TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 10 infantry moved from Smolensk to Southern Belarus 1 mech_infantry moved from Smolensk to Southern Belarus 1 armour moved from Smolensk to Southern Belarus 3 infantry moved from Smolensk to Southern Belarus 1 armour and 1 mech_infantry moved from Gorky to Bryansk 3 artilleries moved from Smolensk to Bryansk 3 infantry moved from Urals to Samara 1 armour and 1 mech_infantry moved from Nenetsia to Samara 3 artilleries moved from Russia to Samara 7 infantry moved from Russia to Bryansk 5 infantry moved from Gorky to Samara 2 fighters and 1 tactical_bomber moved from Gorky to Russia 1 infantry moved from Novgorod to Smolensk 2 infantry moved from Gorky to Russia 1 infantry moved from Gorky to Russia 6 infantry moved from Gorky to Samara Place Units - Russians 2 artilleries placed in Siberia 1 artillery and 9 infantry placed in Russia 1 armour and 1 mech_infantry placed in Urals Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :