Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
Britain round 3
Purchase
34 IPC
transport
4 infantry
tank
fighter
Combat Moves
sbr KAR with bomber (GBR)
sbr GER with bomber (GBR)
TRJ (5 infantry, artillery, 2 tanks) v 5 infantry, artillery (PER), tank (IND), 2 fighters (Z13)
BUR (empty) v infantry (IND)
LIB (infantry) v infantry, tank (ALG)
FIN (empty) v infantry (NWY)
dice
GER AA fire
Rolls: 1@1; Total Hits: 01@1: (2)
KAR bombing damage
Rolls: 1@6; Total Hits: 11@6: (1)
1 damage in KAR
GER bombing damage
Rolls: 1@6; Total Hits: 11@6: (6)
LIB
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
LIB taken with infantry, tank
TRJ
A - 5 infantry, artillery, tank, 2 fighters
Rolls: 4@1 2@2 3@3; Total Hits: 64@1: (3, 2, 1, 1)2@2: (4, 1)3@3: (3, 3, 1)
D - 5 infantry, artillery, 2 tanks
after casualties are chosen
Well, that was a very good attack punch. You will obviously want to keep the tanks here…
TRJ
D - 5 infantry, artillery, 2 tanks
Rolls: 6@2 2@3; Total Hits: 36@2: (4, 3, 2, 5, 1, 2)2@3: (6, 6)
TRJ round 2
A - 2 infantry, artillery, tank, 2 fighters
Rolls: 1@1 2@2 3@3; Total Hits: 11@1: (5)2@2: (3, 3)3@3: (5, 2, 4)
D - 2 tanks
Rolls: 2@3; Total Hits: 12@3: (6, 1)
TRJ round 3
A - infantry, artillery, tank, 2 fighters
Rolls: 2@2 3@3; Total Hits: 42@2: (3, 1)3@3: (2, 2, 3)
D - tank
Rolls: 1@3; Total Hits: 01@3: (4)
TRJ taken with infantry, artillery, tank, 2 fighters
Noncombat Moves
2 fighters from TRJ to PER
artillery, AA gun from IND to PER
transport, destroyer, 2 ac from Z13 to Z7
transport, ac, fighter from Z3 to Z7
bomber from KAR and bomber from GER to GBR
2 infantry from CNG to SUD
destroyer, transport from Z56 to Z46
infantry, tank from WCA on Z56>Z46 transport
Mobilization
fighter, transport in Z7
4 infantry, tank in GBR
Income
39
ITALY RD 3
18 buck, 2 dd, save 2
COMBAT
1 inf + 1 rtl ita> lyb
1 fig + 1 cr + 1 bb 14> lyb
DICEY
1 inf + 1 rtl + 1 fig + 1 cr + 1 bb
Rolls: 2@2 1@3 1@3 1@4 ; Total Hits: 02@2: (3, 4)1@3: (4)1@3: (5)1@4: (6)
1 inf + 1 arm
Rolls: 1@2 1@3 ; Total Hits: 01@2: (4)1@3: (4)
nice
rd 2
Rolls: 2@2 1@3 ; Total Hits: 02@2: (5, 4)1@3: (5)
Rolls: 1@2 1@3 ; Total Hits: 01@2: (3)1@3: (6)
wow
Rolls: 2@2 1@3 ; Total Hits: 12@2: (6, 2)1@3: (5)
Rolls: 1@2 1@3 ; Total Hits: 11@2: (1)1@3: (6)
rd 4
Rolls: 1@2 1@3 ; Total Hits: 01@2: (3)1@3: (4)
Rolls: 1@3 ; Total Hits: 11@3: (1)
damn
lyb held with 1 arm, 1 inf + 1 rtl lost
NCM
1 fig> 14
MOBILIZE
2 dd sz 14
COLLECT
11 + 2 saved = 13
map
America turn 3
Purchase
48 IPC
ac
fighter
3 destroyers
China - gets 1 infantry
Combat Moves
sbr FRA with bomber from ECA
sbr FIC with bomber from IND
dice
AA gun in FRA
Rolls: 1@1; Total Hits: 01@1: (4)
AA gun in FIC
Rolls: 1@1; Total Hits: 01@1: (5)
damage in FRA
Rolls: 1@6; Total Hits: 11@6: (3)
damage in FIC
Rolls: 1@6; Total Hits: 11@6: (1)
3 damage FRA
1 damage FIC
China Combat Moves
HUP (infantry) v infantry, fighter (SIK)
dice
HUP
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
HUP round 2
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)