Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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HUP taken with 5 infantry
after 3 tries, MAN finally has 6 damage :-o
Noncombat Moves
bomber from MAN, 4 fighters from KIA to PHI
6 infantry, 6 tanks from KIA to FOR
6 transports from Z51 to Z61
8 transports from Z56 to Z51
6 infantry, tank from WCA, 2 infantry from WUS to Z51Mobilize
infantry in FUK
transport in Z56
9 infantry in WUS
8 infantry in EUSIncome
43 + 15 NO = 58
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Time to send some of those Allied ships to the bottom of the Atlantic.
Germany Round 18
Buy 3 ac, 2 ftrs
Combat Move
1) Sz 12 - 4 trns, 1 dd, 2 ac, 1 bb vs. 5 ftrs (ger), 2 bom (ger, cauc)
2) Sud - 1 arm vs. 1 inf (egy), 2 arm (egy, trj)
3) Kia - 3 inf vs. 4 inf (sui), 2 arm (sui)
4) Hup - 5 inf vs. 21 inf (20 sui, 1 nin), 10 rt (sui), 18 arm (14 sui, 4 chi) -
Sz 12
5 ftrs, 2 bom
Rolls: 5@3 2@4; Total Hits: 25@3: (6, 6, 6, 5, 4)2@4: (1, 2)
4 trns, 1 dd, 2 ac, 1 bb
Rolls: 3@2 1@4; Total Hits: 23@2: (1, 4, 4)1@4: (2)
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Worthless ftrs.
Sz 12
3 ftrs, 2 bom
Rolls: 3@3 2@4; Total Hits: 23@3: (4, 2, 2)2@4: (6, 6)
2 ac, 1 bb (wounded)
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 4)1@4: (1)
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Worthless bombers.
2 ftrs, 2 boms
Rolls: 2@3 2@4; Total Hits: 32@3: (4, 3)2@4: (2, 2)
1 bb (wounded)
Rolls: 1@4; Total Hits: 11@4: (3)
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lose 1 bom.
Sud
1 inf, 2 arm
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (4, 3)
1 arm
Rolls: 1@3; Total Hits: 01@3: (4)
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Kia
4 inf, 2 arm
Rolls: 4@1 2@3; Total Hits: 24@1: (3, 3, 6, 2)2@3: (3, 1)
3 inf
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1)
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Kia
2 inf, 2 arm
Rolls: 2@1 2@3; Total Hits: 02@1: (6, 6)2@3: (6, 5)
1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Kia
2 inf, 2 arm
Rolls: 2@1 2@3; Total Hits: 02@1: (6, 6)2@3: (5, 5)
1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
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Kia
1 inf, 2 arm
Rolls: 1@1 2@3; Total Hits: 21@1: (4)2@3: (3, 1)
1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Hup
21 inf, 10 rt, 18 arm
Rolls: 11@1 20@2 18@3; Total Hits: 1811@1: (2, 3, 2, 1, 1, 3, 1, 4, 4, 6, 2)20@2: (4, 2, 2, 2, 3, 6, 5, 3, 3, 6, 2, 3, 1, 4, 4, 2, 4, 2, 6, 5)18@3: (4, 2, 1, 4, 3, 4, 5, 1, 1, 4, 2, 4, 5, 4, 5, 2, 3, 4)
5 inf
Rolls: 5@2; Total Hits: 15@2: (4, 5, 4, 6, 1)
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Results
sz 12 - cleared with 2 ftrs, 1 bom
sud - taken, wol
kia - taken with 1 inf, 2 arm
hup - taken with 20 inf, 10 rt, 18 armNon-Combat Move
1 bom to ger
2 ftrs to sz 13 (wait for acs)
1 ftr to sz 13 from pol
16 inf, 1 rt to kar from bst
6 arm to ger from bst
1 aa to pol from bst
5 inf to ger from fra
1 inf to sik from chi
1 inf to kaz from mos
5 arm to kar from mos
1 inf to per from cauc
1 inf to egy from trj
1 arm to trj from caucPlacement
3 ac, 2 ftrs in Sz 13
Collect 49 + 15 (NO) = 64 total
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Oops that would have been easy to stop, nice move though.
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Soviets do nothing. Go ahead with Japan.
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Oops that would have been easy to stop, nice move though.
Thanks. Didn’t see it until I was doing Italy’s turn.
Japan Round 18
Buy 9 inf
Combat Move
1) Fuk - mt vs. 1 inf (fic)
Results
fuk - taken, walk-in
Non-Combat Move
1 bom to chi from jap
2 inf to fic from burPlacement
1 inf on Bur
2 inf on Fic
6 inf on JapanCollect 23 + 5 (NO) = 28 total
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that was all set up by your unit hitting me in LIB last turn :|
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Looking at your game, I noticed :
Collect 23 + 5 (NO) = 28 total
don’t you have 2 NO’s (one for India and one for FIC+Man+Kaingsu) ?
Yoshi
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Oops. I think your right, Ger retook Kia for J.
LL you can add in the flag for next turn (or I can do it when I do Ita) but you can keep J cash at 28 since I didn’t actually catch the mistake.
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Need a little time to think on this one. Don’t know what I should do after the drastic loss of the Z12 fleet. Really messed up my plans bad. OOPS.
I will adjust Japans money to 33 since nothing has happened since Japans turn anyway.
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Britain turn 18
Purchase
47 IPC
3 infantry
2 destroyers
2 fighterssave 2 IPC
Combat Moves
NWE (empty) v infantry (GBR) unload Z7
LIB (infantry) v infantry, 2 fighters, bomber (ALG)dice
LIB
A - infantry, 2 fighters, bomber
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (2, 1)1@4: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)