TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Results
Sz4 cwol
Sz8 cwol
Kar twol
Bel lwol
Per cbnt loss of inf
Non combat
bmr sz4 to WEu
ftr sz8 to WEu
ftr Kar to Ukr
3ftr Per to Ukr
3inf EEu to Ukr
5tank Ger to Ukr
5inf Ger to Blk
2inf SEu to Blk
inf art Lib via tt,bb sz14 to sz15 land in TrJ
2tank Lib to TrJ
inf art Lib to Egy
Build placement
6tank 2inf Ger
Collect income
Earned 44 saved 0= 44 IPC’s
Ger recap
2inf Kar
2inf 4tank Bel
6inf 13tank 4ftr Ukr
7inf Blk
2inf 6tank aagun IC Ger
8inf ftr bmr aagun WEu
aagun IC SEu
tank Lib
inf art Egy
inf art 2tank TrJ
2sub sz8
tt bb sz15
UK with 24 is buying
2 Transport
1 Infantry
1 Tank
saving 2
combat move
2 Bombers from UK to Germany strategically bombing Germany
1 Transport from SZ 5 to SZ6 picking up 1 Infantry 1 Tank back to SZ 5 landing in E. Europe
AA Gun Fire 1
Rolls: 1@1; Total Hits: 01@1: (6)
AA Gun Fire 2
Rolls: 1@1; Total Hits: 11@1: (1)
Bomber
Rolls: 1@6; Total Hits: 11@6: (3)
Germany’s base takes 3 damage
Noncombat move
1 Transport from SZ 2 picking up E. Canada infantry in SZ 1 back to SZ 2 unloading to UK
1 Bomber from Germany to UK
2 Fighters from Russia to Caucasus
fleet in SZ 26 to SZ 28
UK collects 24 IPCS
Mobilize land units to UK
naval units to SZ 2
UK: 4 Infantry, 3 Tanks, 1 Bomber, 1 AA Gun, 1 Industry, 1 Infantry and Tank (American)
SZ 2: 3 Transports, 1 Russian sub
New Guinea Australia New Zealand: 1 Infantry
E. Europe: 1 Infantry 1 Tank
Caucasus: 2 Fighters (rest Russian)
Archangel (Russian): 1 Artillery
SZ 28: 1 Transport, 1 Sub, 1 Carrier, 1 Cruiser
Hey Dylan,
Remember last turn you over spent & we took off a UK inf(I’ll let it slide though)
Jap5
Builds
with 41
IC 3tank dd
save 3
Combat
2bb cv 2ftr sz49 to sz60
2ftr Jap to sz60
3inf Ind to Per
inf Sin to Kaz
inf Bry to Yak
4inf art 2tank Sin to Nov
ftr Kwa to Nov
Sz60 attack(1)cv 4ftr 2bb
Rolls: 1@1 4@3 2@4; Total Hits: 21@1: (2)4@3: (5, 5, 3, 6)2@4: (4, 5)
defend bb
Rolls: 1@4; Total Hits: 11@4: (4)
Nov attack(1)4inf art 2tank ftr
Rolls: 3@1 2@2 3@3; Total Hits: 23@1: (5, 6, 5)2@2: (4, 4)3@3: (3, 6, 2)
defend 2inf
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Results
Sz60 cwlo (damaged bb)
Per,Kaz,Yak twol
Nov twlo 2inf
Non combat
2ftr sz60 to Jap
ftr Nov to Sin
4inf aagun Chi to Sin
2tank Kwa to Sin
inf Mad tank Rho via tt sz33 to sz35 land in Ind
4inf art Phi inf Oki via 3tt sz49 to sz58 to sz60 land in Bry
Build placement
IC FIC
3tank Kwa
dd sz60
Collect income
Earned 47 saved 3 = 50 IPC’s
Jap recap
6inf 2ftr aagun IC Jap
5inf art Bry
3tank IC Kwa
IC FIC
inf Yak
2inf art 2tank Nov
inf Kaz
4inf 2tank ftr aagun Sin
inf tank Ind
3inf Per
inf Car
inf Sol
tt sz35
3tt 2bb dd cv 2ftr sz60
US with 43 is buying
2 Battleships
saving 3
Combat move
1 Bomber from UK strategically bombing Germany
AAA Gun
Rolls: 1@1; Total Hits: 01@1: (5)
Bomber
Rolls: 1@6; Total Hits: 11@6: (6)
Germany’s base takes another 6 damage 9 all together
Noncomabt
1 Bomber from Germany to UK
Mobilize 2 Battleships to SZ 55
US collects 41
USSR with 27 is buying
1 Infantry
1 Artillery
4 Tanks
Combat Move
1 Infantry 1 Tank from Caucasus to Kazah
3 Infantry from Russia to Novibrisk
1 Artillery from Russia to Novibrisk
2 Fighters from Caucasus
1 Tank from Caucasus to Novibrisk
Kazah
1 Infantry
Rolls: 1@1; Total Hits: 01@1: (3)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (4)
1 Infantry
Rolls: 1@2; Total Hits: 01@2: (3)
1 Infantry
Rolls: 1@1; Total Hits: 01@1: (2)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (4)
1 Infantry
Rolls: 1@2; Total Hits: 11@2: (1)
That tank is on some serious drugs
1 Tank
Rolls: 1@3; Total Hits: 01@3: (6)
1 Infantry
Rolls: 1@2; Total Hits: 11@2: (1)
ehh it would of overdoesed anyways
2 Infantry
Rolls: 2@1; Total Hits: 02@1: (4, 2)
1 Infantry and 1 Artillery
Rolls: 2@2; Total Hits: 12@2: (2, 4)
1 Tank and 2 Fighters
Rolls: 3@3; Total Hits: 33@3: (2, 2, 3)
2 Infantry and 1 Artillery
Rolls: 3@2; Total Hits: 03@2: (4, 5, 3)
2 Tanks
Rolls: 2@3; Total Hits: 12@3: (5, 2)
1 Infantry
Rolls: 1@1; Total Hits: 01@1: (3)
1 Infantry and 1 Artillery
Rolls: 2@2; Total Hits: 02@2: (6, 4)
1 Tank and 2 Fighters
Rolls: 3@3; Total Hits: 33@3: (3, 2, 1)
1 Tank
Rolls: 1@3; Total Hits: 01@3: (4)