3: (4)
D - artillery, tank
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
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UKR round 4
A - 2 infantry, tank
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 2)1@3: (5)
D - artillery, tank
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
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UKR round 5
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
D - artillery, tank
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)