Global 40 Alpha+2 - Noll vs capitanhook - game01


  • Battle of Britain: I will assume you won’t scramble, if you really want to, I’ll re-roll everything.

    AA:
    2fig and 2tac
    DiceRolls: 2@1 2@1; Total Hits: 02@1: (4, 2)2@1: (2, 3)


  • Battle of britain, round#1

    Attacker: 16inf 6art 4arm 2fig 2tac - 1ca 1bb
    DiceRolls: 10@1 12@2 7@3 3@4; Total Hits: 1210@1: (6, 1, 2, 5, 5, 6, 6, 4, 3, 2)12@2: (1, 1, 5, 3, 2, 1, 3, 6, 5, 1, 4, 4)7@3: (6, 6, 6, 1, 4, 1, 2)3@4: (2, 2, 1)

    Defender: 19inf 3fig
    DiceRolls: 19@2 3@4; Total Hits: 719@2: (2, 4, 5, 6, 4, 5, 4, 1, 6, 4, 1, 5, 1, 3, 6, 4, 2, 4, 4)3@4: (6, 2, 4)


  • Battle of britain, round#2

    Attacker: 9inf 6art 4arm 2fig 2tac
    DiceRolls: 3@1 12@2 6@3 2@4; Total Hits: 103@1: (6, 5, 5)12@2: (1, 2, 4, 2, 2, 2, 4, 2, 2, 3, 4, 4)6@3: (5, 2, 2, 6, 6, 3)2@4: (6, 5)

    Defender: 7inf 3fig
    DiceRolls: 7@2 3@4; Total Hits: 47@2: (3, 6, 3, 6, 2, 4, 3)3@4: (2, 4, 1)


  • UK conquered with 11 inf loss.

    Industrial complex downgraded to minor

    Strategic bomb raid of GIB

    AA
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • GIB naval base damages (1d6+2)

    DiceRolls: 1@6; Total Hits: 11@6: (6)


  • 6 damages on GIB naval base

    NCM:

    bomber lands in ALG
    all the aicraft in London lands in the carriers in sz110, but 1 tac that lands in WFR

    3arm from WGR to POL
    6inf from WGR to GER
    1inf from HOL to WFR
    4mech 1arm from HOL to GER
    1inf from NITA to sz95 transport


  • Germany plunders 31 IPCs from London.

    Places:
    10 infantry GER
    3 submarines sz110
    1 dd sz112

    Collects: 52 (tt) + 15 (NOs) +31 (Plunder) = 98 IPCs

    (damn abattlemap crashed I need to re-do all the moves >>)



  • Waaaw! What a severe turn for me  :-P

    RUSSIA 3.

    33IPC available

    buys

    2 armor (12)
    5 Mechanised (20)

    saves 1

    Combat moves.

    18 Infantry YAK -> Bury
    2fgt YEN -> Bury
    1 tac TIM -> bury


  • Battle of Buryatia

    USSR: 18 inf, 1 tac, 2 fgt, Japan: 10 inf, 1 art, 1 mech, 1 tank, 1 AA.

    AA fire

    DiceRolls: 1@1 2@1; Total Hits: 01@1: (4)2@1: (2, 4)


  • The tactical bomber is destroyed  :x.

    round 1

    ATTACKER

    DiceRolls: 18@1 2@3; Total Hits: 418@1: (6, 6, 3, 4, 4, 5, 1, 2, 1, 6, 2, 1, 2, 2, 2, 4, 4, 2)2@3: (5, 2)

    DEFENDER

    DiceRolls: 12@2 1@3; Total Hits: 212@2: (3, 2, 4, 4, 3, 2, 3, 4, 5, 6, 6, 4)1@3: (5)


  • Round 2

    ATTACKER

    DiceRolls: 16@1 2@3; Total Hits: 216@1: (2, 6, 4, 6, 3, 2, 6, 6, 5, 3, 3, 4, 1, 5, 3, 6)2@3: (4, 1)

    DEFENDER

    DiceRolls: 8@2 1@3; Total Hits: 18@2: (5, 6, 6, 3, 1, 6, 4, 6)1@3: (6)


  • round 3

    ATTACKER

    DiceRolls: 15@1 2@3; Total Hits: 215@1: (2, 4, 1, 4, 2, 3, 6, 6, 2, 5, 2, 3, 2, 3, 5)2@3: (6, 2)

    DEFENDER

    DiceRolls: 6@2 1@3; Total Hits: 26@2: (5, 4, 2, 1, 3, 3)1@3: (4)


  • Round 4

    ATTACKER

    DiceRolls: 13@1 2@3; Total Hits: 013@1: (2, 2, 4, 6, 4, 6, 6, 6, 2, 4, 5, 6, 6)2@3: (5, 4)

    DEFENDER

    DiceRolls: 4@2 1@3; Total Hits: 34@2: (4, 1, 6, 1)1@3: (1)


  • :x again

    Round 5

    ATTACKER

    DiceRolls: 10@1 2@3; Total Hits: 310@1: (5, 3, 2, 5, 3, 5, 1, 4, 2, 4)2@3: (3, 2)

    DEFENDER

    DiceRolls: 4@2 1@3; Total Hits: 34@2: (3, 5, 1, 2)1@3: (2)


  • Round 6

    ATTACKER

    DiceRolls: 7@1 2@2; Total Hits: 17@1: (5, 3, 2, 4, 2, 5, 1)2@2: (6, 5)

    DEFENDER

    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)


  • It is bugging.

    Trying one at a time.

    A

    DiceRolls: 6@1 2@3; Total Hits: 16@1: (2, 4, 2, 3, 3, 5)2@3: (4, 1)


  • D

    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • Buryatia is liberated, 12 brave russian infantries and a tactical bomber are lost in the process.

    NCM

    2 mech SAM -> Tim

    1 AA YAK -> BURY

    2arm SAM -> BRY
    2 mech RUS -> NUKR
    2inf, 3 art SUKR -> NUKR
    4 inf SMO -> BEL
    3 art NOV -> BEL
    1 arm RUS -> BEL
    2 arm RUS -> NUKR

    placements
    1 arm, 2 mech NOV
    1 arm, 2 mech SUKR
    1 mech RUS


  • FRANCE 2

    Combat moves

    1 dd z76-> z98 (1ca, 1dd).

    A

    DiceRolls: 1@2; Total Hits: 01@2: (6)

    D

    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)

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