Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
-
One change in noncombat:
one transport from Z13 to Z17
infantry, tank from FRA to WAF -
Italy Round 41
Buy 4 inf, 2 arm
Combat Move
1) Novo - 1 inf vs. 3 inf (mos)
-
Novo
3 inf
Rolls: 3@1; Total Hits: 03@1: (6, 3, 4)
1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
-
Novo
2 inf
Rolls: 2@1; Total Hits: 02@1: (6, 4)
1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
-
Results
nov - held - 1 inf retreats to mos
Non-Combat Move
20 inf to kaz from mos
1 inf to per from cauc
1 arm to mos from kar
7 arm to mos from eplPlacement
4 inf, 2 arm on Ita
Collect 20
-
I only need that about 500 more times and you’re in trouble! :lol:
Cheers
-
It’s funny, I spent like 10 minutes trying to decide if I wanted Ita or Ger to take it. I finally deciding it really didn’t matter, so just take it with Ita. Should have just stuck to my first plan and left it for Ger.
-
I think I am going to give up on game 2 but I want to think wait until I have a chance to really think it through.
America turn 41
Purchase
63 IPC
21 infantry
Combat Moves
FEQ (infantry) v 2 infantry (WAF), 3 fighters (TRJ)
dice
FEQ
A - 2 infantry, 3 fighters
Rolls: 2@1 3@3; Total Hits: 12@1: (4, 2)3@3: (6, 1, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
-
FEQ taken with 2 infantry, 3 fighters
Noncombat Moves
2 transports, destroyer, 4 ac, 2 battleships from Z13 to Z17
12 transports from Z13 to Z9
3 transports from Z9 to 17
3 infantry, 3 tanks from ECA to WAF
9 infantry from LIB to EGY
12 tanks from ALG to EGY
6 fighters from FRA to Z7 (to 3 Brit ac)
5 fighter from FRA to ECA
11 infantry from EUS to ECA
10 infantry from ALA to BRY
10 infantry from WUS to WCA
3 destroyers, 3 ac, fighter from Z61 to Z63
3 fighters from BRY to Z63
3 fighters from FEQ to SUDMobilize
12 infantry in EUS
9 infantry in WUSIncome
43 + 20 NO = 63
-
Soviets will do nothing (again) so go ahead with Germany and Japan.
Cheers
-
Germany Round 42
Buy 8 arm, 5 inf
Combat Move
1) Eve - mt vs. 1 inf (ura)
2) Novo - 1 inf vs. 2 inf (mos), 2 arm (mos), 1 ftr (per) -
Novo
2 inf, 2 arm, 1 ftr
Rolls: 2@1 3@3; Total Hits: 22@1: (1, 5)3@3: (5, 1, 5)
1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
-
Results
eve - taken, walk-in
novo - taken, wolNon-Combat Move
1 ftr to per (novo)
10 ftrs to fic from per
3 inf to per from kaz
1 arm to eve from mos
1 inf to cauc from mos
61 arm to sui from chi
25 arm to mos from epl
7 inf, 1 aa to epl from pol
10 arm to epl from ger
8 arm to ger from ita
2 ftrs to ger from itaPlacement
1 inf, 5 arm on Mos
4 inf, 3 arm on GerCollect 57
J on the way.
-
Japan Round 42
Buy 2 ftrs, 3 arm
Combat Move
None
Non-Combat Move
2 inf, 4 rt, aa to rho from con
1 inf to eaf from con
3 inf to per from ind
12 arm to sui from chi
14 ftrs to man from fic
5 ftrs to fic from per
4 inf to cauc from mos
1 aa to cauc from kazPlacement
2 ftrs on Japan
3 arm on ManCollect 24 + 10 (NO) = 34 total
-
Britain turn 42
Purchase
68 IPC
14 infantry
acsave 12 IPC
Combat Moves
NWY (infantry) v 2 infantry (GBR) unload in Z5, fighter (Z7)
FIN (16 infantry, AA gun) v 6 infantry (GBR), 10 infantry, 10 artillery (FRA), *support shots with 2 battleships
EAF (infantry) v 2 tanks (SUD), 27 fighters (TRJ)
CNG (infantry) v tank (SUD), tank (WAF), bomber (TRJ)
SAF (empty) v infantry (WAF)dice
NWY
A - 2 infantry, fighter
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 6)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
-
NWY taken with infantry, fighter
FIN
A - 16 infantry, 10 artillery, 2 battleships
Rolls: 6@1 20@2 2@4; Total Hits: 76@1: (4, 3, 5, 6, 6, 1)20@2: (6, 4, 3, 5, 5, 2, 6, 4, 4, 2, 6, 6, 1, 4, 4, 1, 3, 4, 6, 1)2@4: (6, 2)
D - 16 infantry
Rolls: 16@2; Total Hits: 616@2: (4, 4, 3, 1, 1, 1, 1, 1, 2, 6, 4, 4, 5, 3, 6, 5)
-
:-o another great roll huh
FIN round 2
A - 9 infantry, 10 artillery
Rolls: 19@2; Total Hits: 419@2: (4, 4, 4, 3, 3, 6, 3, 3, 1, 3, 5, 5, 3, 6, 5, 1, 1, 2, 6)
D - 9 infantry
Rolls: 9@2; Total Hits: 59@2: (1, 5, 2, 1, 6, 2, 4, 3, 2)
-
and ANOTHER great roll :lol: (you should look at my game with Yoshi, I’m really getting beaten up by dices)
FIN round 3
A - 4 infantry, 10 artillery
Rolls: 14@2; Total Hits: 714@2: (1, 4, 2, 6, 5, 2, 2, 2, 4, 2, 3, 4, 2, 6)
D - 5 infantry
Rolls: 5@2; Total Hits: 15@2: (6, 5, 6, 1, 4)
-
of course extra hits now :lol:
FIN taken with 4 infantry, 10 artillery (I took one too many casualties in Round 1)
EAF
A - 2 tanks, 27 fighters
Rolls: 29@3; Total Hits: 1929@3: (2, 2, 6, 5, 1, 2, 2, 3, 2, 3, 3, 3, 4, 1, 1, 2, 4, 2, 3, 6, 1, 4, 6, 1, 6, 5, 4, 3, 2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
If I miss here I will just quit this game!
-
:lol:
EAF taken with tank
CNG
A - 2 tanks, bomber
Rolls: 2@3 1@4; Total Hits: 22@3: (4, 2)1@4: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)