Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsGlobal 40 Alpha+2 - Noll vs capitanhook - game01
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Battle of Sudan.
ATTACKER
Rolls: 1@4 1@3 2@1; Total Hits: 21@4: (6)1@3: (3)2@1: (1, 4)DEFENDER
Rolls: 3@2; Total Hits: 33@2: (1, 2, 1) -
Aaaraarrgh!!! 3 hits!!
Sudan remains in Italian hands, 1 fighter survives.
Battle of Gibraltar:
2 ca, 1 BB, 2 inf VS 1 art, 1 inf.
ATTACKER
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (3, 1)2@3: (1, 4)1@4: (6)DEFENDER
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
Gibraltar is recaptured, at no loss.
NCM
fighter from sudan lands in Egypt.
1 inf RHO -> Tang.
1 inf RHO -> CON1ca, 2dd z76 -> z98
1 art, 1 inf TRANS ->EGY
1 inf CPR -> NPR1dd z106 -> z91
1 fgt Quebec -> W.US6inf BUR -> YUN
2 mech IND -> YUN
1 tac, 1 fgt IND -> YUN
1 fgt z38 -> YUN
1 inf SUM -> CelPlacements.
8 inf London.
3 tanks SAF5inf, 1 arm Calcutta.
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Oops. I forgot to write.
BBz54 ->z35.I hope it is ok with you.
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ANZAC 2
Ok, I did put the SS on the file I sent you. Although I written that I bought it. As ANZAC only has one factory, I placed it there :-). Tell me if that kind of things bother you. I see them as minor inattention mistakes, not really affecting the game.
UK income for last turn was respectively: 31(26tt+5 NO) and 29(24tt+5 NO).
IPC 18 (14 territories+ 4 saved)
buys
1 transport
1 sub
total: 13.
saves 5.NCM
2inf ava -> Philipines(using trans in z42)
1 ca, 1 dd z45 ->z22
2 fgt Queensland -> DGU
1 fgt Java -> DGU
1ss z62->z46Placements:
1ss, 1 trans -> 62Income: 24 (14 tt +10 NO)
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By the way, unless you do something with germany against UK troops in which the French could have move to reinforce, you can play Italy and germany in a row.
I won’t scramble my planes for the Attack of London :-)
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Italy owns 24 ipcs:
Buys:
1 bomber (12)
2 submarines (12)Saves: 0
Combat Moves
Sea zone98 (2dd 1ca)
sz93 -> 2dd 1ca
Sita -> 1fig 1tacSyria (empty)
Nita -> 1inf 1art via transport sz95 to sz98Algeria (2inf)
Tun -> 1inf 1art -
Battle of seazone98, round#1
Attacker: 2dd 1ca 1fig 1tac
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (1, 4)2@3: (4, 1)1@4: (3)
Defender: 2dd 1ca
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 3)1@3: (6) -
sz98 cleared, 1 italian dd lost.
Syr twol
Battle of Algeria, round#1
Attacker: 1inf 1art
Rolls: 2@2; Total Hits: 12@2: (4, 1)
Defender: 2inf
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Battle of Algeria round#2
Attacker: 1art
Rolls: 1@2; Total Hits: 11@2: (2)
Defender: 1inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Algeria taken with 1 inf loss.
NCM:
1inf Yugo -> Nita
2inf 1arm Yugo -> Rom1transport sz92 > sz95
1fig 1tac lands in Alx
1inf ken > sudplaces:
1bmb Sita
2ss sz97Collects: 17+5 (-1 convoy) = 21IPCs
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Germany#3
Owns: 56ipcs
Buys:
10 infantry ( 30 )
3 submarines ( 18 )
1 destroyer ( 8 )Saves: 0
Combat Moves:
UK (19inf 3fig 1aa)
Sco -> 6inf
(via land)
Nor -> 8inf
Wfr -> 3art
Hol -> 4arm
Wgr -> 3art 2inf
(via transports)
sz111 -> 2fig
wgr -> 2tacSz110 -> all my navy plus 1 fighter from sz112 so I won’t have to ask you if you scramble!
GIB (2inf)
Strategic Bombing Raid: 1bmb from WGR -
Battle of Britain: I will assume you won’t scramble, if you really want to, I’ll re-roll everything.
AA:
2fig and 2tac
Rolls: 2@1 2@1; Total Hits: 02@1: (4, 2)2@1: (2, 3) -
Battle of britain, round#1
Attacker: 16inf 6art 4arm 2fig 2tac - 1ca 1bb
Rolls: 10@1 12@2 7@3 3@4; Total Hits: 1210@1: (6, 1, 2, 5, 5, 6, 6, 4, 3, 2)12@2: (1, 1, 5, 3, 2, 1, 3, 6, 5, 1, 4, 4)7@3: (6, 6, 6, 1, 4, 1, 2)3@4: (2, 2, 1)Defender: 19inf 3fig
Rolls: 19@2 3@4; Total Hits: 719@2: (2, 4, 5, 6, 4, 5, 4, 1, 6, 4, 1, 5, 1, 3, 6, 4, 2, 4, 4)3@4: (6, 2, 4) -
Battle of britain, round#2
Attacker: 9inf 6art 4arm 2fig 2tac
Rolls: 3@1 12@2 6@3 2@4; Total Hits: 103@1: (6, 5, 5)12@2: (1, 2, 4, 2, 2, 2, 4, 2, 2, 3, 4, 4)6@3: (5, 2, 2, 6, 6, 3)2@4: (6, 5)Defender: 7inf 3fig
Rolls: 7@2 3@4; Total Hits: 47@2: (3, 6, 3, 6, 2, 4, 3)3@4: (2, 4, 1) -
UK conquered with 11 inf loss.
Industrial complex downgraded to minor
Strategic bomb raid of GIB
AA
Rolls: 1@1; Total Hits: 01@1: (3) -
GIB naval base damages (1d6+2)
Rolls: 1@6; Total Hits: 11@6: (6) -
6 damages on GIB naval base
NCM:
bomber lands in ALG
all the aicraft in London lands in the carriers in sz110, but 1 tac that lands in WFR3arm from WGR to POL
6inf from WGR to GER
1inf from HOL to WFR
4mech 1arm from HOL to GER
1inf from NITA to sz95 transport -
Germany plunders 31 IPCs from London.
Places:
10 infantry GER
3 submarines sz110
1 dd sz112Collects: 52 (tt) + 15 (NOs) +31 (Plunder) = 98 IPCs
(damn abattlemap crashed I need to re-do all the moves >>)
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