Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsGlobal 40 Alpha+2 - Noll vs capitanhook - game01
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Algeria taken with 1 inf loss.
NCM:
1inf Yugo -> Nita
2inf 1arm Yugo -> Rom1transport sz92 > sz95
1fig 1tac lands in Alx
1inf ken > sudplaces:
1bmb Sita
2ss sz97Collects: 17+5 (-1 convoy) = 21IPCs
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Germany#3
Owns: 56ipcs
Buys:
10 infantry ( 30 )
3 submarines ( 18 )
1 destroyer ( 8 )Saves: 0
Combat Moves:
UK (19inf 3fig 1aa)
Sco -> 6inf
(via land)
Nor -> 8inf
Wfr -> 3art
Hol -> 4arm
Wgr -> 3art 2inf
(via transports)
sz111 -> 2fig
wgr -> 2tacSz110 -> all my navy plus 1 fighter from sz112 so I won’t have to ask you if you scramble!
GIB (2inf)
Strategic Bombing Raid: 1bmb from WGR -
Battle of Britain: I will assume you won’t scramble, if you really want to, I’ll re-roll everything.
AA:
2fig and 2tac
Rolls: 2@1 2@1; Total Hits: 02@1: (4, 2)2@1: (2, 3)
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Battle of britain, round#1
Attacker: 16inf 6art 4arm 2fig 2tac - 1ca 1bb
Rolls: 10@1 12@2 7@3 3@4; Total Hits: 1210@1: (6, 1, 2, 5, 5, 6, 6, 4, 3, 2)12@2: (1, 1, 5, 3, 2, 1, 3, 6, 5, 1, 4, 4)7@3: (6, 6, 6, 1, 4, 1, 2)3@4: (2, 2, 1)
Defender: 19inf 3fig
Rolls: 19@2 3@4; Total Hits: 719@2: (2, 4, 5, 6, 4, 5, 4, 1, 6, 4, 1, 5, 1, 3, 6, 4, 2, 4, 4)3@4: (6, 2, 4)
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Battle of britain, round#2
Attacker: 9inf 6art 4arm 2fig 2tac
Rolls: 3@1 12@2 6@3 2@4; Total Hits: 103@1: (6, 5, 5)12@2: (1, 2, 4, 2, 2, 2, 4, 2, 2, 3, 4, 4)6@3: (5, 2, 2, 6, 6, 3)2@4: (6, 5)
Defender: 7inf 3fig
Rolls: 7@2 3@4; Total Hits: 47@2: (3, 6, 3, 6, 2, 4, 3)3@4: (2, 4, 1)
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UK conquered with 11 inf loss.
Industrial complex downgraded to minor
Strategic bomb raid of GIB
AA
Rolls: 1@1; Total Hits: 01@1: (3)
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GIB naval base damages (1d6+2)
Rolls: 1@6; Total Hits: 11@6: (6)
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6 damages on GIB naval base
NCM:
bomber lands in ALG
all the aicraft in London lands in the carriers in sz110, but 1 tac that lands in WFR3arm from WGR to POL
6inf from WGR to GER
1inf from HOL to WFR
4mech 1arm from HOL to GER
1inf from NITA to sz95 transport -
Germany plunders 31 IPCs from London.
Places:
10 infantry GER
3 submarines sz110
1 dd sz112Collects: 52 (tt) + 15 (NOs) +31 (Plunder) = 98 IPCs
(damn abattlemap crashed I need to re-do all the moves >>)
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Waaaw! What a severe turn for me :-P
RUSSIA 3.
33IPC available
buys
2 armor (12)
5 Mechanised (20)saves 1
Combat moves.
18 Infantry YAK -> Bury
2fgt YEN -> Bury
1 tac TIM -> bury -
Battle of Buryatia
USSR: 18 inf, 1 tac, 2 fgt, Japan: 10 inf, 1 art, 1 mech, 1 tank, 1 AA.
AA fire
Rolls: 1@1 2@1; Total Hits: 01@1: (4)2@1: (2, 4)
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The tactical bomber is destroyed :x.
round 1
ATTACKER
Rolls: 18@1 2@3; Total Hits: 418@1: (6, 6, 3, 4, 4, 5, 1, 2, 1, 6, 2, 1, 2, 2, 2, 4, 4, 2)2@3: (5, 2)
DEFENDER
Rolls: 12@2 1@3; Total Hits: 212@2: (3, 2, 4, 4, 3, 2, 3, 4, 5, 6, 6, 4)1@3: (5)
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Round 2
ATTACKER
Rolls: 16@1 2@3; Total Hits: 216@1: (2, 6, 4, 6, 3, 2, 6, 6, 5, 3, 3, 4, 1, 5, 3, 6)2@3: (4, 1)
DEFENDER
Rolls: 8@2 1@3; Total Hits: 18@2: (5, 6, 6, 3, 1, 6, 4, 6)1@3: (6)
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round 3
ATTACKER
Rolls: 15@1 2@3; Total Hits: 215@1: (2, 4, 1, 4, 2, 3, 6, 6, 2, 5, 2, 3, 2, 3, 5)2@3: (6, 2)
DEFENDER
Rolls: 6@2 1@3; Total Hits: 26@2: (5, 4, 2, 1, 3, 3)1@3: (4)
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Round 4
ATTACKER
Rolls: 13@1 2@3; Total Hits: 013@1: (2, 2, 4, 6, 4, 6, 6, 6, 2, 4, 5, 6, 6)2@3: (5, 4)
DEFENDER
Rolls: 4@2 1@3; Total Hits: 34@2: (4, 1, 6, 1)1@3: (1)
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:x again
Round 5
ATTACKER
Rolls: 10@1 2@3; Total Hits: 310@1: (5, 3, 2, 5, 3, 5, 1, 4, 2, 4)2@3: (3, 2)
DEFENDER
Rolls: 4@2 1@3; Total Hits: 34@2: (3, 5, 1, 2)1@3: (2)
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Round 6
ATTACKER
Rolls: 7@1 2@2; Total Hits: 17@1: (5, 3, 2, 4, 2, 5, 1)2@2: (6, 5)
DEFENDER
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
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It is bugging.
Trying one at a time.
A
Rolls: 6@1 2@3; Total Hits: 16@1: (2, 4, 2, 3, 3, 5)2@3: (4, 1)
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D
Rolls: 1@3; Total Hits: 01@3: (4)