As Simon says you can’t move any of your ships in that sea zone on NCM. There is a provision that allows you to move them to flee the sea zone on the Combat Movement phase without taking them into combat. The real purpose of the move though is to prevent any transports in the sea zone from loading ground units in that sea zone. You can still move to another sea zone on Combat Move and load ground units as long as it is a friendly sea zone. If you haven’t seen the video it explains everything;
https://www.youtube.com/watch?v=Pkj_9K3lfQk&t=166s
Unit Buying Phase
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When you buy units, do you get to use them at that turn, or do you have to wait to place them at the end to use them. My friend argues you can use them right away after purchase.
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No you can’t use them till the next turn when they are placed.
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@Dylan:
No you can’t use them till the next turn when they are placed.
To be clear, they are placed at the end of the turn that they are purchased in. I know you didn’t mean it, but they are NOT placed on the next turn.
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When you buy units, do you get to use them at that turn, or do you have to wait to place them at the end to use them. My friend argues you can use them right away after purchase.
The turn sequence is “Buy units, combat move, combat, non-combat move, deploy your purchased units”. And then the next nation move does the same and so on.
So you can’t use them to attack, and the only way you can use them in your current turn is carriers as landing space for planes.





