Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs11L '41 DM (Axis) vs. LL (Allies + 6) +NO, No Tech, 14 VC
-
America turn 48
Purchase
63 IPC
21 infantry
Combat Moves
FRA (35 tanks) v 14 infantry, 14 tanks (ALG), 8 fighters (Z7)
dice
FRA AA gun
Rolls: 8@1; Total Hits: 08@1: (4, 5, 4, 6, 4, 6, 5, 4)
-
FRA
A - 14 infantry, 14 tanks, 8 fighters
Rolls: 14@1 22@3; Total Hits: 814@1: (1, 1, 6, 4, 2, 2, 1, 4, 5, 3, 1, 5, 3, 4)22@3: (4, 6, 1, 6, 4, 2, 1, 4, 4, 5, 6, 5, 5, 4, 5, 4, 4, 5, 4, 4, 3, 6)
D - 35 tanks
Rolls: 35@3; Total Hits: 1935@3: (5, 4, 3, 4, 1, 4, 2, 3, 1, 5, 3, 2, 5, 6, 3, 6, 3, 6, 4, 3, 4, 2, 1, 3, 5, 4, 1, 3, 2, 4, 2, 1, 1, 5, 4)
-
Well, it looks like my old luck has returned.
FRA round 2
A - 9 tanks, 8 fighters
Rolls: 17@3; Total Hits: 1117@3: (3, 3, 6, 1, 4, 1, 1, 6, 1, 1, 2, 1, 1, 4, 4, 6, 3)
D - 27 tanks
Rolls: 27@3; Total Hits: 1527@3: (2, 3, 5, 4, 4, 3, 1, 2, 1, 5, 2, 5, 1, 6, 2, 4, 6, 2, 2, 6, 3, 1, 6, 3, 3, 6, 4)
-
FRA holds with 16 tanks. You have officially won the war of France. I have been completely skunked in the end, and boy did it hurt.
Noncombat Moves
6 fighters from FRA to Z7
6 fighters from EUS to Z7
26 infantry from WCA to ALA
2 infantry from WUS to WCA
3 ac from Z45 to Z57
20 infantry from FOR to FAR
13 transports, 4 ac, 3 destroyers, 2 battleships from Z61 to Z63Mobilize
10 infantry in WUS
11 infantry in EUSIncome
43 + 15 NO = 58
-
One change - put 3 fighters in ECA.
-
I am sure you will sleep well tonight DM :wink:
-
This game is totaly crazy. You thought you had it won and then I thought I had it won. Now I do not know.
Cheers :lol:
-
One change - put 3 fighters in ECA.
Noncombat Moves
6 fighters from FRA to Z7
6 fighters from EUS to Z7Not to be the bearer of more bad news, but I think only 2 US ftrs survived the France attack. Not sure what you want to do.
Take your time I really probably won’t do Ger until the weekend, maybe Sunday. Need a short break after that last round and look over the map, regain my sanity.
Also just thought I’d throw this out there, would you want to make this a non-league game? I’m not sure if anyone deserves a loss after this type of game and it looks destined to go on for quite a bit longer. I’d like to defintiely play it out, but wouldn’t mind if we went non-league so we don’t have to worry about ending dates or time for turns. I also wouldn’t mind strategy talk (not of upcoming turns of course - past turns only) which would have to wait in a league game, but for a regular for fun game we can bring things up a few turns after they happened. Anyway just an idea. I’m up for whatever, but will need a couple days to digest what just happened.
This game is totaly crazy. You thought you had it won and then I thought I had it won. Now I do not know.
Cheers :lol:
No kidding. I really thought I was done after the G turn. At this point I wouldn’t be surprised if we got to round 100. Lol! :-)
-
Yes you are right, it is actually much worse than I thought. It was sure not the best move for me to make but it seemed like the most fun! Boy did I pay dearly for that fun.
I would like this to continue as a league game to completion if you do not mind. If you want to concede I will be disappointed but I will accept. :-)
Cheers
-
A league game is fine. Nope, sorry, after the Italians bailed me out, no way in heck I’d drop this game. :wink: How about that, the Italians did the damage while the Germans were loafing. Apparently the German armor spent so much time driving around Asia, that when they got back to Europe they ran out of gas and ammo.
I do have to say, it is so nice having France back in Axis hands, should be able to cause some real trouble now. If I can rebuild my armies that is.
Let me know what you want to do about your ftrs, if you are still moving some to Canada.
I probably won’t do Ger/Jap until this weekend.
-
All fighters will be in Z7, the few that remain. :lol:
-
Germany Round 49
Buy 1 dd, 17 inf
Combat Move
1) Nwe - mt vs. 1 arm (ger, blitz back to ger)
Results
nwe - taken, blitz
Non-Combat Move
8 inf to fra from ger
2 arm to epl from pol
1 aa to epl from pol
1 aa to cauc from mos
1 inf to pol from epl
3 inf to bel from epl
1 inf to fin from kar
1 inf to bel from kar
2 inf to ind from per
4 inf to euk from cauc
1 inf to nov from mos
2 aa to yun from hup
1 aa to ger from fraPlacement
1 dd in Sz 7
5 inf on Fra
10 inf on Ger
2 inf on MosCollect 53 + 15 (NO) = 68 total
J on the way
-
Japan Round 49
Buy 1 bom, 4 inf, 1 rt, 1 arm
Combat Move
1) SBR on UK - 4 boms (ger)
2) Bur - 1 inf vs. 28 inf, 1 rt (ind), 1 bom (mos)
3) Fic - 2 inf vs. 3 arm (1 kwa, 2 hup), 1 bom (kaz) -
SBR on UK
AA-fire
Rolls: 4@1; Total Hits: 04@1: (2, 4, 3, 6)
-
Damage
Rolls: 4@6; Total Hits: 44@6: (4, 6, 2, 4)
-
Bur
28 inf, 1 rt, 1 bom
Rolls: 27@1 2@2 1@4; Total Hits: 327@1: (2, 1, 5, 2, 3, 5, 4, 5, 6, 5, 2, 1, 4, 5, 5, 6, 5, 3, 5, 4, 3, 3, 2, 5, 2, 5, 3)2@2: (2, 6)1@4: (6)
1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
-
Fic
3 arm, 1 bom
Rolls: 3@3 1@4; Total Hits: 33@3: (5, 2, 2)1@4: (3)
2 inf
Rolls: 2@2; Total Hits: 12@2: (5, 2)
-
Results
sbr does 16 damage to uk
bur - taken, wol
fic - taken with 2 arm, 1 bomNon-Combat Move
4 boms to fra (uk)
2 boms to ind (bur, fic)
4 boms to ind from ger
2 ftrs to ind from mos
15 ftrs to fra from ger
10 inf to man from sui
21 arm to man from hup
2 arm to yun from ind
1 aa to ind from perPlacement
2 inf, 1 rt on Man
2 inf, 1 arm on Ind
1 bom on JapanCollect 22 + 10 (NO) = 32 total
-
Britain turn 49
Purchase
60 IPC
12 repair to GBR
4 fighters
2 infantry
save 2 IPCCombat Moves
Z7 (destroyer) v 9 battleship (Z7)
NWE (empty) v 6 infantry, 12 tanks (ALG), 6 infantry (GBR), infantry (NWY)
FIN (infantry) v infantry (NWY), bomber (GBR)
KWA (empty) v infantry (FAR)
YAK (empty) v infantry (FAR)
STC (empty) v infantry (BRY)dice
Z7
A - 9 battleships
Rolls: 9@4; Total Hits: 69@4: (2, 3, 3, 6, 5, 4, 5, 3, 2)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (3)
FIN
A - infantry, bomber vs. inf
Rolls: 1@1 1@4; Total Hits: 11@1: (6)1@4: (2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
-
FIN taken with bomber, not controlled
Noncombat Moves
bomber from FIN to NWY
AA gun, 28 infantry from EGY to LIB
5 infantry, 9 artillery from LIB to ALG
transport from Z63 to Z65
4 submarines from Z36 to Z37
2 transports, destroyer, cruiser, ac from Z37 to Z61Mobilize
2 infantry in NWY
4 fighters in Z7Income
46 + 10 NO + 2 saved = 58