TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 1 infantry, 1 marine, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from French Indo China to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 bomber moved from Celebes to Dutch New Guinea
2 fighters moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Burma
2 fighters moved from French Indo China to Kweichow
2 tactical_bombers moved from French Indo China to Kweichow
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from Japan to Korea
Combat - Japanese
Air Battle in Korea
Japanese attacks with 4 units heading to Korea
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0,17 expected hits
Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Korea causes 6 damage total.
Battle in 33 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 1/8 hits, 3,83 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 3 : 2/7 hits, 3,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Cleaning up after air battles
Non Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
2 transports moved from 55 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 artillery moved from Kiangsi to Anhwe
2 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 bomber and 3 fighters moved from Korea to Japan
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
1 artillery, 1 marine and 1 mech_infantry placed in Malaya
1 submarine placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 mech_infantrys
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Changing PUs for Japanese from 0 to 2
EDIT: Turning off Edit Mode
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,33
Japanese regular : -6,67
Americans AA : -0,17
ANZAC regular : -0,33
UK_Pacific regular : 0,00
Savegame