@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansGsh34 (Axis) vs. Axisplaya (Allies) G40 Alpha +.2 (no tech)
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Axisplaya,
Here’s to a good game. Good luck!
Germany 1:
Buy(30)
1 Aircraft Carrier
2 TransportsCombat Movement:
Ground Combat:
Wfr: (2 inf, 1 tank, 1fig defending)
3 inf, 1 art, 2 tank from HollandFra: (7 inf, 2 art, 2 tank, 1 fig defending)
3 inf, 1 art, 4 mech from W. Germany
1 inf, 1 art, 1 tank from Holland
2 tank from S. Germany
1 tac from Poland (1 move remain)
1 fig from Hungary (1 move remain)Yugoslavia: (5 inf defending)
6 inf from S. Germany
2 inf, 1 tank from Hungary
1 inf, 1 tank from Romania
1 tank from Poland(These moves will happen during noncombat movement, but I am declaring them now, just so I don’t forget)
Finland: 1 inf from Norway
Bulgaria: 1 inf from RomaniaNaval Combat
SZ 112: (2 CA defending)
BB, CA from SZ 113
tac from Ger (2 move remain)SZ 111: (BB, DD defending: scramble?)
SS from SZ 124
SS from SZ 118
fig from Nor (2 move remain)
tac from Wgr (3 move remain)
SBR from Ger (3 move remain)SZ 110: (BB, CA defending: scramble?)
SS from SZ 103
SS from SZ 108
fig from Hol (3 move remain)
2 fig, 2 tac from Wgr (3 move remain)
SZ 106: (DD, TT defending)
SS from SZ 117Scramble orders, sz 110 and sz 111?
gsh34_(axis)vs_Axisplay(allies)_1Agermany_combat_movement.AAM
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Axisplaya,
If it is alright with you, may I amend my purchase to 1CV, 1DD, and 1 SS?
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Sure, you can change your buy. No problem.
I will scramble 3 fgt in sz110, and will not scramble in sz111.
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Ok, let me see if I can get the dice roller figured out….
France (7 inf, 2 art, 2 tank, 1 fig defending)
(4 inf, 2 art, 4 mech, 3 tank, 1 fig, 1 tack attacking)Round 1
Attack
Rolls: 6@1 4@2 4@3 1@4; Total Hits: 56@1: (4, 1, 2, 2, 2, 2)4@2: (5, 1, 4, 5)4@3: (6, 6, 1, 1)1@4: (4)Defend
Rolls: 9@2 2@3 1@4; Total Hits: 69@2: (3, 4, 1, 3, 1, 6, 6, 2, 1)2@3: (3, 6)1@4: (1) -
France
Round 2Attack
Rolls: 4@2 4@3 1@4; Total Hits: 64@2: (2, 6, 6, 2)4@3: (2, 2, 3, 4)1@4: (4)Defend
Rolls: 4@2 2@3 1@4; Total Hits: 34@2: (6, 5, 3, 2)2@3: (6, 1)1@4: (3) -
France
round 3Attack
Rolls: 1@2 4@3 1@4; Total Hits: 41@2: (2)4@3: (4, 2, 3, 6)1@4: (4)Defend
Rolls: 1@4; Total Hits: 01@4: (5) -
France taken with:
1 art, 3 tank, 1 fig, 1 tac remaining.
The rest of the posts to come later……nap is over for one of my kids…
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SZ 106 battle:
Attacker: 1 SS
Defender: DD, TTfirst hit wins
attacker:
Rolls: 20@2; Total Hits: 720@2: (5, 6, 1, 4, 3, 3, 1, 2, 6, 5, 2, 4, 4, 3, 6, 5, 1, 1, 1, 4)defender:
Rolls: 20@2; Total Hits: 620@2: (5, 3, 5, 2, 5, 4, 1, 3, 5, 4, 1, 3, 4, 2, 6, 6, 5, 1, 2, 4) -
SZ 106 cleared with German sub remaining
SZ 111 battle:
attacker: 2 SS, fig, tac, sbr
def: BB, DDattacker:
Rolls: 2@2 1@3 2@4; Total Hits: 22@2: (6, 3)1@3: (5)2@4: (2, 3)def:
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6) -
SZ 111, round 2
attacker:
Rolls: 2@2 1@3 2@4; Total Hits: 12@2: (5, 3)1@3: (6)2@4: (3, 5)def:
Rolls: 1@4; Total Hits: 11@4: (4) -
SZ 111 cleared with 1 SS, 1 fig, 1 tac, 1 sbr remaining.
SZ 112 battle:
Attacker: BB, CA, tac
Defender: 2 CAattack
Rolls: 2@3 1@4; Total Hits: 22@3: (5, 3)1@4: (1)def
Rolls: 2@3; Total Hits: 12@3: (5, 1) -
SZ 112 cleared with damaged BB, CA, tac remaining
SZ 110 battle:
attacker: 2 SS, 3 fig, 2 tac
defender: BB, CA, 3 figattack:
Rolls: 2@2 3@3 2@4; Total Hits: 42@2: (3, 4)3@3: (5, 1, 2)2@4: (2, 2)def:
Rolls: 1@3 4@4; Total Hits: 41@3: (2)4@4: (1, 3, 1, 6) -
For the sz 110 battle, we each have 4 hits to choose. What is your loss? For myself, I did not break out the BB and fighters as distinct rolls as I should have (sorry about that). I needed to do that since any hits your planes score must be chosen as hits against my planes and not my subs. How would you like me to handle that aspect?
Also, what is your order of loss for the Wfr battle as long as I am posting now?
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Oh yea, and France’s complex is downgraded to a minor.
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For the sz 110 battle, we each have 4 hits to choose. What is your loss? For myself, I did not break out the BB and fighters as distinct rolls as I should have (sorry about that). I needed to do that since any hits your planes score must be chosen as hits against my planes and not my subs. How would you like me to handle that aspect?
Also, what is your order of loss for the Wfr battle as long as I am posting now?
1-Ok, in sz110, I will lose the boats and the french plane.
2-For hits in sz110, you can take the loss you want. This is a friendly game. Besides, logic says you would have roll the boats before the planes, so we could consider my boats got 2 hits and my planes 2.
3-For Wfr : lose Ukinf, FrInf, tnk, fgt in that order.
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For the sz 110 battle, we each have 4 hits to choose. What is your loss? For myself, I did not break out the BB and fighters as distinct rolls as I should have (sorry about that). I needed to do that since any hits your planes score must be chosen as hits against my planes and not my subs. How would you like me to handle that aspect?
Also, what is your order of loss for the Wfr battle as long as I am posting now?
1-Ok, in sz110, I will lose the boats and the french plane.
2-For hits in sz110, you can take the loss you want. This is a friendly game. Besides, logic says you would have roll the boats before the planes, so we could consider my boats got 2 hits and my planes 2.
3-For Wfr : lose Ukinf, FrInf, tnk, fgt in that order.
Ok, then I retreat from the SZ 110 battle with 1 tac and 2 fighters remaining.
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Wfr battle:
attacker: 3 inf, art, 2 tank
defender: 2 inf, tank, fighterattack:
Rolls: 2@1 2@2 2@3; Total Hits: 32@1: (2, 3)2@2: (2, 6)2@3: (1, 2)defense:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 2)1@3: (2)1@4: (5) -
Wfr round 2:
attacker:
Rolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (3, 3)defense:
Rolls: 1@4; Total Hits: 01@4: (6) -
Wfr taken with 1 artillery and 2 tanks.
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Yugo battle:
attacker: 9 inf and 3 tank
defense: 5 infattack:
Rolls: 9@1 3@3; Total Hits: 49@1: (4, 2, 6, 4, 1, 1, 1, 5, 5)3@3: (2, 5, 4)defense:
Rolls: 5@2; Total Hits: 15@2: (6, 6, 1, 3, 3)





