Dont have a good feeling about this game.
Gsh34 (Axis) vs. Axisplaya (Allies) G40 Alpha +.2 (no tech)
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Uk 1
Buy:
Uk = 9 inf (27) save 1Ind = 3inf (9), 2mec (8 )
DOW JAPAN
CM
sz106 (1ss)
1dd sz109sz106 (1st hit win)
Rolls: 10@2; Total Hits: 410@2: (4, 2, 1, 1, 3, 5, 4, 5, 1, 3)
Rolls: 10@1; Total Hits: 310@1: (1, 6, 6, 6, 6, 1, 4, 4, 5, 1) -
Arg…
NCM
Inf, art Ont » Cus
tnk Que » Cus
tr sz109 » sz92
fleet sz98 with 1art Alx » sz 96 pick up 1art Mal » sz92
tac sz98 » Gib
fgt Mal » Gib
2inf, 1tnk Alx » Egy
1inf Sud » Egy
2inf Saf » rho
1dd sz71 » sz83
Ca sz91 » sz92
inf, fgt Sco » Uk
2inf, 1fgt Bur » Yun
6inf, 1AAgun Ind » Bur
tr sz39 with art Ind » sz79 pick up 1inf Wind » sz80 Cpr Activate
fgt, tac Ind » Yun
3inf Mal » Shn
BB sz37 » sz39
Ca sz39 » sz80Place units:
9inf Uk
3inf, 2mec IndCollect :
Uk = 33 + 1 saved = 34 IPC
Ind = 22 IPC -
Anzac 1
Buy:
1tr (7)
1inf (3)NCM
2inf Nsw » tr sz62 » sz 42 Jav walk in
rest of NCM per mapPlace units:
1tr sz62
1inf NswCollect : 19 IPC
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Since the US is neutral, the UK can not move the its Canadian troops into Cus. Please place them where you would like to in Canada. I will get to our game later tonight hopefully.
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Oops that’s right. I often forget this…
Just put my Uk units where they were before you play Italy please.
Sorry.
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Italy round 1 (10 ipc)
Purchase: 1 DD (8) + save 2 = 10Combat movement:
BB, CA, z97 > z92
CA, 2 DD, SS z95 > z92
fig, tac Nita > z93 (2 move remain)
fig Sita > z93 (3 move remain)
2 inf, 2 art Nita > Sfr
1 inf Sita > TT z95, 1 tank Nita > TT z95, loaded TT z95 > z94 > Tun
4 inf Sita > 2 TT z97 > z 94 > Alg
3 inf, art, mech, tank Tob > Alx
1 inf Lib > Tun
1 inf Eth > Sud
1 inf Iso > KenMap with combat movement is included for your viewing.
scramble orders for sz 92? -
For the UK, I think you missed a convoy raid for -2 ipc in sz 106. Can you please check that and verify?
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Oops that’s right. I often forget this…
Just put my Uk units where they were before you play Italy please.
Sorry.
Done. Units moved back to original positions. This is something I will often forget in the Pacific. A lot of times I will have US units landing in Allied islands before actually being at war. Happens to almost everyone I do believe.
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Ok, i will scramble 2fgt, 1tac in sz92
At the end of UK1, UK had all his territories (28) + 1 saved (1) + Cpr (2) + 1NO (5) -2 conv (-2) for a total of 34.
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Ok, i will scramble 2fgt, 1tac in sz92
At the end of UK1, UK had all his territories (28) + 1 saved (1) + Cpr (2) + 1NO (5) -2 conv (-2) for a total of 34.
I just didn’t see you note the convoy raid when noting your collect income. That is why I asked.
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Per rules, I will do the amphibious assaults first.
Tun battle:
Attacker: 2 inf, 1 tank
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 6)1@3: (1)Defender:
Rolls: 1@2; Total Hits: 11@2: (1) -
Tun cwlo 1 inf
Battle for Alg:
attacker: 4 inf
Rolls: 4@1; Total Hits: 24@1: (4, 5, 1, 1)defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Alg twol
Battle for Alx:
Attacker: 3 inf, art, mech, tank
Rolls: 3@1 2@2 1@3; Total Hits: 03@1: (4, 5, 4)2@2: (6, 3)1@3: (4)Defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
reroll Alx:
attacker: 3 inf, mech, art, tank
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (2, 1, 5)2@2: (5, 3)1@3: (6)defender: 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Alx twlo 1 inf
Battle for Sfr:
attacker: 2 inf, 2 art
Rolls: 4@2; Total Hits: 34@2: (2, 2, 1, 4)defender: inf, art
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Sfr twlo 1 inf
Battle for sz 93:
attacker: 2 fig, tac
Rolls: 2@3 1@4; Total Hits: 22@3: (3, 4)1@4: (1)defender: CA, DD
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4) -
sz 93 cwol
The big Italian battle for the round. I don’t know what your order of loss is, so I am going to roll my attack dice and allow you to choose first before seeing how many hits you have in return…just like in a FTF game. Feel free to roll your own defensive dice if you want when you reply or I can roll for you…makes no difference to me.
Battle for sz 92:
Attacker: BB, 2 CA, 2 DD, SS (note: per rules, my sub will be first 2 rolled. If it is a hit, it must be taken on your ships.)
Rolls: 3@2 2@3 1@4; Total Hits: 23@2: (6, 1, 2)2@3: (4, 6)1@4: (6)Defender: CV, 2 CA, DD, 2 fig, tac
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i will lose the AC
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When you play, you can just do all the rolls you need for any battle. Unless your a good hacker and have cracked the dicey, it won’t make a difference ! :lol:
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When you play, you can just do all the rolls you need for any battle. Unless your a good hacker and have cracked the dicey, it won’t make a difference ! :lol:
Ok, it is just that sometimes in FTF games I have seen people be selective on their losses based on how many hits they receive. You know, they hit back very well and therefore can afford to keep the bomber and lose a tank vs not knowing how they would hit they may choose to lose the bomber first on most instances.
Anyways, I will listen to you roll all the dice at once from now on.
sz 92 defense: CV, 2 CA, DD, 2 fig, tac
Rolls: 2@2 3@3 2@4; Total Hits: 32@2: (2, 4)3@3: (4, 5, 5)2@4: (2, 4)





