@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansGsh34 (Axis) vs. Axisplaya (Allies) G40 Alpha +.2 (no tech)
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Anzac 5
Buy:
1mec (4)
1tnk (6)
1fgt (10)
Save 1CM
Nte (2inf)
1tnk, 4fgt Nsw
Rolls: 5@3; Total Hits: 25@3: (3, 4, 5, 4, 2)
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Nte cwlo 1tnk
NCM
4fgt Nte » Nsw
Place all units Nsw
Collect : 13 + 1 saved = 14 IPC
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UK 5
UK Europe buy : 2AC (16), 4fgt (40), 2BB (40), 5dd (40), and let’s not abuse, only 2ss (12) :-D
Ind buy: 5inf (15)
UK » All units Sahara desert
5inf Ind
Collect:
UK = 85 IPC
Ind = 18 IPC
Map
HA! That was a good one. You had me thinking for a second that I lost a capital or something and that was how UK Europe got its money to spend to spend. Placing them in the Sahara. That didn’t even register to me when I read it the first time. Good joke indeed my friend.
My turns to come later….
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:-D
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Before I take my Italian turn, I will say that you have them in a bit of pinch in N. Africa. They can’t possibly hope to both ends of it. Good play on your part.
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Before I take my Italian turn, I will say that you have them in a bit of pinch in N. Africa. They can’t possibly hope to both ends of it. Good play on your part.
Yeah…problem is, every UK units that get to dye in there can’t be replaced…So this grip on Africa might not last long depending on how things are developing in Atlantic and around Gibraltar / Uk.
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Hopefully I should be able to get my turn done tonight. I just wanted to let you know that.
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Italy, round 5
Purchase: (27 ipc)
5 inf
2 tankCombat:
1 inf Tob > Alx
1 tac Sita > Alx (1 move remain)
1 inf, 1 art Yugo > Rom
1 mech Nita > Rom
1 fig Ger > Rom (2 move remain)
1 art, 1 tank Yugo > Hun
3 mech Nita > Hun -
Battle for Hun:
attacker: 1 art, 3 mech, 1 tank
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 4)2@2: (1, 1)1@3: (5)defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Hun twol
Battle for Romania
attacker: 1 inf, 1 art, 1 mech, 1 fighter
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 1)1@3: (5)defender: 3 inf
Rolls: 3@2; Total Hits: 13@2: (4, 6, 1) -
Battle for Rom, round 2
attacker: 1 mech, 1 art, 1 fig
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 5)1@3: (2)defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Rom twlo 1 inf
Battle for Alx
attacker: 1 inf, 1 tac
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Alx, round 2
attacker: 1 inf, 1 tac
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Alx twol
NCM
1 mech, 2 tank Tob > Lib
1 tac Alx > Tob
1 fig Rom > Ger
both TTs move to z97, load 1 inf Yugo, 1 inf Sita, 2 mech Nita > z96 > unload in Tob
3 DD, 1 CV (with 2 German fighters) z98 > z96Placement:
5 inf, 2 tank NitaCollect Income:
17 territories + 10 NOs = 27 ipcI await the French move.
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Was very busy these last few days, but i should have take the time to at least post the french turn.
Sorry about that.France 5
1inf Trj » Egy
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No problem on the delay. I take no offense at it. Life happens and this game comes last.
Germany, round 6 (67 ipc)
Repair: W. Germany has 4 damage currently. I will repair two damage for 2 ipc
Purchase: (65 ipc)
21 infantry
save 2
total = 65Combat:
1 sbr Mal > Sukr (4 move remain)
2 inf, 1 art, 1 fig Ger > Pol -
Per rules strategic bombing run is first:
SBR of Sukr:
AA fire:
Rolls: 1@1; Total Hits: 01@1: (2) -
AA fire missed.
attacking SBR of Sukr: 1 sbr
Rolls: 1@6; Total Hits: 11@6: (1) -
3 damage done to Soviet IC in Sukr.
Battle for Poland:
attacker: 2 inf, 1 art, 1 fig
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (3, 4)1@3: (6)defender: 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Poland, round 2
attacker: 2 inf, 1 art, 1 fig
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (5, 5)1@3: (2)defender:
Rolls: 1@2; Total Hits: 01@2: (5)





