Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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At this point doesn’t really matter. don’t know why you’d lose anything but inf
Rd 4
36 arm, 12 ftrs, 1 bom
Rolls: 48@3 1@4; Total Hits: 2948@3: (5, 2, 1, 2, 3, 3, 5, 4, 1, 6, 3, 6, 1, 2, 5, 2, 6, 2, 4, 6, 1, 5, 5, 1, 3, 6, 1, 3, 3, 1, 6, 2, 3, 1, 4, 5, 4, 2, 3, 4, 2, 5, 3, 2, 1, 2, 4, 6)1@4: (3)60 inf, 10 rt, 32 arm, 44 ftrs
Rolls: 60@2 10@2 32@3 44@4; Total Hits: 7460@2: (1, 6, 4, 5, 4, 5, 2, 4, 5, 5, 1, 6, 5, 2, 2, 5, 6, 1, 2, 1, 3, 6, 2, 2, 3, 4, 2, 4, 1, 2, 1, 2, 1, 5, 6, 5, 3, 2, 3, 2, 6, 3, 1, 5, 5, 3, 3, 4, 4, 5, 4, 1, 5, 6, 2, 1, 3, 3, 5, 3)10@2: (5, 5, 5, 6, 4, 4, 4, 6, 6, 6)32@3: (2, 6, 3, 2, 4, 1, 5, 1, 5, 2, 6, 3, 2, 4, 2, 3, 5, 4, 6, 3, 1, 4, 2, 5, 3, 5, 3, 1, 5, 3, 1, 1)44@4: (2, 3, 2, 6, 4, 1, 6, 2, 2, 5, 4, 4, 3, 6, 1, 1, 4, 6, 4, 5, 4, 5, 4, 1, 4, 6, 1, 3, 3, 2, 3, 4, 5, 5, 4, 2, 5, 3, 4, 1, 2, 2, 4, 4) -
Oh and your bom
Rolls: 1@1; Total Hits: 01@1: (2) -
31 inf, 10 rt, 32 arm, 44 ftrs left.
Thats was an f’in disaster.
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Non-Combat Move
1 aa to pol from epl
5 inf to epl from bel
2 arm to pol from bel
57 inf, 1 rt, aa to trj from per
1 aa to mos from ura
2 aa to hup from ninPlacement
8 inf, 2 arm on Ger
2 inf on Kar
4 inf on Cauc
1 inf on MosCollect 49 + 10 (NO) = 59 total
Not sure if R is doing anything.
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I may want to lose Americans and Russians before British even if they are more expensive units. Better let me look it over later too busy tonight.
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I have to look close at your attack capability and likelihood of a Japanese and or Italian attack of France.
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That’s fine.
I probably won’t be doing J for a few days anyway.
In reality, this game is pretty much over now.
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Baring miracle dice for Ita that is.
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Maybe. I will look close at what remains tomorrow. I will probably at least lose the Russian tanks.
A battle went my way finally :-) something to be happy about for me.
Cheers
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DM
Today after having some time to look over this battle, it looks like I got much of my bad luck in recent weeks erased. In the largest battle I have ever been involved in, I ended up with about 30-40 more infantry and artillery left than average. I will gladly accept this good luck.
I will go ahead and leave the losses as you did them and say the Soviets do nothing.
You can go ahead with Japan.
Cheers
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It really couldn’t have gone much worse. Its weird too, cause it started out so good with only one ftr being downed. I had a real shot to clear almost all artillary with 12 ftrs + bom. I even could have retreated a few ftrs if the battle went really well.
The sad thing is, I didn’t even need avg dice, even a little below avg would have ment an easy clear for Ita even with UK max defense.
I really thought clearing all inf was a gimmie even if I had to finish the inf off with J ground units (maybe a few air). Now I have to consider sending in all my ftrs and boms. Ugh. It just gets ugly. Completely destroys my next round plans as well.
Next round I could have had Ita/Ger stationed in France then 22 ftrs + 8 boms overlooking the Atlantic.I really don’t think I can recover, its going to be ugly for me after J’s turn, but I’ll play though Italy. Unfortunately even great dice on Italy’s turn won’t help since to even give them I shot Jap has to sacrifice waaaay too much. I was prepared to try and rebuild Germany earning 70+ ipc under the protection of J air, but without that Europe becomes wide open.
Such a disappointing battle.
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If and when you attack FRA again, please make sure not to proceed with a defense roll until you have my losses (in each and every round).
Cheers
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I want so much to talk about stategy right now, but I am going to remain silent until the game is over. There were so many interesting moments in this game, especially this one that is still going on - this decision of how you will proceed with Japan and Italy after the Germans got so badly beaten up. I’ll say this, the decision to attack France with Germany has set off a decision sting that is very unfavorable to the Axis. But you never know about my terrible dice, they could return at any instance.
Cheers
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Yeah, I have no real good options now as Japan. I really can’t afford to lose J’s air they were earmarked for Berlin post G assualt, but don’t think I can do enough damage to Fra on just ground units.
I’m still debating options, really not sure which I’ll go with right now.
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Axis lead in ground + air units is down to 190 IPC :-o
Cheers
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Japan Round 48
Pay 5 damage to ind
Buy 5 inf, 1 arm save 1
Combat Move
1) Kwa - mt vs. 1 arm (hup)
2) Fic - mt vs. 1 inf (yun)
3) Bur - mt vs. 1 arm (per)
4) Fra - 31 inf, 10 rt, 32 arm, 44 ftrs vs. 10 inf (ger, ita), 8 arm (ger) -
Fra
10 inf, 8 arm
Rolls: 10@1 8@3; Total Hits: 910@1: (1, 6, 1, 5, 1, 6, 1, 4, 2, 1)8@3: (2, 3, 6, 3, 5, 4, 3, 5) -
LMAO!
Where were those last night!!!
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Losses?
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WOW.
Lose 9 infantry
Too bad you didn’t take you aircraft in!!





