Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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Egy
1 arm
Rolls: 1@3; Total Hits: 11@3: (3)
1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Nwe
2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (5)
1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Results
eve - taken, walk-in
novo - taken, walk-in
egy - cleared
nwe - taken with 1 inf, 1 ftrNon-Comba tMove
1 ftr to ita
5 inf to ita from fra
6 inf to fra from ger
1 inf to kaz from cauc
1 inf to trj from per
1 arm to trj from cauc
3 inf to bst from kar
5 inf, aa to bst from bel
1 inf to bel from euk
1 arm to bel from caucPlacement
1 inf on Kar
4 inf, 1 rt on ItaCollect 19
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America turn 13
Purchase
58 IPC4 transports
3 infantry
2 tanks
fightersave 1 IPC
China gets 1 infantry
Combat Moves
sbr MAN with bomber (PHI)
KIA (empty) v infantry, tank (NGU)dice
MAN bombing
Rolls: 1@6; Total Hits: 11@6: (2)
Noncombat Moves
3 fighters from CHI to HUP
bomber from MAN to HUP
2 infantry from PHI, 2 infantry, tank, AA gun from CAR to KIA
ac, 2 fighters from Z51, ac, 2 fighters from Z60 to Z61
2 transports, ac, 2 fighters from Z56 to Z51
3 infantry from WUS to WCAMobilize
Chinese infantry in KIA4 transports in Z56
3 infantry, 2 tanks, fighter in WUSIncome
43 + 15 NO + 1 saved = 59 -
-
Germany Round 14
Buy 1 dd, 1 ftr, 14 inf, 2 arm
Combat Move
1) Egy - mt vs. 1 arm (trj, blitz to lib)
2) Lib - mt vs. 1 arm (trj, blitz thru egy)
3) Sud - mt vs. 2 arm (trj, blitz thru egy)Results
all taken walk-ins
Non-Combat Move
30 inf, 10 rt to novo from mos
16 inf, 1 rt to bst from epl
3 arm to mos from epl
3 arm to bst from ger
4 inf to pol from ger
1 aa to mos from epl
1 aa to bst from eplPlacement
7 inf, 1 ftr on Ger
1 inf, 2 arm on Mos
1 inf on Cauc
1 dd in Sz 13
5 inf on FraCollect 43 + 15 (NO) = 58 total
-
NIN taken with 8 infantry, 2 artillery, 2 fighters
Noncombat Moves
6 tanks from SIK to KIA
2 fighters from NIN to KIA
2 AA guns from CHI to NIN–------------------------------------------------------------------------------
11L_DM_v_LL_14bR.AAM (4.19 KB - downloaded 0 times.)
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LuckyLindy
A&A.org BomberPosts: 2351
Re: 11L '41 DM (Axis) vs. LL (Allies + 6) Game 2
« Reply #207 on: Today at 06:53:40 am » Quote
Soviet turn 14
Combat Moves
NIN (infantry) v 8 infantry, 2 artillery, 2 fighters (CHI)dice
NIN taken with 8 infantry, 2 artillery, 2 fighters
Noncombat Moves
2 fighters from NIN to KIA
6 tanks from SIK to KIA
2 AA guns from CHI to NIN -
Japan Round 14
Buy 13 inf save 1
Combat Move
none
Non-Combat Move
3 ftrs to jap from fic
2 inf to fic from burPlacement
8 inf on Japan
2 inf on Bur
2 inf on Fic
1 inf on ManCollect 26 + 5 (NO) + 1 saved = 32 total
-
I’ve never seen so much fighting in China!! This is kindof fun huh?
Britain turn 14
Purchase
46 IPCac
10 infantry
save 2 IPCCombat Moves
KAR (infantry) v 2 infantry (FIN), bomber (ALG)
NWE (infantry) v infantry (FIN), 4 fighters (Z12), fighter (ALG)
POL (4 infantry) v 2 infantry (GBR), infantry (FIN), 4 fighters (Z7), *support shot with cruiser
Z13 (destroyer) v 2 ac, destroyer (Z12), battleship (Z7)
LIB (tank) v 2 infantry, 4 fighters (ALG)
YUN (infantry) v 4 tanks (HUP) one blitzes FUK
SUI (empty) v tank (HUP) blitz back to HUPdice
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NWE
A - infantry, 5 fighters
Rolls: 1@1 5@3; Total Hits: 31@1: (2)5@3: (3, 5, 4, 3, 2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
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NWE taken with 5 fighters, not controlled
POL
A - 3 infantry, 4 fighters, cruiser shot
Rolls: 3@1 5@3; Total Hits: 23@1: (5, 3, 4)5@3: (6, 4, 1, 1, 6)
D - 4 infantry
Rolls: 4@2; Total Hits: 04@2: (3, 3, 4, 4)
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I can accept that :-)
POL round 2
A - 3 infantry, 4 fighters
Rolls: 3@1 4@3; Total Hits: 13@1: (4, 5, 3)4@3: (6, 1, 4, 4)
D - 2 infantry
Rolls: 2@2; Total Hits: 22@2: (1, 2)
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that i cannot accept
POL round 3
A - infantry, 4 fighters
Rolls: 1@1 4@3; Total Hits: 01@1: (2)4@3: (4, 4, 5, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
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is this really happening? 2 of 13 threes?
POL round 4
A - infantry, 4 fighters
Rolls: 1@1 4@3; Total Hits: 21@1: (1)4@3: (2, 6, 5, 6)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
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that’s quite unlikely, those two results for you. cost me 5 IPC too. :roll:
POL taken with 4 fighters, NOT controlled - can you believe I’m nearly trading infantry with you this round?
KAR
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 2)1@4: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
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amazing. i fell so lucky to have hit as well.
KAR taken with infantry, bomber
Z13 now I’m worried about this one
A - 2 ac, destroyer, battleship
Rolls: 2@1 1@2 1@4; Total Hits: 12@1: (6, 6)1@2: (6)1@4: (3)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (6)
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the one where you can’t hurt me if you hit, you miss :-)
LIB
A - 2 infantry, 4 fighters
Rolls: 2@1 4@3; Total Hits: 52@1: (1, 1)4@3: (1, 6, 1, 3)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2)
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i’ve seen enough. i’m glad this round is (nearly) over.
LIB taken with infantry, 4 fighters
YUN
A - 4 tanks
Rolls: 4@3; Total Hits: 04@3: (4, 6, 4, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
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you have seriously GOT to be kidding me. is this rigged?
YUN round 2
A - 3 tanks
Rolls: 3@3; Total Hits: 13@3: (6, 1, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
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Man oh man, another round from hell for me, nothing is coming easy in a single one of my games lately. WOW.
YUN taken with 3 tanks (luckily). incredibly, other than your destroyer, we essentially made an even trade that round :-o
Noncombat Moves
5 infantry, artillery, AA gun from CHI to SIK
3 fighters from NWE to FIN
artillery from GBR to FIN
bomber from KAR to FIN
4 fighters from POL to Z5
2 fighters from NWE to Z5
4 fighters from LIB to Z13
2 ac, 3 transports from Z7 to Z5
transport from Z7 to Z13
infantry, 3 tanks from ALG to CNG
3 transports from Z12 to Z23
3 submarines from Z36 to Z35Mobilize
8 infantry in GBR
2 infantry in NWY
ac in Z5Income
40 + 5 NO + 2 saved = 47After a nasty round like that, I gotta look at the bright side, at least you didn’t go 4/4 and shoot down a fighter in POL :|