Game History
Round: 4 Purchase Units - Germans Note to players Germans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction Germans buy 8 infantry and 3 tanks; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries, 1 fighter and 27 infantry moved from Livonia to Karelia 1 fighter moved from Livonia to Silesia 1 infantry moved from Poland to Silesia 1 fighter moved from Poland to Hanover 1 infantry moved from Poland to Belarus 2 infantry moved from Poland to Livonia 2 infantry moved from Kiel to Ruhr 3 artilleries and 13 infantry moved from Hanover to Ruhr 2 infantry moved from Berlin to Kiel 1 fighter moved from Berlin to Ruhr 13 infantry moved from Berlin to Hanover 10 artilleries and 24 infantry moved from Alsace to Ruhr Combat - Germans Battle in Karelia Germans attack with 9 artilleries, 1 fighter and 27 infantry Russians defend with 6 artilleries, 17 infantry and 1 port Germans roll dice for 9 artilleries, 1 fighter and 27 infantry in Karelia, round 2 : 14/37 hits, 16.83 expected hits Russians roll dice for 6 artilleries and 17 infantry in Karelia, round 2 : 12/23 hits, 11.50 expected hits 12 infantry owned by the Germans lost in Karelia 14 infantry owned by the Russians lost in Karelia Russians and Germans reach a stalemate . Battle score for attacker is 6 Casualties for Germans: 12 infantry Casualties for Russians: 14 infantry Combat Move - Germans Place Units - Germans 8 infantry and 3 tanks placed in Berlin Turn Complete - Germans Germans collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -2.83G4.tsvg Entente +6.5 thats more like it