Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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GER AA gun
Rolls: 1@1; Total Hits: 01@1: (5)
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GER bombing
Rolls: 1@6; Total Hits: 11@6: (2)
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2 damage in GER
POL
A - 2 infantry, 13 fighters
Rolls: 2@1 13@3; Total Hits: 32@1: (3, 4)13@3: (3, 5, 6, 5, 4, 6, 4, 3, 6, 2, 5, 5, 6)
D - 3 infantry, artillery
Rolls: 4@2; Total Hits: 24@2: (3, 2, 5, 2)
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That is absolutely amazing.
POL holds with artillery, Brits lose 2 infantry
FIN
A - 2 infantry, 2 fighters
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 5)2@3: (3, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
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FIN taken with infantry, 2 fighters
FRA
A - 5 infantry, artillery, 2 tanks, cruiser
Rolls: 4@1 2@2 3@3; Total Hits: 34@1: (2, 2, 3, 1)2@2: (2, 3)3@3: (1, 6, 4)
D - 6 infantry
Rolls: 6@2; Total Hits: 46@2: (2, 1, 2, 4, 1, 4)
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dude. this whole round is just wrong.
FRA round 2
A - infantry, artillery, 2 tanks
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (1, 4)
D - 3 infantry
Rolls: 3@2; Total Hits: 13@2: (4, 1, 5)
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FRA taken with artillery, 2 tanks
Noncombat Moves
5 infantry, 5 tanks from Z7 to NWE
17 infantry, 8 artillery, 5 tanks from NWY to NWE
3 transports from Z12 to Z6
13 fighters from POL to NWE
fighter from FIN to NWE
fighter from FIN to Z7
2 fighters, ac, 3 destroyers, cruiser from Z14 to Z13
bomber from GER to NWE
2 ac from Z12 to Z6
2 ac from Z6 to Z5Mobilize
8 tanks in GBR
3 tanks in NWYIncome
45 + 10 NO + 6 saved = 61
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You’ve really gotten no rolls against me in either of our games.
However, since these trns are really a pain in the butt to account for I think its even. Lol! :wink: :-DItaly Round 23
Buy 2 rt, 5 inf
Combat Move
1) Fra - 1 rt, 2 arm vs. 4 inf, 2 arm (ita)
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Fra
4 inf, 2 arm
Rolls: 4@1 2@3; Total Hits: 24@1: (4, 4, 6, 3)2@3: (1, 2)
1 rt, 2 arm
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (6, 3)
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Fra
3 inf, 2 arm
Rolls: 3@1 2@3; Total Hits: 13@1: (5, 5, 4)2@3: (3, 6)
1 arm
Rolls: 1@2; Total Hits: 01@2: (5)
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Oops, that actually should have been a 3 for your arm, but luckily (for me), it looked like he missed anyway.
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Results
fra - taken with 3 inf, 2 arm
Non-Combat Move
4 arm, 5 ftrs to ger from ita
2 arm to ger from epl
2 inf to ger from blk
1 inf to yak from farPlacement
1 inf on Kar
4 inf, 2 rt on ItaCollect 23 + 5 (NO) = 28 total
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These dice are killing me!!
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America turn 23
Purchase
58 IPC
10 infantry
2 artillery
4 tanksCombat Moves
sbr GER with 2 bombers (ALG)
FRA (3 infantry, 2 tanks) v 6 infantry, 2 artillery (ALG) unload in Z7 using 4 Z12 transports
POL (artillery) v infantry (GBR) 4 fighters (Z6), 4 fighters (Z5), 2 fighters (Z7)dice
GER AA gun
Rolls: 2@1; Total Hits: 12@1: (3, 1)
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bomber down.
GER damage
Rolls: 1@6; Total Hits: 11@6: (3)
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5 damage total in GER
POL
A - infantry, 10 fighters
Rolls: 1@1 10@3; Total Hits: 71@1: (3)10@3: (1, 5, 5, 2, 1, 6, 3, 1, 3, 2)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (4)
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POL taken with infantry, 10 fighters
FRA
A - 6 infantry, 2 artillery
Rolls: 4@1 4@2; Total Hits: 34@1: (5, 3, 5, 3)4@2: (5, 1, 2, 2)
D - 3 infantry, 2 tanks
Rolls: 3@2 2@3; Total Hits: 33@2: (5, 2, 2)2@3: (3, 4)
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FRA round 2
A - 3 infantry, 2 artillery
Rolls: 1@1 4@2; Total Hits: 21@1: (4)4@2: (6, 2, 3, 2)
D - 2 tanks
Rolls: 2@3; Total Hits: 12@3: (2, 6)