@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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KAR taken with infantry, tank
UKR
A - 6 infantry
Rolls: 6@1; Total Hits: 16@1: (3, 2, 3, 1, 3, 4)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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UKR
A - 5 infantry
Rolls: 6@1; Total Hits: 16@1: (2, 4, 2, 6, 1, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
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Oops rolled one too many there (I copied the first roll before posting it and pasted into this one but just forgot to switch the number of infantry from 6 to 5). The fifth one hit and the defense missed so I guess we are ok?
UKR taken with 5 infantry
EUK
A - 3 infantry, 2 artillery, 3 tanks
Rolls: 1@1 4@2 3@3; Total Hits: 41@1: (3)4@2: (6, 2, 6, 1)3@3: (6, 1, 1)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (3)
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EUK taken with 3 infantry, 2 artillery, 3 tanks
Noncombat Moves
6 infantry from STC to YAK
infantry from URA to NOV
4 infantry from RUS to EUK
2 infantry from BEL to BST
AA gun from BEL to EUK
AA gun from CAU to UKRMobilization
4 tanks in RUS
3 infantry, artillery in CAUIncome
28 -
Japan Round 3
Buy 1 IC, 9 inf, 1 arm
Combat Move
1) Stc - mt vs. 1 inf (bry)
2) Far - mt vs. 1 inf (bry)
3) Chi - 3 inf vs. 3 inf (nin), 1 bom (jap)
4) Sik - 1 inf vs. 1 inf (yun), 1 arm (bur)
5) Ind - mt vs. 3 inf, 1 rt (ngu) -
Chi
3 inf, 1 bom
Rolls: 3@1 1@4; Total Hits: 13@1: (3, 6, 5)1@4: (2)
3 inf
Rolls: 3@2; Total Hits: 03@2: (6, 5, 4)
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Chi
3 inf, 1 bom
Rolls: 3@1 1@4; Total Hits: 13@1: (3, 4, 3)1@4: (4)
2 inf
Rolls: 2@2; Total Hits: 22@2: (2, 2)
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Chi
1 inf, 1 bom
Rolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (3)
1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Sik
1 inf, 1 arm
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)
1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Results
stc - taken, walk-in
far - taken, walk-in
chi - taken with 1 inf, 1 bom
sik - taken, wol
ind - taken, walk-inNon-Combat Move
1 bom to nin
1 dd, 1 ac, 1 ftr to sz 35 from sz 36
1 ftr to nin from sz 36
1 inf to nin from hup
1 ca, 1 ac, 2 ftrs, 1 bb to sz 50 from sz 48
1 inf to sui from man
1 rt to bry from man
3 inf to bur from fic
1 inf to yun from fic
2 inf, 1 aa to fic from jap via 2 trns
4 inf to bry from jap via 2 trnsPlacement
1 IC on Bur
2 inf on Fic
7 inf, 1 arm on JapanCollect 44 + 15 (NO) = 59 total
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Britain turn 3
Let’s try this
Purchase
40 IPC3 fighters
infantry
transportCombat Moves
NWE (empty) v infantry (GBR) unload in Z7
FIN (empty) v infantry (FIN)Noncombat Moves
infantry from CAU to UKR
2 infantry, artillery from CAU to PER
AA gun from KAZ to CAU
2 fighters from Z2 to EUK
fighter, bomber from RUS to EUK
infantry from WCA to PAN
transport, 2 ac, battleship from Z3 to Z7Mobilization
3 fighters, transport in Z7
infantry in GBRIncome
33 -
Italy Round 3
Buy 4 inf, 1 arm
Combat Move
1) Trj - mt vs. 1 inf (ita)
2) Nwe - 1 inf vs. 1 inf (fra), 1 ftr (epl) -
Nwe
1 inf, 1 ftr
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Results
trj - taken, walk-in
nwe - taken, wolNon-Combat Move
1 ftr to fra
1 inf to blk from ita
1 arm to bul from ita
1 arm to bul from eplPlacement
4 inf, 1 arm on Italy
Collect 11 + 10 (NO) = 21 total
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America turn 3
Purchase
48 IPCfighter
ac
2 destroyers
transportsave 1 IPC
Combat Moves
sbr GER with bomber (GBR)
ALG (empty) v infantry, artillery (EUS)dice
-
GER AA gun
Rolls: 1@1; Total Hits: 01@1: (5)
-
GER damage
Rolls: 1@6; Total Hits: 11@6: (5)
-
5 damage to GER
Noncombat Moves
bomber from GER to EUK
2 fighters from BEL to EUK
2 fighters from Z56 to Z12
3 destroyers, ac from Z10 to Z12
2 infantry from WCA to ECA
bomber from AUS to PERMobilization
transport, 2 destroyers, ac, fighter in Z56Income
39 + 10 NO + 1 saved = 50 -
Germany Round 4
Pay 3 damage to Ger
Buy 11 inf, 1 rt, 2 arm,
Combat Move
1) Sud - mt vs. 1 inf, 1 rt (egy)
2) Bst - 2 inf, 1 rt vs. 4 inf (pol), 3 ftrs (2 fra, 1 epl)
3) Bel - 2 inf vs. 3 inf (epl), 1 ftr (epl), 2 bpm (ger) -
Bst
4 inf, 3 ftrs
Rolls: 4@1 3@3; Total Hits: 14@1: (6, 3, 4, 6)3@3: (1, 4, 6)
2 inf, 1 rt
Rolls: 3@2; Total Hits: 23@2: (3, 1, 1)