Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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I am sure you will sleep well tonight DM :wink:
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This game is totaly crazy. You thought you had it won and then I thought I had it won. Now I do not know.
Cheers :lol:
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One change - put 3 fighters in ECA.
Noncombat Moves
6 fighters from FRA to Z7
6 fighters from EUS to Z7Not to be the bearer of more bad news, but I think only 2 US ftrs survived the France attack. Not sure what you want to do.
Take your time I really probably won’t do Ger until the weekend, maybe Sunday. Need a short break after that last round and look over the map, regain my sanity.
Also just thought I’d throw this out there, would you want to make this a non-league game? I’m not sure if anyone deserves a loss after this type of game and it looks destined to go on for quite a bit longer. I’d like to defintiely play it out, but wouldn’t mind if we went non-league so we don’t have to worry about ending dates or time for turns. I also wouldn’t mind strategy talk (not of upcoming turns of course - past turns only) which would have to wait in a league game, but for a regular for fun game we can bring things up a few turns after they happened. Anyway just an idea. I’m up for whatever, but will need a couple days to digest what just happened.
This game is totaly crazy. You thought you had it won and then I thought I had it won. Now I do not know.
Cheers :lol:
No kidding. I really thought I was done after the G turn. At this point I wouldn’t be surprised if we got to round 100. Lol! :-)
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Yes you are right, it is actually much worse than I thought. It was sure not the best move for me to make but it seemed like the most fun! Boy did I pay dearly for that fun.
I would like this to continue as a league game to completion if you do not mind. If you want to concede I will be disappointed but I will accept. :-)
Cheers
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A league game is fine. Nope, sorry, after the Italians bailed me out, no way in heck I’d drop this game. :wink: How about that, the Italians did the damage while the Germans were loafing. Apparently the German armor spent so much time driving around Asia, that when they got back to Europe they ran out of gas and ammo.
I do have to say, it is so nice having France back in Axis hands, should be able to cause some real trouble now. If I can rebuild my armies that is.
Let me know what you want to do about your ftrs, if you are still moving some to Canada.
I probably won’t do Ger/Jap until this weekend.
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All fighters will be in Z7, the few that remain. :lol:
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Germany Round 49
Buy 1 dd, 17 inf
Combat Move
1) Nwe - mt vs. 1 arm (ger, blitz back to ger)
Results
nwe - taken, blitz
Non-Combat Move
8 inf to fra from ger
2 arm to epl from pol
1 aa to epl from pol
1 aa to cauc from mos
1 inf to pol from epl
3 inf to bel from epl
1 inf to fin from kar
1 inf to bel from kar
2 inf to ind from per
4 inf to euk from cauc
1 inf to nov from mos
2 aa to yun from hup
1 aa to ger from fraPlacement
1 dd in Sz 7
5 inf on Fra
10 inf on Ger
2 inf on MosCollect 53 + 15 (NO) = 68 total
J on the way
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Japan Round 49
Buy 1 bom, 4 inf, 1 rt, 1 arm
Combat Move
1) SBR on UK - 4 boms (ger)
2) Bur - 1 inf vs. 28 inf, 1 rt (ind), 1 bom (mos)
3) Fic - 2 inf vs. 3 arm (1 kwa, 2 hup), 1 bom (kaz) -
SBR on UK
AA-fire
Rolls: 4@1; Total Hits: 04@1: (2, 4, 3, 6)
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Damage
Rolls: 4@6; Total Hits: 44@6: (4, 6, 2, 4)
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Bur
28 inf, 1 rt, 1 bom
Rolls: 27@1 2@2 1@4; Total Hits: 327@1: (2, 1, 5, 2, 3, 5, 4, 5, 6, 5, 2, 1, 4, 5, 5, 6, 5, 3, 5, 4, 3, 3, 2, 5, 2, 5, 3)2@2: (2, 6)1@4: (6)
1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Fic
3 arm, 1 bom
Rolls: 3@3 1@4; Total Hits: 33@3: (5, 2, 2)1@4: (3)
2 inf
Rolls: 2@2; Total Hits: 12@2: (5, 2)
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Results
sbr does 16 damage to uk
bur - taken, wol
fic - taken with 2 arm, 1 bomNon-Combat Move
4 boms to fra (uk)
2 boms to ind (bur, fic)
4 boms to ind from ger
2 ftrs to ind from mos
15 ftrs to fra from ger
10 inf to man from sui
21 arm to man from hup
2 arm to yun from ind
1 aa to ind from perPlacement
2 inf, 1 rt on Man
2 inf, 1 arm on Ind
1 bom on JapanCollect 22 + 10 (NO) = 32 total
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Britain turn 49
Purchase
60 IPC
12 repair to GBR
4 fighters
2 infantry
save 2 IPCCombat Moves
Z7 (destroyer) v 9 battleship (Z7)
NWE (empty) v 6 infantry, 12 tanks (ALG), 6 infantry (GBR), infantry (NWY)
FIN (infantry) v infantry (NWY), bomber (GBR)
KWA (empty) v infantry (FAR)
YAK (empty) v infantry (FAR)
STC (empty) v infantry (BRY)dice
Z7
A - 9 battleships
Rolls: 9@4; Total Hits: 69@4: (2, 3, 3, 6, 5, 4, 5, 3, 2)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (3)
FIN
A - infantry, bomber vs. inf
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
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FIN taken with bomber, not controlled
Noncombat Moves
bomber from FIN to NWY
AA gun, 28 infantry from EGY to LIB
5 infantry, 9 artillery from LIB to ALG
transport from Z63 to Z65
4 submarines from Z36 to Z37
2 transports, destroyer, cruiser, ac from Z37 to Z61Mobilize
2 infantry in NWY
4 fighters in Z7Income
46 + 10 NO + 2 saved = 58
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I don’t think you can get all 13 inf to Nwe. Going off memory here, but I think you have to use 12 trns for the troops from Alg, then only 2 trns left for the UK troops. I don’t think you can load troops in Sz 7 b/c its occupied so technically you’d have to move to sz 6 to load then move back to sz 7 to unload. So I think the max to Nwe would be 10 inf, 12 arm. Unless I’m missing a move.
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I think you are right! I can get 12 infantry (5 from GBR and 6 from ALG) and 11 tanks to NWE but then I would have sent two infantry to FIN. I propose to take both infantry from NWY to FIN, leaving one in FIN after your infantry hit, and putting the 6 infantry from GBR and 10 tanks from ALG in NWE. The remaining infantry and tank will then remain in ALG and Britain has a total of 60.
Here is the map, let me know if you agree with this proposal. Sorry for the mistake.
Cheers
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Sorry, I meant I can get 11 infantry and 11 tanks to NWE (of course it also could have been 10 and 12) but the most British units I can get there are 22. Now I really need to get lucky. :lol: The map is right.
Cheers
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Right, 22 units. Yeah, that’ll work (Fin too).
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Italy Round 49
Buy 5 inf, 1 rt
Combat Move
1) SBR on UK, 1 bom from ger
2) Fin - 1 inf vs. 1 inf (kar), 6 ftrs (ger)