TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Eastern Sinkiang to Northern Sinkiang
1 artillery moved from Eastern Sinkiang to Northern Sinkiang
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Kansu to Northern Sinkiang
1 armour moved from Szechwan to Inner Mongolia
1 infantry moved from Honan to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
2 fighters moved from Tsinghai to Northern Sinkiang
1 transport moved from 21 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to Guam
1 destroyer moved from 21 Sea Zone to 36 Sea Zone
9 submarines moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 46 Sea Zone
10 fighters and 3 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone
2 battleships moved from 21 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 8 submarines
Americans defend with 1 submarine
Japanese roll dice for 8 submarines in 36 Sea Zone, round 2 : 5/8 hits, 2.67 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 battleships, 1 destroyer and 8 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 10 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 11/13 hits, 7.00 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Guam, round 2 : 4/8 hits, 3.83 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Northern Sinkiang
Japanese attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Northern Sinkiang, round 2 : 7/10 hits, 4.00 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Northern Sinkiang, round 2 : 4/8 hits, 3.00 expected hits
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Northern Sinkiang
7 infantry owned by the Chinese lost in Northern Sinkiang
Japanese roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Northern Sinkiang, round 3 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 fighter in Northern Sinkiang, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Northern Sinkiang
1 fighter owned by the Chinese lost in Northern Sinkiang
Japanese win, taking Northern Sinkiang from Chinese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Inner Mongolia
Japanese attack with 1 armour, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
1 infantry owned by the Chinese lost in Inner Mongolia
Japanese win, taking Inner Mongolia from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Tsinghai to Kansu
1 aaGun moved from Kansu to Tsinghai
1 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangtung to Hunan
2 fighters moved from Northern Sinkiang to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Amur to Korea
1 artillery and 9 infantry moved from Shan State to Burma
1 transport moved from 21 Sea Zone to 6 Sea Zone
3 infantry moved from Malaya to Shan State
1 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Japan to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Guam to 36 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
13 carriers, 3 cruisers, 2 destroyers and 1 marine moved from 21 Sea Zone to 36 Sea Zone
10 fighters and 3 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone
3 fighters moved from Burma to 36 Sea Zone
2 tactical_bombers moved from Burma to 36 Sea Zone
2 fighters moved from Inner Mongolia to Kweichow
1 submarine moved from 40 Sea Zone to 38 Sea Zone
1 transport moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone
1 fighter and 1 tactical_bomber placed in 7 Sea Zone
1 infantry placed in French Indo China
Japanese undo move 3.
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6,1,6,6,1,2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,5,2,1,2,6,3
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,5
Japanese collect 61 PUs (14 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.67
Japanese regular : 6.83
Territory Summary for Japanese :
Siberia : 1 flag
Yakut S.S.R. : 1 flag
Soviet Far East : 1 flag
Buryatia : 1 flag
Yenisey : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Amur : 1 flag
Southern Manchuria : 1 flag
Kiangsu : 1 flag
Northern Manchuria : 1 flag
Korea : 2 infantry
Shantung : 1 flag
Jehol : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Kwangsi : 1 flag
Fukien : 1 flag
Davao : 1 flag, 1 airfield and 1 harbour
Manilla : 1 flag
Guam : 1 flag, 1 airfield and 2 infantry
Anhwe : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Western Sinkiang : 1 infantry
Kweichow : 1 flag, 2 fighters and 1 infantry
Tsinghai : 1 flag, 1 aaGun and 2 fighters
Chahar : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Shansi : 1 flag, 1 infantry
Honan : 1 flag, 1 infantry
Kiangsi : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Eastern Sinkiang : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Inner Mongolia : 1 flag, 1 armour
Yunnan : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Northern Sinkiang : 1 flag, 2 armour and 1 mech_infantry
Shan State : 1 flag, 3 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Burma : 1 flag, 4 aaGuns, 2 armour, 12 artilleries, 2 fighters and 51 infantry
French Indo China : 1 flag, 1 factory_minor
38 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Olgiy : 1 flag
46 Sea Zone : 1 submarine
Sumatra : 1 flag, 2 infantry
Java : 1 flag, 1 infantry
7 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Tsagaan Olom : 1 flag
22 Sea Zone : 1 destroyer and 1 transport
Central Mongolia : 1 flag
40 Sea Zone : 1 flag
Ulaanbaatar : 1 flag
Celebes : 1 flag
6 Sea Zone : 1 transport
Dzavhan : 1 flag
36 Sea Zone : 2 battleships, 13 carriers, 3 cruisers, 4 destroyers, 17 fighters, 1 marine, 8 submarines, 8 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 57 / 82
Russians : 5 / 0
Japanese : 75 / 69
Americans : 61 / 116
Chinese : 0 / 4
British : 44 / 58
UK_Pacific : 6 / 7
Italians : 3 / 0
ANZAC : 10 / 19
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Savegame