I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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Hmm maybe the dice will be my friend after a long time of being enemies lately :wink:
Soviet turn 17
Noncombat Moves
8 infantry, 2 artillery, 6 tanks load onto 8 American transports
2 fighters from KIA to Z51 -
Japan Round 17
Buy 6 inf, 2 arm
Combat Move
1) Fuk - 1 inf vs. 1 inf (fic), 1 bom (jap)
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Fuk
1 inf, 1 bom
Rolls: 1@1 1@4; Total Hits: 01@1: (5)1@4: (5)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Fuk
1 inf, 1 bom
Rolls: 1@1 1@4; Total Hits: 11@1: (1)1@4: (5)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Results
fuk - cleared, not taken
Non-Combat Move
1 bom to jap
Placement
2 inf on Bur
2 inf on Fic
2 inf, 2 arm on JapanCollect 22 + 5 (NO) = 27 total
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Britain turn 17
Purchase
51 IPC
6 infantry
4 tanks
fightersave 3 IPC
Combat Moves
POL (2 infantry) v 2 infantry (GBR), 5 fighters (Z5), 10 fighters (FIN), *support shot with battleship
SUD (tank) v infantry, tank (CNG)
LIB (tank) v tank, bomber (ALG) -
dice
POL
A - 2 infantry, 15 fighters, battleship
Rolls: 2@1 15@3 1@4; Total Hits: 82@1: (6, 3)15@3: (1, 3, 4, 1, 3, 5, 1, 4, 1, 2, 5, 2, 6, 5, 6)1@4: (5)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
POL taken with infantry
ALG
A - tank, bomber
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (1) -
LIB taken with bomber, not controlled
SUD
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)
D - tank
Rolls: 1@3; Total Hits: 11@3: (1) -
SUD taken with tank
Noncombat Moves
5 fighters from POL to Z5
10 fighters from POL to FIN
2 infantry from NWY to FIN
4 infantry, 2 tanks, AA gun from GBR to ALG
bomber from LIB to ALG
5 infantry, artillery, 4 tanks from KIA to Z61Mobilize
4 infantry, 4 tanks in GBR
2 infantry in NWY
fighter in Z5Income
41 + 5 NO + 3 saved = 49
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Quick thing. I think the Nor complex was damaged for 2. I think I damaged it on Ger’s turn.
Did I forget to mark it on the map?It shouldn’t effect much since you saved 3, but that would put UK at 47. Is that okay?
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Yeah I guess you didn’t mark it and I forgot. Yeah that is fine.
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Italy Round 17
Buy 2 ftrs, 1 arm, 2 inf
Combat Move
- Pol - 1 inf vs. 3 inf (ger), 1 ftr (ita)
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Pol
3 inf, 1 ftr
Rolls: 3@1 1@3; Total Hits: 03@1: (6, 2, 4)1@3: (4)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Pol
3 inf, 1 ftr
Rolls: 3@1 1@3; Total Hits: 13@1: (2, 4, 2)1@3: (3)1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Results
pol - taken, wol
Non-Combat Move
1 ftr to ger
1 inf to stc from yak
5 inf, 1 arm to kar from bst
1 inf, 1 rt to cze from ger
2 inf to ger from fra
2 inf to fra from ita
1 inf to blk from ita
1 inf to ukr from bul
2 arm to bul from ita
1 arm to per from mos
1 arm to mos from kar
1 inf to lib from egy
1 inf to egy from trjPlacement
1 inf, 1 arm on Kar
1 inf, 2 ftrs on ItaCollect 26 + 5 (NO) = 31 total
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I agree you are slightly ahead in both games, but they are both far from over so we will fight it out for a 2012 result.
America turn 17
Purchase
58 IPC
17 infantry
transportChina gets 1 infantry
Combat Moves
sbr MAN with bomber (KIA)
China
HUP (tank) v 5 infantry (KIA)
dice
MAN bombing
Rolls: 1@6; Total Hits: 11@6: (3)HUP
A - 5 infantry
Rolls: 5@1; Total Hits: 15@1: (1, 6, 5, 3, 6)
D - tank
Rolls: 1@3; Total Hits: 01@3: (5) -
HUP taken with 5 infantry
after 3 tries, MAN finally has 6 damage :-o
Noncombat Moves
bomber from MAN, 4 fighters from KIA to PHI
6 infantry, 6 tanks from KIA to FOR
6 transports from Z51 to Z61
8 transports from Z56 to Z51
6 infantry, tank from WCA, 2 infantry from WUS to Z51Mobilize
infantry in FUK
transport in Z56
9 infantry in WUS
8 infantry in EUSIncome
43 + 15 NO = 58
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Time to send some of those Allied ships to the bottom of the Atlantic.
Germany Round 18
Buy 3 ac, 2 ftrs
Combat Move
1) Sz 12 - 4 trns, 1 dd, 2 ac, 1 bb vs. 5 ftrs (ger), 2 bom (ger, cauc)
2) Sud - 1 arm vs. 1 inf (egy), 2 arm (egy, trj)
3) Kia - 3 inf vs. 4 inf (sui), 2 arm (sui)
4) Hup - 5 inf vs. 21 inf (20 sui, 1 nin), 10 rt (sui), 18 arm (14 sui, 4 chi) -
Sz 12
5 ftrs, 2 bom
Rolls: 5@3 2@4; Total Hits: 25@3: (6, 6, 6, 5, 4)2@4: (1, 2)4 trns, 1 dd, 2 ac, 1 bb
Rolls: 3@2 1@4; Total Hits: 23@2: (1, 4, 4)1@4: (2)





