@max334 Any moves with France? DD in Indian ocean or Fighter in UK?
11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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America turn 24
Purchase
72 IPC
11 infantry
artillery
7 tanksCombat Moves
sbr GER with bomber (NWE)
dice
GER AA gun
Rolls: 1@1; Total Hits: 11@1: (1)
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Just like clockwork, and with big implications over the rest of this game of course. Isn’t that like two of three of my sbr bombers you’ve hit? :x
Noncombat Moves
20 infantry, 7 tanks from NWE to FRA
18 infantry, 6 tanks from ECA to FRA
10 infantry, 2 artillery from EUS to ECA
4 tanks from WUS to ECA
12 transports from Z9 to Z7
4 transports from Z7 to Z9
13 transports from Z6 to Z7
ac from Z7 to Z6
3 fighters from ALG to Z7 - one to American ac
infantry from BOR to PHI
2 transports from Z47 to Z53
fighter from PHI to WCAMobilize
11 infantry, artillery in EUS
7 tanks in WUSIncome
43 + 20 NO = 63
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Just like clockwork, and with big implications over the rest of this game of course. Isn’t that like two of three of my sbr bombers you’ve hit? :x
Yeah. Picked off one last US turn I think.
Germany Round 24
Buy 1 ftr, 7 inf, 6 arm
Combat Move
None
Non-Combat Move
14 arm to ita from cze
15 arm to ita from ger
1 arm to epl from kar
18 inf, 8 rt to epl from euk
2 arm to epl from mos
2 ftrs to ger from mos
2 arm to ukr from per
3 arm to mos from chi
2 inf, 1 rt to chi from nin
1 inf to bel from mos
3 inf to bel from kar
3 inf to lib from egyPlacement
7 inf, 3 arm on Ger
3 arm, 1 ftr on MosCollect 45 + 10 (NO) = 55 total
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Russia does nothing. Go ahead with Japan.
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Japan Round 25
Buy 2 ftrs, 4 inf save 1
Combat Move
1) Sz 9 - 9 trns vs. 1 bom (lib)
2) Feq - mt vs. 1 inf (sud)
3) Con - mt vs. 1 inf (sud)
4) Eaf - mt vs. 1 inf (sud)
5) Alg - 1 inf vs. 2 inf (lib), 4 boms (lib) -
Alg
2 inf, 4 bom
Rolls: 2@1 4@4; Total Hits: 42@1: (6, 2)4@4: (3, 3, 1, 4)
1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Results
sz 9 - cleared - autokill
feq - taken, walk-in
con - taken, walk-in
eaf - taken, walk-in
alg - taken with 1 inf, 4 bomsNon-Combat Move
1 bom to lib (sz 9)
2 boms to ita (alg)
2 boms to ger (alg)
2 ftrs to ger from egy
2 inf to epl from euk
2 arm to bul from cauc
8 inf to euk from cauc
2 arm to ukr from per
5 inf to cauc from per
1 inf to lib from egy
1 inf to egy from sud
1 inf to ind from bur
1 ftr to egy from bur
1 arm to ind from fic
1 arm to hup from fic
2 arm to mos from chi
3 inf to chi from nin
1 inf to hup from nin
1 inf to sui from man
1 inf to bry from man
2 inf to eve from yakPlacement
1 inf, 1 ftr ton Bur
2 inf on Fic
1 inf, 1 ftr on ManCollect 36 + 1 saved = 37 total
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you’re welcome for the 9 transports. ouch.
well, another reminder that I should not make moves when running a high fever. :lol:
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you’re welcome for the 9 transports. ouch.
well, another reminder that I should not make moves when running a high fever. :lol:
Yes, I believe thanks are in order. I was hoping to catch something with my boms.
Oh man, I hate fevers. Hope you feel better soon.
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My fever broke around noon today. Too bad it was a little too late… :|
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All I had to do was put the transports in Z1. Just totally overlooked those LIB bombers.
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Well, let’s hope that doesn’t lose me the game. I have a sneaking suspicion I’m going to miss those transports.
Britain turn 25
Purchase
54 IPC
3 infantry
11 artilleryCombat Moves
FIN (2 infantry) v 2 infantry, 4 fighters (NWY), bomber (FRA)
dice
FIN
A - 2 infantry, 4 fighters, bomber
Rolls: 2@1 4@3 1@4; Total Hits: 42@1: (6, 5)4@3: (3, 2, 1, 5)1@4: (2)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (4, 1)
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FIN taken with infantry, 4 fighters, bomber
Noncombat Moves
5 infantry, 3 tanks from GBR to FRA
infantry from NWY to FRA
2 transports from Z7 to Z1
2 fighters from FIN to FRA
2 fighters from FIN to Z6
destroyer, 2 ac from Z6 to Z7Mobilize
2 infantry, artillery in ECA
3 infantry in NWY
8 artillery in GBRIncome
34 + 10 NO + 1 saved = 45
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If you’re still certain you have the game won, perhaps you would be willing to put those 9 transports back on the board in Z1? :-)
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Well, let’s hope that doesn’t lose me the game. I have a sneaking suspicion I’m going to miss those transports.
I agree, I think that was a pretty big loss given the allies set up in the Atlantic, but you still have a ton of trns left. Which are really annoying by the way.
If you’re still certain you have the game won, perhaps you would be willing to put those 9 transports back on the board in Z1? :-)
I do, but when the dice gods are involved never want to tempt fate so I gotta take all the breaks I can get. Plus I have to admit your play without Russia in the game has been spectacular (minus the UK fleet loss and trn loss here). And you’ve done a really good job of keeping yourself in the game and threatening EU. Much bigger threat then I anticipated. Great job!
However, I’m not sure if you’ll ever be able to overcome the army adv I have. I think prior to Germanys turn, I think I had about a 500 ipc lead. I haven’t done a unit count, but I’m assuming I have a unit count lead as well. So even if I keep it close to parity, I should be okay.
The problem I think the Allies have is, eventually they are going to have to try to take Rome or Berlin and that should cost you all of the UK army (including your ftrs) and most of the US army, meaning even if I had to trade Rome, any armor in Berlin should be there for clean up duty not only for Rome but maybe even for any remnants in France. As long as you’d come negative 50+ in ipc loss (combined UK US attack on Ita) I can absorb the loss of 24 ipc for Ita. In theory I could probably absorb the loss of the 60 ipc for Ger if I had to trade that for a turn assuming I still had 40 or so armor in Ita. Not ideal, but I was working through some of the numbers prior to my Ger turn to work out the defense and at the time I think the first wave of a UK attack would cost you about ~350 ipc, while I’d lose only ~150. Then with reinforcements and US losses it more than makes up for the loss of 24 ipc for Ita. Assuming of course I could retake with Ger/Jap which I should be able to do at this point.And in terms of unit count the UK can add about 14 units (28 hit pts per turn - 7 inf, 7 arm), the US about the same. So I just have to match that, Germany I can get 10 units (30 hp if I go 10 arm per turn Berlin) but I’ve been getting about 14 by placing some in Russia mainly ftrs for added defense, and Ita can get me 6 units (12 hp for all inf) and then Jap can add in another 5-7 defensive units per turn.
So that’s about 24-26 units for me, which is close enough for a rough count.The 11 rt is a nice move but I think you were only able to bring 6 inf, 3 arm to Fra this turn which means I only have to match 15 hp this turn. Again, the loss of the US trns really helps here.
so which I might not be able to quite match next turn, I should come out a bit ahead this turn to prepare.All that said I think you’ve given yourself a much better shot then I thought you initially had once you left Asia. I can look back and see, if I made any misteps the past few turns, you could have easily taken advantage of them. You are really keeping me on my toes and really well played! :-)
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Well, let’s hope that doesn’t lose me the game. I have a sneaking suspicion I’m going to miss those transports.
I agree, I think that was a pretty big loss given the allies set up in the Atlantic, but you still have a ton of trns left. Which are really annoying by the way.
If you’re still certain you have the game won, perhaps you would be willing to put those 9 transports back on the board in Z1? :-)
I do, but when the dice gods are involved never want to tempt fate so I gotta take all the breaks I can get. Plus I have to admit your play without Russia in the game has been spectacular (minus the UK fleet loss and trn loss here). And you’ve done a really good job of keeping yourself in the game and threatening EU. Much bigger threat then I anticipated. Great job!
However, I’m not sure if you’ll ever be able to overcome the army adv I have. I think prior to Germanys turn, I think I had about a 500 ipc lead. I haven’t done a unit count, but I’m assuming I have a unit count lead as well. So even if I keep it close to parity, I should be okay.
The problem I think the Allies have is, eventually they are going to have to try to take Rome or Berlin and that should cost you all of the UK army (including your ftrs) and most of the US army, meaning even if I had to trade Rome, any armor in Berlin should be there for clean up duty not only for Rome but maybe even for any remnants in France. As long as you’d come negative 50+ in ipc loss (combined UK US attack on Ita) I can absorb the loss of 24 ipc for Ita. In theory I could probably absorb the loss of the 60 ipc for Ger if I had to trade that for a turn assuming I still had 40 or so armor in Ita. Not ideal, but I was working through some of the numbers prior to my Ger turn to work out the defense and at the time I think the first wave of a UK attack would cost you about ~350 ipc, while I’d lose only ~150. Then with reinforcements and US losses it more than makes up for the loss of 24 ipc for Ita. Assuming of course I could retake with Ger/Jap which I should be able to do at this point.And in terms of unit count the UK can add about 14 units (28 hit pts per turn - 7 inf, 7 arm), the US about the same. So I just have to match that, Germany I can get 10 units (30 hp if I go 10 arm per turn Berlin) but I’ve been getting about 14 by placing some in Russia mainly ftrs for added defense, and Ita can get me 6 units (12 hp for all inf) and then Jap can add in another 5-7 defensive units per turn.
So that’s about 24-26 units for me, which is close enough for a rough count.The 11 rt is a nice move but I think you were only able to bring 6 inf, 3 arm to Fra this turn which means I only have to match 15 hp this turn. Again, the loss of the US trns really helps here.
so which I might not be able to quite match next turn, I should come out a bit ahead this turn to prepare.All that said I think you’ve given yourself a much better shot then I thought you initially had once you left Asia. I can look back and see, if I made any misteps the past few turns, you could have easily taken advantage of them. You are really keeping me on my toes and really well played! :-)
Thanks. I’m not sure but I think this game was about a dead heat until I lost those 9 transports (a little punitive for such a simple oversight, but those are the breaks).
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I’d go so far as to say I’d give you a real run for the money in this game if I had those 9 US transports. Would be nice if you’d only take a couple for the oversight and leave me the rest in Z1 but I understand if you don’t want to. :wink:
Cheers
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Perhaps its closer to even then I think. I typically don’t play this long after a capital falls, so I guess my judgment post fall of Moscow should be taken with a grain of salt.
I’d go so far as to say I’d give you a real run for the money in this game if I had those 9 US transports. Would be nice if you’d only take a couple for the oversight and leave me the rest in Z1 but I understand if you don’t want to. :wink:
Cheers
Given your play, I have no doubt about that. :-)
But I can’t let the trns live :wink: (perhaps if we weren’t already in Rd 25) but I actually specifically placed my boms in Lib to cover Sz 9 among other spots in the Atlantic as well as cover certain seazones in the Pac. I thought I might have a shot at close to double digit trns or even an AC. -
Just noticed you bought 11 rt, 3 inf but placed 9 rt, 5 inf.
Not sure which is correct.
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oops you are right.
there should be one more transport in Z1 and 3 artillery placed in ECA instead of 2 infantry, artillery.
Cheers