Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsGlobal 40 Alpha+2 - Noll vs capitanhook - game01
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UK conquered with 11 inf loss.
Industrial complex downgraded to minor
Strategic bomb raid of GIB
AA
Rolls: 1@1; Total Hits: 01@1: (3) -
GIB naval base damages (1d6+2)
Rolls: 1@6; Total Hits: 11@6: (6) -
6 damages on GIB naval base
NCM:
bomber lands in ALG
all the aicraft in London lands in the carriers in sz110, but 1 tac that lands in WFR3arm from WGR to POL
6inf from WGR to GER
1inf from HOL to WFR
4mech 1arm from HOL to GER
1inf from NITA to sz95 transport -
Germany plunders 31 IPCs from London.
Places:
10 infantry GER
3 submarines sz110
1 dd sz112Collects: 52 (tt) + 15 (NOs) +31 (Plunder) = 98 IPCs
(damn abattlemap crashed I need to re-do all the moves >>)
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Waaaw! What a severe turn for me :-P
RUSSIA 3.
33IPC available
buys
2 armor (12)
5 Mechanised (20)saves 1
Combat moves.
18 Infantry YAK -> Bury
2fgt YEN -> Bury
1 tac TIM -> bury -
Battle of Buryatia
USSR: 18 inf, 1 tac, 2 fgt, Japan: 10 inf, 1 art, 1 mech, 1 tank, 1 AA.
AA fire
Rolls: 1@1 2@1; Total Hits: 01@1: (4)2@1: (2, 4) -
The tactical bomber is destroyed :x.
round 1
ATTACKER
Rolls: 18@1 2@3; Total Hits: 418@1: (6, 6, 3, 4, 4, 5, 1, 2, 1, 6, 2, 1, 2, 2, 2, 4, 4, 2)2@3: (5, 2)DEFENDER
Rolls: 12@2 1@3; Total Hits: 212@2: (3, 2, 4, 4, 3, 2, 3, 4, 5, 6, 6, 4)1@3: (5) -
Round 2
ATTACKER
Rolls: 16@1 2@3; Total Hits: 216@1: (2, 6, 4, 6, 3, 2, 6, 6, 5, 3, 3, 4, 1, 5, 3, 6)2@3: (4, 1)DEFENDER
Rolls: 8@2 1@3; Total Hits: 18@2: (5, 6, 6, 3, 1, 6, 4, 6)1@3: (6) -
round 3
ATTACKER
Rolls: 15@1 2@3; Total Hits: 215@1: (2, 4, 1, 4, 2, 3, 6, 6, 2, 5, 2, 3, 2, 3, 5)2@3: (6, 2)DEFENDER
Rolls: 6@2 1@3; Total Hits: 26@2: (5, 4, 2, 1, 3, 3)1@3: (4) -
Round 4
ATTACKER
Rolls: 13@1 2@3; Total Hits: 013@1: (2, 2, 4, 6, 4, 6, 6, 6, 2, 4, 5, 6, 6)2@3: (5, 4)DEFENDER
Rolls: 4@2 1@3; Total Hits: 34@2: (4, 1, 6, 1)1@3: (1) -
:x again
Round 5
ATTACKER
Rolls: 10@1 2@3; Total Hits: 310@1: (5, 3, 2, 5, 3, 5, 1, 4, 2, 4)2@3: (3, 2)DEFENDER
Rolls: 4@2 1@3; Total Hits: 34@2: (3, 5, 1, 2)1@3: (2) -
Round 6
ATTACKER
Rolls: 7@1 2@2; Total Hits: 17@1: (5, 3, 2, 4, 2, 5, 1)2@2: (6, 5)DEFENDER
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2) -
It is bugging.
Trying one at a time.
A
Rolls: 6@1 2@3; Total Hits: 16@1: (2, 4, 2, 3, 3, 5)2@3: (4, 1) -
D
Rolls: 1@3; Total Hits: 01@3: (4) -
Buryatia is liberated, 12 brave russian infantries and a tactical bomber are lost in the process.
NCM
2 mech SAM -> Tim
1 AA YAK -> BURY
2arm SAM -> BRY
2 mech RUS -> NUKR
2inf, 3 art SUKR -> NUKR
4 inf SMO -> BEL
3 art NOV -> BEL
1 arm RUS -> BEL
2 arm RUS -> NUKRplacements
1 arm, 2 mech NOV
1 arm, 2 mech SUKR
1 mech RUS -
FRANCE 2
Combat moves
1 dd z76-> z98 (1ca, 1dd).
A
Rolls: 1@2; Total Hits: 01@2: (6)D
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5) -
round 2
A
Rolls: 1@2; Total Hits: 11@2: (2)D
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4) -
1dd is sunk in z98, a the cost one one French dd.
NCM
1inf TRJ -> Egyp
1inf FCA -> FEA
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1dd is sunk in z98, a the cost one one French dd.
NCM
1inf TRJ -> Egyp
1inf FCA -> FEA
I will add 1 more IPC to Italy then, cause the DD won’t be convoying them! :D





