@cwglee51 18 hits on round 1. I took the 3 sub hits as soaks on the carriers, but wanted to see if there was an order of loss you wanted for the rest. Sea battles can be finicky.
11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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You’ve really gotten no rolls against me in either of our games.
However, since these trns are really a pain in the butt to account for I think its even. Lol! :wink: :-DItaly Round 23
Buy 2 rt, 5 inf
Combat Move
1) Fra - 1 rt, 2 arm vs. 4 inf, 2 arm (ita)
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Fra
4 inf, 2 arm
Rolls: 4@1 2@3; Total Hits: 24@1: (4, 4, 6, 3)2@3: (1, 2)1 rt, 2 arm
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (6, 3) -
Fra
3 inf, 2 arm
Rolls: 3@1 2@3; Total Hits: 13@1: (5, 5, 4)2@3: (3, 6)1 arm
Rolls: 1@2; Total Hits: 01@2: (5) -
Oops, that actually should have been a 3 for your arm, but luckily (for me), it looked like he missed anyway.
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Results
fra - taken with 3 inf, 2 arm
Non-Combat Move
4 arm, 5 ftrs to ger from ita
2 arm to ger from epl
2 inf to ger from blk
1 inf to yak from farPlacement
1 inf on Kar
4 inf, 2 rt on ItaCollect 23 + 5 (NO) = 28 total
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These dice are killing me!!
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America turn 23
Purchase
58 IPC
10 infantry
2 artillery
4 tanksCombat Moves
sbr GER with 2 bombers (ALG)
FRA (3 infantry, 2 tanks) v 6 infantry, 2 artillery (ALG) unload in Z7 using 4 Z12 transports
POL (artillery) v infantry (GBR) 4 fighters (Z6), 4 fighters (Z5), 2 fighters (Z7)dice
GER AA gun
Rolls: 2@1; Total Hits: 12@1: (3, 1) -
bomber down.
GER damage
Rolls: 1@6; Total Hits: 11@6: (3) -
5 damage total in GER
POL
A - infantry, 10 fighters
Rolls: 1@1 10@3; Total Hits: 71@1: (3)10@3: (1, 5, 5, 2, 1, 6, 3, 1, 3, 2)
D - artillery
Rolls: 1@2; Total Hits: 01@2: (4) -
POL taken with infantry, 10 fighters
FRA
A - 6 infantry, 2 artillery
Rolls: 4@1 4@2; Total Hits: 34@1: (5, 3, 5, 3)4@2: (5, 1, 2, 2)
D - 3 infantry, 2 tanks
Rolls: 3@2 2@3; Total Hits: 33@2: (5, 2, 2)2@3: (3, 4) -
FRA round 2
A - 3 infantry, 2 artillery
Rolls: 1@1 4@2; Total Hits: 21@1: (4)4@2: (6, 2, 3, 2)
D - 2 tanks
Rolls: 2@3; Total Hits: 12@3: (2, 6) -
FRA taken with 2 infantry, 2 artillery
Noncombat Moves
bomber from GER to NWE
4 fighters from POL to Z5
6 fighters from POL to Z6
ac from Z7 to Z6
3 fighters from WCA to ALG
infantry from FEQ to SUD
13 transports from Z7 to Z9
10 infantry from EUS to ECA
6 tanks from WUS to ECA
10 transports from Z7 to Z6
21 infantry, 7 tanks from GBR to NWE
transport from Z46 to Z47
transport from Z53 to Z47
transport, submarine, 2 destroyers, 2 ac from Z51 to Z50
fighter from WCA to Z50Mobilize
10 infantry, 2 artillery in EUS
4 tanks in WUSIncome
52 + 20 NO = 72
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Germany Round 24
Pay 5 damage to Ger
Buy 2 ftrs, 2 arm, 11 inf
Combat Move
1) Lib - mt vs. 1 inf (egy)
2) Fra - 2 inf, 2 rt vs. 5 inf, 2 rt (ger)
3) Fin - 1 inf vs. 2 inf, 1 rt (kar)
4) Pol - 1 inf vs. 2 inf (bst), 1 rt (epl) -
Fra
5 inf, 2 rt
Rolls: 3@1 4@2; Total Hits: 13@1: (3, 4, 6)4@2: (5, 1, 4, 4)2 inf, 2 rt
Rolls: 4@2; Total Hits: 24@2: (1, 4, 6, 1) -
Fra
3 inf, 2 rt
Rolls: 1@1 4@2; Total Hits: 01@1: (3)4@2: (5, 6, 4, 4)1 inf, 2 rt
Rolls: 3@2; Total Hits: 13@2: (1, 4, 4) -
Fra
2 inf, 2 rt
Rolls: 4@2; Total Hits: 14@2: (5, 3, 2, 3)1 inf, 2 rt
Rolls: 3@2; Total Hits: 03@2: (4, 3, 5) -
Fra
2 inf, 2 rt
Rolls: 4@2; Total Hits: 24@2: (2, 2, 3, 6)2 rt
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
Phew. I was completely sweating that out.





