Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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Eaf
2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 2)1@3: (3)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Results
feq - taken with 1 inf, 1 ftr
eaf - taken with 1 inf, 1 ftrNon-Combat Move
2 ftrs to egy (feq, eaf)
1 rt to egy from sud
5 inf, 1 rt to egy from trj
5 inf to trj from per
11 inf to nor from fin
2 inf to fin from kar
7 ftrs to nor from kar
3 ftrs to nor from ger
1 bom to ura from bel
2 bom to nor from ger
2 arm to man from hup
1 arm to hup from fic
3 inf to yun from bur
10 inf to per from ind
2 inf to bur from indPlacement
2 inf, 1 arm on Man
1 inf, 1 arm on Fic
2 inf on Bur
3 inf on ManCollect 25 + 10 (NO) = 35 total
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Britain turn 33
Purchase
46 IPC
battleship
7 infantry
tankCombat Moves
FAR (empty) v 2 infantry (WCA)
FEQ (infantry) v infantry (CNG), bomber (MAD)
SUD (infantry) v infantry (CNG), ftr (MAD)
EAF (infantry) v infantry (CNG), ftr (MAD)dice
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FEQ
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 11@1: (4)1@4: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
FEQ taken with infantry, bomber
SUD
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
SUD round 2
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
SUD taken with infantry, fighter
EAF
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3) -
EAF taken with infantry, fighter
Noncombat Moves
13 infantry, AA gun from ALG to FRA
7 transports, 3 destroyers, 2 ac from Z12 to Z7
5 transports, battleship, 2 ac, 4 fighters from Z2 to Z7
transport from Z9 to Z7
11 infantry, artillery from GBR to FRA
2 fighters from FRA to Z7
ac from Z57 to Z63
3 infantry from ECA to WCA
fighter from SUD to CNG
fighter from EAF to CNG
bomber from FEQ to CNG
2 transports from Z23 to Z18Mobilize
battleship in Z7
7 infantry in GBR
tank in ECAIncome
35 + 10 NO = 45
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Italy Round 33
Buy 8 inf
Combat Move
None
Non-Combat Move
20 inf, aa to nor from fin
2 arm to epl from kar
1 arm to kar from norPlacement
2 inf on Kar
6 inf on ItaCollect 22
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America turn 33
Purchase
63 IPC
3 infantry
4 tanks
ac
2 fightersCombat Moves
none
Noncombat Moves
20 infantry from ALG to FRA
infantry from LIB to ALG
10 transports, 3 ac from Z12 to Z7
5 fighters from FRA to Z7
fighter from FRA to ALG
8 transports from Z1 to Z7
16 infantry from ECA to FRA
3 transports from Z23 to Z18
12 infantry from EUS to ECA
5 infantry, tank from Z64 to FAR
3 transports from Z64 to Z63
3 transports, 2 fighters from Z61 to Z63
fighter from WUS to ECA
3 infantry, 2 tanks from Z61 to FAR
infantry from FOR to FAR
fighter from Z36 to Z63 (2 US fighters on Brit ac)
ac, 2 destroyers, 2 fighters from Z36 to Z37
destroyer, ac, fighter from Z36 to Z61
7 infantry from WCA to ALA
tank from ECA to ALA
6 infantry from WUS to WCAMobilize
3 infantry, 4 tanks in WUS
2 fighters, ac in Z10Income
43 + 20 NO = 63
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Germany Round 34
Buy 1 dd, 1 arm, 15 inf
Combat Move
None
Non-Combat Move
4 arm to Ger from ita
1 arm to egy from per
6 inf, 4 arm to ura from mos
2 arm to ura from kaz
4 inf to mos from cauc
2 inf, 1 rt to per from ind
2 inf, 1 rt to fuk from fic
2 inf to bel from karPlacement
1 dd in Sz 6
2 inf on Nor
10 inf on Ger
3 inf, 1 arm on MosCollect 48 + 10 (NO) = 58 total
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sorry to “but” in here, I was curious and now that I looked at the map I am really scratching my head.
How did you two get to this juncture? Russia controls FRANCE?? How the hell did they ever get to france? I have no idea how you guys will finish this one.
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@JWW:
sorry to “but” in here, I was curious and now that I looked at the map I am really scratching my head.
How did you two get to this juncture? Russia controls FRANCE?? How the hell did they ever get to france? I have no idea how you guys will finish this one.
:-D
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Soviet turn 34
PASS
Go ahead with Japan.
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Its been a very unusual game with some extreme tactics. in my opinion the outcome here is in doubt but DM is certain this is an axis win all the way, right DM?
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If DM hadn’t sunk a bunch of undefended transports in one blow (7-10) like you did JWW I would feel much better about this one. and still I didn’t learn the lesson, as you just proved to me JWW… :?
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@JWW:
sorry to “but” in here, I was curious and now that I looked at the map I am really scratching my head.
How did you two get to this juncture? Russia controls FRANCE?? How the hell did they ever get to france? I have no idea how you guys will finish this one.
Yeah, don’t know if this one will get done. Lol! Waaaaaay too many units on the board now.
Russia is in France because I had to chase them down after LL abandoned Moscow. He used a very clever move and loaded them on US trans to get them out of Asia. But As I recall he had to take Fra with Russia to land UK ftrs for defense. At the time I couldn’t prevent a 1-2-3 on France and hold (Japan was extremely weak and had no Eu presence) so I had to pull back to Berlin and Rome. I think the only way he could hold was to actually take with Russia. I was hoping he’d wait for UK where I think I could have been able to counter with a Ger-Ita 1-2, but can’t really remember now. lol!
Its been a very unusual game with some extreme tactics. in my opinion the outcome here is in doubt but DM is certain this is an axis win all the way, right DM?
Definitely an unusual game. I think I have (or had) the advantage, but at this point a “certain win” is too much to say. There are just too many units on the board. I don’t think I can lose, but I’m not sure I can win either. My stance has been based on maintaining my ~500 unit lead in land/air ipc, we’ve been pretty much even on per turn ipcs for who knows how long. So I haven’t lost ground, but I don’t think I can ever push the Allies out of Fra and I don’t think the Allies will ever get Ita or Ger. The risk is just too big to make any attacks (for either side) IMO, especially since we need to rely on 1-2 type attacks. If you get even odds okay, but if your first attack skews down it could really cripple either one of us.
I’ve tried to slow play a couple of ideas, I was really hoping the Indian IC would have allowed a J Navy, but you nipped that in the bud right away and now its just a inf/arm pump. I was also slow playing a plan in Europe, and I did take Nor, but I’m not sure it makes all that much difference. Not sure if I can do what I wanted to.
J on the way…
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Japan Round 34
Buy 5 inf, 4 arm
Combat Move
1) Lib - mt vs. 1 arm (egy, blitz back to egy)
2) Sud - 1 inf vs. 15 inf, 4 rt (egy) -
Sud
15 inf, 4 rt
Rolls: 11@1 8@2; Total Hits: 411@1: (3, 3, 2, 4, 6, 6, 4, 3, 6, 2, 1)8@2: (4, 6, 1, 4, 2, 6, 5, 2)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Results
lib - taken, blitz
sud - taken, wolNon-Combat Move
2 inf to nor from fin
6 ftrs to ger from nor
1 bom to nor from ger
1 bom to ura from ger
2 ftrs to ita from egy
1 ftr to ita from ger
5 inf to egy from trj
10 inf to trj from per
3 inf to per from ind
3 inf to bry from man
1 arm to man from hup
1 arm to kia from fic
14 inf to fuk from fic
3 inf to fuk from yun
4 inf to yun from burPlacement
1 inf, 2 arm on Man
2 inf on Fic
2 arm on Bur
2 inf on IndCollect 23 + 10 (NO) = 33 total





