TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 7 infantry moved from Manchuria to Amur 5 fighters and 1 tactical_bomber moved from Japan to Amur 1 bomber moved from Japan to Amur 1 bomber, 5 fighters and 2 tactical_bombers moved from Hunan to Amur 2 fighters moved from Volgograd to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma 2 artilleries moved from Shan State to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 3 infantry moved from 21 Sea Zone to Guam 1 battleship, 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 5 Sea Zone to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 21 Sea Zone 2 marines moved from 21 Sea Zone to Guam 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Guam 1 tactical_bomber moved from 35 Sea Zone to Guam 1 fighter moved from Philippines to Guam Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 21 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery, 3 fighters, 3 infantry, 2 marines and 3 tactical_bombers Americans defend with 1 airfield and 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 2 marines and 3 tactical_bombers in Guam, round 2 : 6/12 hits, 5.17 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 3 fighters, 2 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Java Japanese attack with 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 3/11 hits, 5.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Burma 2 infantry owned by the British lost in Burma Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 3 infantry Battle in Amur Japanese attack with 5 artilleries, 2 bombers, 10 fighters, 7 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits 2 fighters owned by the Japanese lost in Amur Japanese roll dice for 5 artilleries, 2 bombers, 8 fighters, 7 infantry and 3 tactical_bombers in Amur, round 2 : 14/25 hits, 11.00 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 6/18 hits, 6.00 expected hits 6 infantry owned by the Japanese lost in Amur 12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 5 artilleries, 2 bombers, 8 fighters, 1 infantry and 3 tactical_bombers in Amur, round 3 : 9/19 hits, 9.33 expected hits Russians roll dice for 6 infantry in Amur, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 5 artilleries, 2 bombers, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 2 fighters and 7 infantry Casualties for Russians: 2 aaGuns and 18 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Amur to Japan 1 bomber moved from Amur to Japan 8 fighters and 3 tactical_bombers moved from Amur to Manchuria 1 aaGun moved from Manchuria to Amur 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Hopei to Chahar 1 mech_infantry moved from Szechwan to Hopei 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 6 carriers moved from 35 Sea Zone to 21 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 4 carriers moved from 37 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Guam to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Hunan 2 fighters moved from Shensi to Kweichow 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Yunnan 1 armour moved from Anhwe to Chahar 1 artillery moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from Philippines to 21 Sea Zone 1 aaGun moved from Kweichow to Shensi Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Manchuria 2 artilleries and 1 infantry placed in French Indo China 2 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.67 Japanese regular : -0.33 UK_Pacific regular : 1.00 ANZAC regular : 0.33 Russians regular : -1.00 Russians AA : 1.00
Rolls: 1@2 2@3; Total Hits: 31@2: (1)2@3: (1, 2)




