Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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Uh-oh 20 hits. Boooooooooo!!!
1 hit bb, 19 subs.
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Z62 - let’s see the defense!
D - 22 submarines, 4 destroyers, 5 ac, cruiser, 10 fighters, battleship
Rolls: 22@1 9@2 1@3 11@4; Total Hits: 1522@1: (1, 4, 4, 1, 6, 2, 2, 6, 3, 6, 4, 1, 5, 2, 5, 6, 1, 5, 1, 1, 5, 5)9@2: (5, 4, 3, 4, 4, 3, 6, 1, 1)1@3: (6)11@4: (5, 5, 6, 4, 1, 1, 4, 3, 6, 2, 3)
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well the subs showed up in force!
America loses 15 submarines
Z62 round 2
A - 4 ac, 13 destroyers, 12 fighters, 2 bombers
Rolls: 4@1 13@2 12@3 2@4; Total Hits: 94@1: (4, 3, 4, 1)13@2: (4, 4, 4, 2, 4, 6, 6, 4, 2, 1, 2, 4, 6)12@3: (5, 6, 6, 5, 1, 5, 1, 5, 5, 2, 4, 5)2@4: (5, 3)
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well that sucked - casualties?
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Wow, that seems low.
I think 15 was about avg for me in rd 1.
I’ll lose 3 subs, 4 dd, 2 ac.
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i think for two round, I’m probably within a hit of average maybe I don’t know
Z62 round 2 defense - 3 submarines, 4 destroyers, 5 ac, cruiser, 10 fighters, battleship
Rolls: 3@1 9@2 1@3 11@4; Total Hits: 133@1: (3, 6, 5)9@2: (2, 1, 6, 4, 2, 6, 2, 4, 6)1@3: (1)11@4: (1, 3, 3, 4, 5, 5, 5, 2, 2, 1, 2)
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mercy!!! ouch.
I lose 13 destroyers, 2 ac
Z62 round 3
A - 2 ac, 12 fighters, 2 bombers
Rolls: 2@1 12@3 2@4; Total Hits: 102@1: (2, 1)12@3: (1, 1, 2, 2, 2, 2, 4, 4, 6, 4, 2, 4)2@4: (1, 4)
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looks like you are going for max defense, so you will lose 3 ac, cruiser, 6 fighters
Z62 round 3 defense
D - 3 ac, cruiser, 10 fighters, bomber
Rolls: 3@2 1@3 11@4; Total Hits: 83@2: (2, 4, 6)1@3: (5)11@4: (4, 5, 2, 5, 6, 2, 3, 4, 1, 5, 4)
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America loses 2 ac, 6 fighters
Z62 round 4
A - 6 fighters, 2 bombers
Rolls: 6@3 2@4; Total Hits: 36@3: (3, 2, 6, 6, 4, 1)2@4: (5, 5)
D - 4 fighters, battleship
Rolls: 5@4; Total Hits: 55@4: (2, 3, 1, 1, 3)
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OWWWWWWW man.
USA loses 5 fighters
Japan loses 3 fightersZ62 round 5
A - fighter, 2 bombers
Rolls: 1@3 2@4; Total Hits: 21@3: (1)2@4: (3, 5)
D - fighter, battleship
Rolls: 2@4; Total Hits: 12@4: (5, 1)
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The Pacific is going to be a lot emptier now.
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Wow. That came out 6 or 7 fighters worse that I was expecting to lose.
Z62 taken with fighter, bomber
I see I didn’t list my buy correctly, there were 13 IPC’s saved. I was originally going to buy a bomber and save one, but then I thought I’d better buy a fighter so I deleted it but forgot to complete the change. So I will just save 13.
Noncombat Moves
bomber to CAR
3 fighters from PER to CHI
fighter from Z62 to Z51
2 infantry from WUS to CARMobilize
3 infantry, 3 tanks in WUS
3 transports in Z56Income
40 + 10 NO + 13 saved = 63
Please review the rolling to make sure it was done properly, I was thinking I would have about 6 fighters and 2 bombers left after that one. Only once did losing the ac later result in a lost hit for me. So I’m not sure I actually rolled it right… I guess it’s possible that after my good first round, the second round must have really killed me, I guess it was about 5 hits short or something, while you had good rounds from round 2 on.
Cheers.
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Please review the rolling to make sure it was done properly, I was thinking I would have about 6 fighters and 2 bombers left after that one. Only once did losing the ac later result in a lost hit for me. So I’m not sure I actually rolled it right… I guess it’s possible that after my good first round, the second round must have really killed me, I guess it was about 5 hits short or something, while you had good rounds from round 2 on.
Cheers.
Yeah, you probably should have cleared with 5-7 units left.
You rolled up by ~2 hits in rd 1 (with 20), I was about avg. But rd 2 killed you. Not only were you down about 3 hits, but I rolled up 2 hits, with was a big 5 hit swing giving me an overall up 3. You probably picked up a hit in rd 3, but again got killed in rd 4. Not only didn’t you finish me off, but of course my ftr/bb got a 5th rd of battle to sneak in one more hit.
I hate naval battles, they can really swing a lot since you are typically rolling lots of 3’s and 4’s. I thought I was toast after rd 1. Never been so glad to have all those 1’s for fodder.
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Please review the rolling to make sure it was done properly, I was thinking I would have about 6 fighters and 2 bombers left after that one. Only once did losing the ac later result in a lost hit for me. So I’m not sure I actually rolled it right… I guess it’s possible that after my good first round, the second round must have really killed me, I guess it was about 5 hits short or something, while you had good rounds from round 2 on.
Cheers.
Yeah, you probably should have cleared with 5-7 units left.
You rolled up by ~2 hits in rd 1 (with 20), I was about avg. But rd 2 killed you. Not only were you down about 3 hits, but I rolled up 2 hits, with was a big 5 hit swing giving me an overall up 3. You probably picked up a hit in rd 3, but again got killed in rd 4. Not only didn’t you finish me off, but of course my ftr/bb got a 5th rd of battle to sneak in one more hit.
I hate naval battles, they can really swing a lot since you are typically rolling lots of 3’s and 4’s. I thought I was toast after rd 1. Never been so glad to have all those 1’s for fodder.
I’m up in game 2 and you are up in this one.
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I’m up in game 2 and you are up in this one.
Lol! Didn’t realize it was my turn in this one. I saw I had the last post and was thinking I just made a turn. I forgot it was a comment I made. lol!
I’ll make this my first move for games and get a turn up tonight or tomorrow. Tonights move will depend on how good the football game is. A good game tonight means I might take the night off of A&A. :-D
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Germany Round 11
Buy 4 rt, 11 inf
Combat Move
1) SBR on Mos, bom from Ger
2) Bel - 1 inf vs. 15 inf, 2 arm, 2 ftrs (bst) -
SBR
AA-fire
Rolls: 1@1; Total Hits: 01@1: (6)
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Damage
Rolls: 1@6; Total Hits: 11@6: (5)
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Bel
15 inf, 2 arm, 2 ftrs
Rolls: 15@1 4@3; Total Hits: 215@1: (3, 2, 6, 2, 6, 6, 6, 3, 2, 6, 6, 3, 5, 5, 3)4@3: (2, 2, 5, 4)
1 inf
Rolls: 1@2; Total Hits: 11@2: (2)
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Results
sbr does 5 damage (6 total)
bel - taken with 14 inf, 2 arm, 2 ftrsNon-Combat Move
1 bom to cauc
2 ftrs to cauc
1 ftr to cauc from ger
1 inf to bel from euk
1 inf to euk from cauc
4 inf to cauc from ukr
1 aa to bel from bst
7 arm to bel from cauc
9 inf, 1 rt to epl from pol
10 inf, 1 rt to pol from ger
3 inf to ger from fraPlacement
4 rt on Cauc
8 inf on Ger
3 inf on FraCollect 34 + 15 (NO) = 49 total