S03 Yoshi (allies+9) vs Gi_Joe (Axis)


  • cm:
    NWE: 3 inf ger, 2 ftr fra, 2 ftr ger vs 2 inf  ==> TKWOL
    BEL: 2 inf epl, 1 bmb ger vs 1 inf  ==> TKW 1 inf loss
    UKR: 2 inf epl, 2 ftr epl, 1 bmb ger vs 2 inf  ==> TKWOL
    FIN: 1 arm kar, 2 ftr ger vs 1 inf  ==> TKWOL

    nc:
    1 inf bst – kar
    1 inf pol – bst
    4 inf pol – epl
    2 arm ger – epl
    2 ftr nwe – ger
    2 ftr fin - ger
    2 inf fra – ger
    2 ftr nwe - ger
    2 ftr ukr – kar
    1 bmb bel – kar
    1 bmb ukr - kar
    2 arm epl - kar

    place:
    2 inf kar
    1 ftr ger
    6 inf ger
    2 arm ger
    1 rtl ger

    48 IPC

    YoshiAll-GIJoe-Ax-T11-S03-07Ag.aam


  • Russia 7:

    Purchase

    2AA (12)
    6inf (18)

    Combat Moves:

    Bel (1inf)
    5inf, 1bmb Russia

    Ukraine (2inf)
    1inf Euk
    3inf, 4tnk Caucasus
    1fgt Russia

    Dice…

    Bel rd1
    A: 5inf, 1bmb
    DiceRolls: 5@1 1@4; Total Hits: 05@1: (2, 4, 6, 6, 5)1@4: (6)

    D: 1inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Bel rd2
    A: 5inf, 1bmb
    DiceRolls: 5@1 1@4; Total Hits: 25@1: (2, 1, 2, 3, 4)1@4: (4)

    D: 1inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Bel liberated, 1inf lost.

    Ukraine rd1
    A: 4inf, 4tnk, 1fgt
    DiceRolls: 4@1 5@3; Total Hits: 54@1: (1, 3, 4, 3)5@3: (6, 2, 1, 1, 2)

    D: 2inf
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)


  • 2 on 4 when I got 1 on 7, I do not like  :-P

    Results:

    Ukraine liberated, 1inf lost.
    Bel liberated, 1inf lost.

    NCM:

    1SS sz35 -> sz48
    4inf Stc -> Yakut
    1inf Russia -> Bel
    6inf, 1art, 8tnk, 1AA Russia -> Euk
    1AA Caucasus -> Ukraine
    1bmb Bel -> Euk
    1fgt Ukraine -> Euk
    1inf Persia -> Caucasus
    1inf India -> Persia

    Place Units:

    5inf, 1AA Russia
    1inf, 1AA Caucasus

    Collect $24+5=29

    YoshiAll-GIJoe-Ax-T11-S03-07Br.aam


  • Oke let’s play some decisive battles.
    As requested i wait for OOL if necesary.

    Japan round 7

    49 IPC
    Buy:
    3 inf
    2 arm
    3 sub
    1 bmb

    cm:
    CHI: 2 inf nin, 6 inf sik, 1 rtl sik, 1 arm sik vs 4 inf, 1 ftr
    STC: 5 inf bry, 1 arm bry (walk in)
    IND: 2 inf bur, 1 rtl bur, 1 arm bur, 2 arm fic vs 4 inf, 2 ftr, 2 bmb
    Z51: 1 sub z50, 2 dd z50, 1 cru z50, 8 ftr z50, 4 ac z50, 1 bs z50, 1 sub z36, 1 ac z62, 2 ftr z62, 1 dd z62 vs 2 sub, 5 dd, 4 ac, 8 ftr, 2 bs, 1 trn
    CAR: 1 rtl bry, 1 inf jpn wt trn z62 vs 1 inf


  • CHI
    A
    DiceRolls: 7@1 2@2 1@3; Total Hits: 37@1: (3, 2, 2, 1, 4, 3, 1)2@2: (4, 6)1@3: (3)
    D
    DiceRolls: 4@2 1@4; Total Hits: 24@2: (6, 4, 2, 6)1@4: (3)


  • CHI round 2
    A
    DiceRolls: 5@1 2@2 1@3; Total Hits: 45@1: (5, 3, 3, 1, 3)2@2: (2, 2)1@3: (3)
    D
    DiceRolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (1)


  • CHI TKW 4 inf loss

    IND
    A
    DiceRolls: 1@1 2@2 3@3; Total Hits: 21@1: (1)2@2: (6, 2)3@3: (4, 5, 6)


  • IND attacker 2 hits, wait for OOL

    Z51
    A
    DiceRolls: 5@1 5@2 11@3 1@4; Total Hits: 105@1: (4, 2, 2, 3, 6)5@2: (3, 4, 4, 3, 2)11@3: (1, 2, 1, 6, 1, 2, 5, 6, 3, 3, 2)1@4: (1)


  • Z51 attacker 10 hits, wait for OOL.

    Battle in CAR can be done if Japan wins sea battle.


  • looking at the moves and giving ool asap (in case you’re still around)


  • ok, so for sz51 just take max defense (so 2 damages on BB, 2SS, 4DD and 2CV for the moment, and except you try to keep you subs, ool will then be DD, CV’s, fgt’s, BB’s). For India, I’ll loose 1 russian inf and one english one for this first round.


  • actually, as anyway next ool will be needed for india, I’ll aslo wait for dices in sz51 to give the next losses (in case that could lead to some interesting retreat options for you)


  • Sorry to say but in normal gameplay the defender has to name losses before defender throw dices.
    So i use those first OOL.


  • IND
    D
    DiceRolls: 2@1 4@2 2@4; Total Hits: 12@1: (5, 1)4@2: (5, 3, 4, 5)2@4: (5, 5)


  • Wow defender hits only once (the bomber). :roll:
    IND round 2
    A
    DiceRolls: 2@2 3@3; Total Hits: 12@2: (4, 4)3@3: (4, 4, 1)


  • IND Attacker hits 1  :cry: , wait for OOL

    Z51 (defender rolls)
    D
    DiceRolls: 2@1 9@2 10@4; Total Hits: 72@1: (4, 5)9@2: (5, 3, 4, 1, 2, 3, 3, 4, 2)10@4: (5, 1, 5, 4, 5, 4, 1, 6, 6, 6)


  • What are these crappy rolls  :?

    1 more inf in India


  • Z51 defender hits 7x.
    losses attacker (7):
    1 damaged bs
    2 dd
    3 ac
    1 ss

    losses defender (10):
    2 damaged bs
    4 dd
    2 ss
    2 ac

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