Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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No, I was okay with Game 2 being worth 2 wins not this one. :-D
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Ha ok we will play them both out. I think I still have a chance in game 2.
Cheers
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It’ll probably be Sun before I get to my turns. We are getting hammered by snow today.
Thanks for your patience. I’m looking forward to get back into action after this break.
I think we can finish game 2 pretty quickly, but this one will obviously carry on for quite some time. :-)
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Germany Round 36
Buy 4 arm, 13 inf
Combat Move
1) Yak - mt vs. 1 inf (eve)
2) Con - mt vs. 1 inf (sud)
3) Feq - 1 inf vs. 2 inf (sud), 1 arm (eaf) -
Feq
2 inf, 1 arm
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (1)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Results
yak - taken, walk-in
con - taken, walk-in
feq - taken, wolNon-Combat Move
2 inf, 1 rt to egy from trj
5 inf to ita from blk
5 inf to blk from ger
3 arm to ger from ita
3 arm to epl from ger
18 inf to kar from fin
2 inf to kar from arch
9 inf to kar from bel
3 inf to bel from mos
1 arm to per from mos
6 arm to mos from ura
2 inf, 1 rt to man from kia
1 aa to per from cauc
1 aa to cauc from mosPlacement
2 inf, 4 arm on Mos
6 inf on Ger
2 inf on Cauc
3 inf on NorCollect 52 + 10 (NO) = 62 total
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Soviets pass go on with Japan.
Cheers
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Japan Round 36
Pay 1 damage to bur
Buy 2 arm, 1 rt, 6 inf
Combat Move
None
Non-Combat Move
5 inf to eaf from sud
2 inf to sud from egy
3 inf to egy from trj
2 inf to trj from per
2 inf to per from ind
2 arm to per from bur
5 ftrs to eaf from ita
2 ftrs to ita from nor
4 ftrs to ita from ger
3 boms to egy from fin
2 boms to egy from ura
1 ftr to fic from man
15 inf to man from kia
6 arm to hup from man
2 inf to hup from yun
3 inf to yun from ficPlacement
3 inf on Man
2 arm on Fic
1 inf on Bur
2 inf, 1 rt on IndCollect 21 + 10 (NO) = 31 total
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Scheming over here…
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Britain turn 36
Purchase
46 IPC
8 infantry
2 fighters
save 2 IPCCombat Moves
sbr BUR with bomber (SUM)
CNG (infantry) v infantry, 8 fighter (RHO)dice
BUR bombing
Rolls: 1@6; Total Hits: 11@6: (3)CNG
A - infantry, 8 fighters
Rolls: 1@1 8@3; Total Hits: 01@1: (3)8@3: (5, 6, 5, 5, 4, 5, 6, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
DM, I have had some pretty amazing dice results in our games but that one is up there…
4 total damage on BUR
CNG round 2!
A - infantry, 8 fighters
Rolls: 1@1 8@3; Total Hits: 41@1: (2)8@3: (3, 5, 4, 1, 3, 2, 4, 5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
CNG taken with infantry, 8 fighters
Noncombat Moves
20 infantry, 9 artillery, tank from ALG to LIB
8 fighters from CNG to LIB
fighter from Z12 to LIB
3 fighters from Z7 to LIB
infantry, 2 artillery, tank from RHO to SAF
12 transports, ac from Z12 to Z7
3 transports from Z12 to Z9
4 infantry, 3 tanks from GBR to FRA
bomber from BUR to SUM
infantry from FAR to BRY
3 transports from Z63 to Z65Mobilize
8 infantry in GBR
2 fighters in ECAIncome
34 + 10 NO + 2 saved = 46
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I’m sorry, but I would have laughed so hard if my inf hit in Con. :-D
Yeah, you’ve definitely had some weird/bad rolls against me.Also, you are still up in Game 2. Not to be a pest about it, but I’d like to keep that game moving as well. I’d like to clear it off my slate as soon as possible (esp with the tournies coming up) and I don’t think it will take much longer to finish it.
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I’m sorry, but I would have laughed so hard if my inf hit in Con. :-D
Yeah, you’ve definitely had some weird/bad rolls against me.Also, you are still up in Game 2. Not to be a pest about it, but I’d like to keep that game moving as well. I’d like to clear it off my slate as soon as possible (esp with the tournies coming up) and I don’t think it will take much longer to finish it.
I will try to get back to that one as well.
Cheers
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Thanks.
Easy Ita turn here.
Italy Round 36
Buy 7 inf
Combat Move
None
Non-Combat Move
1 inf to nor from fin
1 inf to fin from karPlacement
6 inf on Ita
1 inf on KarCollect 21
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Easy American turn too
America turn 36
Purchase
63 IPC
11 infantry
6 tanksCombat Moves
none
Noncombat Moves
12 infantry from ALA to BRY
tank, 2 fighters from BRY to STC
tank, 2 fighters from BRY to FAR
5 infantry from WUS to ALA
7 infantry from WUS to ECA
5 tanks from WUS to ECA
4 infantry, tank from EUS to ECA
3 transports from Z56 to Z65
9 transports from Z7 to Z9
destroyer from Z10 to Z9
2 battleships from Z12 to Z7
9 transports from Z7 to Z11
ac from Z38 to Z48
5 infantry, AA gun from RHO to SAF
2 fighters from Z7 go from Brit to American acMobilize
6 infantry, 4 tanks in WUS
5 infantry, 2 tanks in EUSIncome
43 + 20 NO = 63
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Germany Round 37
Buy 9 inf, 7 arm
Combat Move
1) Waf - mt vs. 1 inf (feq)
Results
waf - taken, walk-in
Non-Combat Move
2 ftrs to ita from ger
5 inf to ita from blk
2 inf to egy from sud
1 arm to egy from feq
1 inf to sud from feq
1 arm to egy from per
6 arm to ger from ita
1 arm to ger from epl
3 inf to kar from bel
1 arm to kar from epl
2 inf to per from cauc
1 inf to novo from mos
1 inf to bel from mos
4 arm to kar from mos
1 arm to ura from mos
5 arm to per from mos
1 aa to bur from ind
1 aa to ind from perPlacement
1 inf on Nor
6 arm on Mos
1 inf on Cauc
7 inf, 1 arm on GerCollect 52 + 10 (NO) = 62 total
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Soviets pass again go ahead with Japan.
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Japan Round 37
Buy 5 inf, 3 arm save 1
Combat Move
1) Rho - mt vs. 1 inf (eaf)
2) Con - 1 inf vs. 2 inf (eaf), 5 ftrs (eaf), 4 boms (egy) -
Con
2 inf, 5 ftrs, 4 bom
Rolls: 2@1 5@3 4@4; Total Hits: 62@1: (1, 6)5@3: (4, 1, 6, 6, 5)4@4: (2, 2, 1, 3)1 inf
Rolls: 1@2; Total Hits: 01@2: (3)





