@simon33 Scramble 2 fighters out of Scotland.
11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
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One change - put 3 fighters in ECA.
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I am sure you will sleep well tonight DM :wink:
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This game is totaly crazy. You thought you had it won and then I thought I had it won. Now I do not know.
Cheers :lol:
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One change - put 3 fighters in ECA.
Noncombat Moves
6 fighters from FRA to Z7
6 fighters from EUS to Z7Not to be the bearer of more bad news, but I think only 2 US ftrs survived the France attack. Not sure what you want to do.
Take your time I really probably won’t do Ger until the weekend, maybe Sunday. Need a short break after that last round and look over the map, regain my sanity.
Also just thought I’d throw this out there, would you want to make this a non-league game? I’m not sure if anyone deserves a loss after this type of game and it looks destined to go on for quite a bit longer. I’d like to defintiely play it out, but wouldn’t mind if we went non-league so we don’t have to worry about ending dates or time for turns. I also wouldn’t mind strategy talk (not of upcoming turns of course - past turns only) which would have to wait in a league game, but for a regular for fun game we can bring things up a few turns after they happened. Anyway just an idea. I’m up for whatever, but will need a couple days to digest what just happened.
This game is totaly crazy. You thought you had it won and then I thought I had it won. Now I do not know.
Cheers :lol:
No kidding. I really thought I was done after the G turn. At this point I wouldn’t be surprised if we got to round 100. Lol! :-)
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Yes you are right, it is actually much worse than I thought. It was sure not the best move for me to make but it seemed like the most fun! Boy did I pay dearly for that fun.
I would like this to continue as a league game to completion if you do not mind. If you want to concede I will be disappointed but I will accept. :-)
Cheers
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A league game is fine. Nope, sorry, after the Italians bailed me out, no way in heck I’d drop this game. :wink: How about that, the Italians did the damage while the Germans were loafing. Apparently the German armor spent so much time driving around Asia, that when they got back to Europe they ran out of gas and ammo.
I do have to say, it is so nice having France back in Axis hands, should be able to cause some real trouble now. If I can rebuild my armies that is.
Let me know what you want to do about your ftrs, if you are still moving some to Canada.
I probably won’t do Ger/Jap until this weekend.
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All fighters will be in Z7, the few that remain. :lol:
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Germany Round 49
Buy 1 dd, 17 inf
Combat Move
1) Nwe - mt vs. 1 arm (ger, blitz back to ger)
Results
nwe - taken, blitz
Non-Combat Move
8 inf to fra from ger
2 arm to epl from pol
1 aa to epl from pol
1 aa to cauc from mos
1 inf to pol from epl
3 inf to bel from epl
1 inf to fin from kar
1 inf to bel from kar
2 inf to ind from per
4 inf to euk from cauc
1 inf to nov from mos
2 aa to yun from hup
1 aa to ger from fraPlacement
1 dd in Sz 7
5 inf on Fra
10 inf on Ger
2 inf on MosCollect 53 + 15 (NO) = 68 total
J on the way
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Japan Round 49
Buy 1 bom, 4 inf, 1 rt, 1 arm
Combat Move
1) SBR on UK - 4 boms (ger)
2) Bur - 1 inf vs. 28 inf, 1 rt (ind), 1 bom (mos)
3) Fic - 2 inf vs. 3 arm (1 kwa, 2 hup), 1 bom (kaz) -
SBR on UK
AA-fire
Rolls: 4@1; Total Hits: 04@1: (2, 4, 3, 6)
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Damage
Rolls: 4@6; Total Hits: 44@6: (4, 6, 2, 4)
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Bur
28 inf, 1 rt, 1 bom
Rolls: 27@1 2@2 1@4; Total Hits: 327@1: (2, 1, 5, 2, 3, 5, 4, 5, 6, 5, 2, 1, 4, 5, 5, 6, 5, 3, 5, 4, 3, 3, 2, 5, 2, 5, 3)2@2: (2, 6)1@4: (6)
1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Fic
3 arm, 1 bom
Rolls: 3@3 1@4; Total Hits: 33@3: (5, 2, 2)1@4: (3)
2 inf
Rolls: 2@2; Total Hits: 12@2: (5, 2)
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Results
sbr does 16 damage to uk
bur - taken, wol
fic - taken with 2 arm, 1 bomNon-Combat Move
4 boms to fra (uk)
2 boms to ind (bur, fic)
4 boms to ind from ger
2 ftrs to ind from mos
15 ftrs to fra from ger
10 inf to man from sui
21 arm to man from hup
2 arm to yun from ind
1 aa to ind from perPlacement
2 inf, 1 rt on Man
2 inf, 1 arm on Ind
1 bom on JapanCollect 22 + 10 (NO) = 32 total
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Britain turn 49
Purchase
60 IPC
12 repair to GBR
4 fighters
2 infantry
save 2 IPCCombat Moves
Z7 (destroyer) v 9 battleship (Z7)
NWE (empty) v 6 infantry, 12 tanks (ALG), 6 infantry (GBR), infantry (NWY)
FIN (infantry) v infantry (NWY), bomber (GBR)
KWA (empty) v infantry (FAR)
YAK (empty) v infantry (FAR)
STC (empty) v infantry (BRY)dice
Z7
A - 9 battleships
Rolls: 9@4; Total Hits: 69@4: (2, 3, 3, 6, 5, 4, 5, 3, 2)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (3)
FIN
A - infantry, bomber vs. inf
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
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FIN taken with bomber, not controlled
Noncombat Moves
bomber from FIN to NWY
AA gun, 28 infantry from EGY to LIB
5 infantry, 9 artillery from LIB to ALG
transport from Z63 to Z65
4 submarines from Z36 to Z37
2 transports, destroyer, cruiser, ac from Z37 to Z61Mobilize
2 infantry in NWY
4 fighters in Z7Income
46 + 10 NO + 2 saved = 58
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I don’t think you can get all 13 inf to Nwe. Going off memory here, but I think you have to use 12 trns for the troops from Alg, then only 2 trns left for the UK troops. I don’t think you can load troops in Sz 7 b/c its occupied so technically you’d have to move to sz 6 to load then move back to sz 7 to unload. So I think the max to Nwe would be 10 inf, 12 arm. Unless I’m missing a move.
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I think you are right! I can get 12 infantry (5 from GBR and 6 from ALG) and 11 tanks to NWE but then I would have sent two infantry to FIN. I propose to take both infantry from NWY to FIN, leaving one in FIN after your infantry hit, and putting the 6 infantry from GBR and 10 tanks from ALG in NWE. The remaining infantry and tank will then remain in ALG and Britain has a total of 60.
Here is the map, let me know if you agree with this proposal. Sorry for the mistake.
Cheers
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Sorry, I meant I can get 11 infantry and 11 tanks to NWE (of course it also could have been 10 and 12) but the most British units I can get there are 22. Now I really need to get lucky. :lol: The map is right.
Cheers
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Right, 22 units. Yeah, that’ll work (Fin too).