Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsUKcommander vs. aarules–Revised
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1. Purchase Units
2 trns, 2 inf, 2 art (30 I.P.C.'s)
2. Combat Move
India
-2 inf, 1 ftr from FIC
-1 trn in SZ 59 with two infantry from Kwangtung on board moves to SZ 35 for amphib assault
-2 ftrs from AC in SZ 37
-1 BB from SZ 37 to SZ 35 for shore bombardmentChina
-2 inf, 1 ftr from Man
-1 inf from Kwa
-1 ftr, 1 bmb from JapanSZ 52
-1 BB from SZ 60
-1 DD, 1 ftr, 1 AC from SZ 50
-1 sub from SZ 45 -
India
Rolling for your AA gun, three shots
Rolling 3d6:
(1, 3, 3) -
One hit
Japan
4 inf
Rolling 4d6:
(1, 1, 3, 5)2 ftrs
Rolling 2d6:
(5, 6)UK
4 inf
Rolling 4d6:
(2, 5, 5, 5) -
Two hits for Japan, one for UK
Japan
2 inf
Rolling 2d6:
(1, 1)
2 ftrs
Rolling 2d6:
(3, 6)UK
2 inf
Rolling 2d6:
(4, 5) -
I accidently rolled for only 2 of my infantry on the last roll, but your units have been eliminated anyway. India is taken with 3 inf, 2 fts from Japan left.
China
Japan
3 inf
Rolling 3d6:
(1, 2, 2)
2 ftrs
Rolling 2d6:
(6, 6)
1 bmb
Rolling 1d6:
(5)USA
2 inf
Rolling 2d6:
(4, 4)
1 ftr
Rolling 1d6:
(5) -
Only one hit all together for Japan. I took out your inf.
Japan
3 inf
Rolling 3d6:
(1, 4, 6)
2 ftrs
Rolling 2d6:
(2, 3)
1 bmb
Rolling 1d6:
(1)USA
1 inf
Rolling 1d6:
(4)
1 ftr
Rolling 1d6:
(2) -
China is taken with the loss of only one Japanese infantry.
SZ 52
Japan
1 AC
Rolling 1d6:
(2)
1 sub
Rolling 1d6:
(2)
1 DD, 1 ftr
Rolling 2d6:
(1, 6)
1 BB
Rolling 1d6:
(2)USA
1 sub
Rolling 1d6:
(3)
1 AC
Rolling 1d6:
(3)
1 ftr
Rolling 1d6:
(3) -
All American units lost in SZ 52. One Japanese sub loss (your other hit was applied to my BB)
3. Non-Combat
1 AC (SZ 37) to SZ 35
1 ftr (India) flies to AC in SZ 35
1 ftr (India) flies to Kwangtung
2 ftrs, 1bmb (China) to Kwangtung
1 trn (SZ 60) takes 2 inf from Japan to SZ 61 and unloads them in Manchuria4. Mobilize New Units
2 trns to SZ 61
2 inf, 2 art to Japan5. Collect Income
Japan collects 35 I.P.C.'s, has 35 in hand.
Unit Summary
Japan-4 inf, 3 art, 1 arm, 1 AA gun
Man-2 inf
Kwa-3 ftrs, 1 bmb
China-2 inf
India-3 inf, 1 AA gun
All islands-the same as beginning of game
SZ 61-3 trnsports
SZ 35-1 trn, 1 AC, 1 ftr, 1 BB
SZ 52-1 DD, 1 ftr, 1 AC, 1 BBUSA turn
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How many are there in Indochina?
PS: This will be a short game. :cry: You can tell it’s been 2 years since I played Revised. -
I have nothing in Indochina and don’t worry about it, I’ve definately lost my fair share of games. Plus, I don’t think your chances are as bad as you think, don’t count yourself out just yet.
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USA Builds
1 ftr
2 trn
2 arm
2 infCombat Move
2 inf, tank, art from E. U.S. to Algeria for Amphibious Assault1 inf on 1
Rolling 1d6:
(2)1 inf supported by art and 1 art
Rolling 2d6:
(2, 5)tank
Rolling 1d6:
(2)Your units
inf and art
Rolling 2d6:
(2, 4) -
1 inf and 1 art
Rolling 1d6:
(5)Tank
Rolling 1d6:
(5)German artillery
Rolling 1d6:
(3) -
Forgot to roll for art
Rolling 1d6:
(4) -
1 inf and 1 art
Rolling 2d6:
(5, 5)
Tank
Rolling 1d6:
(4)
Your Art
Rolling 1d6:
(1) -
1 art
Rolling 1d6:
(1)
Tank
Rolling 1d6:
(2)
Your art
Rolling 1d6:
(1) -
Tank takes Algeria. Operation Torch didn’t really happen like that.
Noncomabt Move
DD in SZ 10 to 12
DD in 20 to 10
Ftr and bomber from Eastern U.S. to Algeria
2 inf from Central US to Mexico
I place all units in Eastern USEastern US: 2 vinf, 2 arm, 1 ftr
SZ 10: 2t rn, 1 DD
SZ 12: 2 trn, 1 DD
Algeria: ftr, bomber, arm
Sikang:2 inf
Midway: 1 inf
Alaska: 1 inf
Mexico: 2 inf
Hawaii: 2 inf
Western US:2 inf, 1 ftr
SZ 55: 1 BB, 1 trn
Soviet Union’s turn -
Soviet Union
Builds
7 inf
1 armCombat Moves
6 inf from Caucasus to Ukraine
4 inf, 3 arm, 2 art (everybody) from W. Russia to Karelia
1 arm from Caucasus to Karelia
1 ftr from Russia to Karelia
4 inf from Buryatia to Manchuria
1 inf from Archangel to Karelia -
Karelia
3 inf
Rolling 3d6:
(1, 6, 6)2 inf and 2 art
Rolling 4d6:
(1, 1, 3, 4)4 arm and 1 ftr
Rolling 5d6:
(1, 2, 4, 5, 5)Germany’s units
8 inf
Rolling 8d6:
(1, 1, 1, 1, 1, 2, 3, 5)5 arm
Rolling 5d6:
(3, 5, 5, 5, 5) -
NO WAY! :-o How did you get 5 ones?
I lose all art and inf
4 arm and 1 ftr against 3 inf and 5 armor. I retreat to West Russia.Manchuria
4 inf
Rolling 4d6:
(1, 2, 3, 4)Japanese units
2 inf
Rolling 2d6:
(2, 4) -
3 inf
Rolling 3d6:
(2, 3, 4)Japanese
1 inf
Rolling 1d6:
(6)





