TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
yep, planes are in seabattle and transports will unload in gib, as statet in the post :) as i hae to commit my groundtroops before any diceroll.
ok fighters scramble.
When I was looking at this potential battle during my german phase I missed the Strat so this one should be close.
Battle for z91
att:
Rolls: 3@2 2@3 3@4; Total Hits: 53@2: (2, 2, 5)2@3: (6, 4)3@4: (2, 3, 3)
def:
Rolls: 2@1 2@2 2@3 4@4; Total Hits: 22@1: (2, 4)2@2: (6, 2)2@3: (5, 6)4@4: (4, 6, 6, 6)
wow, guees the carrier takes 2 hits, your fighters can land in gib if you loose, and with that dice roll it could look like it.
Round 2:
att:
Rolls: 1@2 2@3 3@4; Total Hits: 51@2: (1)2@3: (5, 2)3@4: (3, 1, 1)
def:
Rolls: 2@3 4@4; Total Hits: 42@3: (4, 6)4@4: (1, 2, 3, 3)
I am getting the shitty end of the dice this game.
Round 3:
att:
Rolls: 1@3 3@4; Total Hits: 11@3: (5)3@4: (6, 4, 5)
def:
Rolls: 1@4; Total Hits: 11@4: (2)
I think there has been some mix up you have two battleships that attack at 4 and 2 planes that should only attack at 3? where are 4@4 coming from?
never mind that was my def. sorry
z91 taken with
2 Dmg Battleship, 1 Carrier, 1 fig and 3 transports remaining
fighter lands on carrier again.
Gib twol
Non Combat moves done, so
Placement:
3 Destroyers in z10
3 Tanks in Eus
4 inf in Eus
3 Transports in z101
US Collects:
72 IPC
map and onto China
China:
IPC: 10
Buys:
3 Inf = 1
saves 1 IPC
Placement:
3 inf in Kwa
Collects:
2 IPC + 1 saved
Total: 3 IPC
on to UK
UK:
London:
IPC: 24
Buys:
2 Fighters = 4
saves 4 IPC
Calcutta:
IPC: 13
Buys:
3 Arty = 12
saves 1 IPC
Combat Moves:
Hun (1 arty)
3 tank, 1 arty, 9 inf from Yun
Sze (2 tank)
10 inf from Yun
kwe (1 tank)
2 inf from Yun
1 fig and 1 tac from Mal
Battle for Hun:
att
Rolls: 8@1 2@2 3@3; Total Hits: 38@1: (6, 5, 3, 2, 4, 6, 4, 6)2@2: (2, 3)3@3: (2, 2, 4)
def:
Rolls: 1@2; Total Hits: 11@2: (2)
Hun twlo 1 inf
Battle for Kwe
att:
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 5)1@3: (5)1@4: (5)
Def:
Rolls: 1@3; Total Hits: 11@3: (2)
Kwe twlo 1 inf
Battle for Sze:
att:
Rolls: 10@1; Total Hits: 110@1: (6, 4, 5, 5, 5, 6, 4, 5, 1, 5)
def:
Rolls: 2@3; Total Hits: 12@3: (2, 4)
round 2
att
Rolls: 9@1; Total Hits: 19@1: (3, 3, 1, 4, 3, 2, 3, 2, 4)
def
Rolls: 1@3; Total Hits: 11@3: (3)
Sze twlo 2 inf
Non combat Moves:
2 inf from Bur to Yun
1 inf from Fic to Kwa
2 inf from Mal to Shn
1 sub from z109 to z91
1 sub from z105 to z91
1 fig from London to Gib
1 fig and 1 tac from Kwe to Yun
1 inf from Ken to Tang
1 tank from Con to Tang
1 tank from Rho to Tang
Map and onto Anzac:
Anzac:
IPC: 21
Buys:
1 Transport = 14
1 arty = 10
1 Fighter = 0
Combat moves:
1 transport from z54 (with 2 inf from Que) to z35 and unload in Phi (walkin)
Non Combat Moves:
1 destroyer from z54 to z21
1 carrier with 2 fig from z62 to z45
1 sub from z54 to z45
Placement:
1 transport in z62
1 fig, 1 arty in Nsw
Collects:
10 + 10 NO
Total: 20 IPC
Map, Onto Italy
The French Fighter in London flies to Gib in the non combat fase, thats all france does, so you can go from italy to Germany again.
It6 (37)
2 trans = 14 = 23
1 tnk = 6 = 17
4inf = 12 = 5
1 art = 4 = 1
SAVE1
CM
Z91
2 dd from z95
2 fgt from Sfr
Scramble 2 fighters from Gib?
EPR(twol)
Tran from z71 with inf and tnk from Saf to z80 unload
WIND (twol)
1 trans from z71 1 inf, 1art from saf to z79 unload
2 trans