Forgot to NCM the soviet sub in 128 to 126, could affect my UK turn, let me know if acceptable
11L 41 mojo (axis) v luckylindy (allies +3) NO, no tech
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sik taken 1 inf lost
burm
4 inf + 1 rtl
Rolls: 3@1 2@2 ; Total Hits: 33@1: (1, 1, 3)2@2: (1, 4)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (5)
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nice burm taken 0 loss
NCM
fleet 62> 51, 4 inf jap> carol
4 tran 36> 62, 2 inf jap> manch
fleet 36> 51
5 inf + 2 rtl bury> chert
1 fig sui> sz 62MOBILIZE
1 inf + 1 arm fic
2 inf manch
1 ac + 1 fig + 1 dd sz 62COLLECT 50
map
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Britain turn 4
Purchase
39 IPC3 infantry
bomber
3 submarinesCombat Moves
EGY (empty) v tank (LIB) blitz EGY and back into LIB
SUM (empty) v infantry, tank (Z46)
FIN (infantry) v 2 bombers (GER)dice
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FIN
A - 2 bombers
Rolls: 2@4; Total Hits: 22@4: (3, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
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FIN cleared with 2 bombers
Noncombat Moves
2 bombers from FIN to GBR
artillery, AA gun from PER to IND
fighter from PER to Z13
destroyer, 3 transports, 2 fighters, 3 ac from Z7 to Z13
fighter from PER to LIB
tank from TRJ to IND
infantry, artillery from TRJ to PER
4 infantry, artillery, tank from GBR to ALG
destroyer from Z46 to Z48Mobilize
3 infantry, bomber in GBR
3 submarines in Z7Income
41 + 5 NO = 46 -
ITALY RD 4
13 buck, 3 inf + 1 rtlCOMBAT
2 inf ita> balk, 1 tran sz 14
1 fig + 1 cr + 1 bb 14> balk
1 rtl ita> balkDICEY
2 inf + 1 rtl + 1 fig + 1 cr + 1 bb
Rolls: 1@1 2@2 1@3 1@3 1@4 ; Total Hits: 01@1: (5)2@2: (6, 6)1@3: (6)1@3: (6)1@4: (6)
2 inf
Rolls: 2@2 ; Total Hits: 12@2: (6, 1)
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wow the wops really suck this game
rd 2
Rolls: 2@2 1@3 ; Total Hits: 12@2: (3, 3)1@3: (3)
Rolls: 2@2 ; Total Hits: 02@2: (4, 5)
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rd 3
Rolls: 2@2 1@3 ; Total Hits: 02@2: (6, 5)1@3: (6)
Rolls: 1@2 ; Total Hits: 01@2: (4)
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rd 4
Rolls: 2@2 1@3 ; Total Hits: 22@2: (2, 4)1@3: (1)
Rolls: 1@2 ; Total Hits: 11@2: (2)
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balk taken 2 inf lost
NCM
1 fig> sz 14MOBILIZE
3 inf + 1 rtl itaCOLLECT 9
map
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America turn 4
Purchase
48 IPC6 destroyers
Combat Moves
America
sbr GER with bomber (GBR)dice
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GER aa gun
Rolls: 1@1; Total Hits: 01@1: (2)
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GER bombing
Rolls: 1@6; Total Hits: 11@6: (5)
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5 damage in GER
China Combat Moves
SIK (tank) v 2 infantry, fighter (CHI)
dice
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SIK
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (6)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6)
-
SIK taken with 2 infantry, fighter
Noncombat Moves
Chinafighter from SIK to CHI
infantry from CHI to SIKUSA
bomber from GER to LIB
destroyer, ac from Z23 to Z28
bomber from AUS to IND
4 fighters from Z46 to IND
destroyer from Z46 to Z53
2 submarines, 2 ac from Z46 to Z56
transport from Z19 to Z20Mobilize
6 destroyers in Z56Income
38 + 10 NO = 48 -
see i don’t think we need a bid at all. you definitly have the advantage here. my other 41 game i have the allies and he is thinking about surrender 4 rds in. i have to admit the dice have killed japan in that game. i’m not ready to surrender yet :evil:
GERMANY RD 5
47 buck, pay 5 damage (germ), 42 left, 4 inf + 6 armCOMBAT
1 bom pol> russ SBR1 arm pol blitz> bul> ukr MT
2 inf + 1 fig pol> bst
1 fig germ> bstDICEY
sbr russ
Rolls: 1@6 ; Total Hits: 11@6: (6)
bst
2 inf + 2 fig
Rolls: 2@1 2@3 ; Total Hits: 12@1: (2, 4)2@3: (2, 4)
1 inf
Rolls: 1@2 ; Total Hits: 01@2: (6)
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awesome
russ 6 damage
bst taken 0 lossNCM
2 fig bst>pol
1 bom> pol
1 inf czech> bulg
1 inf czech> pol
14 inf + 1 arm germ> pol
4 inf fra> itaMOBILIZE
4 inf fra
6 arm germCOLLECT 35
map
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Soviet turn 5
Purchase
47 IPC1 repair to KAR
5 repair to RUS
7 infantry
4 tanksCombat Moves
BUL (infantry) v 2 infantry (EPL), fighter (CAU)
BST (2 infantry) v 3 infantry (EPL), bomber (CAU)
UKR (tank) v 14 infantry, 4 artillery, 4 tanks (EPL), tank (EUK), 2 tanks (RUS), infantry, artillery, tank (CAU)
FIN (empty) v infantry (KAR)dice
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Revise that: all repair to RUS none to KAR
Soviet turn 5
Purchase
47 IPC6 repair to RUS
7 infantry
4 tanksCombat Moves
BUL (infantry) v 2 infantry (EPL), fighter (CAU)
BST (2 infantry) v 3 infantry (EPL), bomber (CAU)
UKR (tank) v 14 infantry, 4 artillery, 4 tanks (EPL), tank (EUK), 2 tanks (RUS), infantry, artillery, tank (CAU)
FIN (empty) v infantry (KAR)dice