Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCereal vs Booger-10
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Sorry had to step out.
NCM
Strat from epl to hun
9inf 2 art from rom to hun
2 tac from z112 to mor
Tac from wgr to mor
Sub and cc from z112 to s91
Tnk from sco to ukPlacement
AB in Mor
10 in fin hun
3 inf wfr
Strat in wgrGermany collects 67
IPC = 54 -2 convoy
NO = 5+5+5Russia, Map
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By the way I forgot to place Italy units so I did it during Germany’s turn.
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Russia:
IPC: 46
Buys:
10 Inf = 16
2 Tanks = 4
1 Arty = 0Combat Moves:
Rom: (1 inf)
14 Inf, 6 Mech, 2 Arty, 3 tanks from Bes
4 Tanks from SukrNor: (empty)
1 Mech from Fin (walkin)Epl: (1 inf)
3 inf, 4 Arty from Bal
1 tac, 2 fig from BesBattle for Epl:
att
Rolls: 7@2 2@3 1@4; Total Hits: 47@2: (6, 6, 3, 6, 3, 1, 1)2@3: (2, 2)1@4: (6)
def
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
Epl twlo 1 inf
Battle for Romania:
att
Rolls: 18@1 4@2 7@3; Total Hits: 718@1: (1, 5, 2, 1, 5, 1, 6, 1, 2, 3, 4, 3, 5, 3, 5, 2, 3, 3)4@2: (6, 5, 4, 4)7@3: (4, 6, 2, 6, 3, 2, 4)
def
Rolls: 1@2; Total Hits: 11@2: (2) -
Rom twlo 1 inf
Non Combat Moves:
1 inf from Rus to Smo
1 inf from Rus to Volo
6 inf from Yen to Tim
12 inf, 1 AA from Bury to Amu
1 arty from Rus to Sam
1 inf, 1 arty from Sukr to RosPlacement:
10 inf in Rus
2 tanks, 1 arty in SukrCollect:
43 IPC + 5 NO + 3 NO
Total: 51 IPCMap And Japan
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J5 (64)
Maj complex = 20 = 44
Car = 16 = 28
1 trans = 7 = 21CM
NSW (2 inf, art 6 fgts and AA gun)
Navy from z56
2 cc bombard
4 inf, 4art, tnk, 3 fgt, 3 tacHOP (1 inf)
2inf from anh
1 fgt 1 tac from siaKWE (1 inf)
2 in from anh
1 fgt 1 tac from siaSZE (walk in)
1 inf from yunZ41 (tt)
Fgt from sia land in javZ17 (tt)
Fgt from jap land back in japZ22 (tt)
strat from ksu land in pau -
sorry I did not post all my buys:
J5 (64)
Maj complex = 20 = 44
Car = 16 = 28
2 trans = 14 = 14
4 inf = 12 = 2
SAVE 2 -
KWE
att
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 4)1@3: (6)1@4: (2)
def
Rolls: 1@2; Total Hits: 11@2: (1) -
KWE twlo 1 inf
HOP
att
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (4, 1)1@3: (1)1@4: (1)
def
Rolls: 1@2; Total Hits: 01@2: (5) -
HOP twol
NSW
aa guns fire
Rolls: 6@1; Total Hits: 06@1: (6, 6, 2, 3, 6, 4) -
bombard
Rolls: 2@3; Total Hits: 12@3: (3, 6)
att
Rolls: 8@2 4@3 3@4; Total Hits: 98@2: (2, 4, 4, 4, 2, 1, 5, 3)4@3: (6, 3, 3, 2)3@4: (1, 3, 1)
def
Rolls: 3@2 6@4; Total Hits: 53@2: (2, 3, 6)6@4: (1, 1, 5, 3, 6, 4) -
NSW twlo of 4 inf 1 art
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NCM
Sub from z38 to z39
2bb, 22 dd 1 sub from z35 to z20
1 trans from z35 to z20
Fgt and tac from kwe to anh
Fgt and tac from hop to anh
2 inf and mech from anh to jeh
2 tnks from ksu to jeh
1 tnk from ksu to ksi
Tac from sia to anh
Dd from z6 to z16
2 art and 4 in from yun to fic
1 inf and 2 art from shn to fic
Fgt from z41 to jav
3 fgt and 3 tac from NSW to carrier in z62
Fgt and tac from jap to z19 land on new carrier
Fgt from z17 to jap
Strat from z22 to pauPlacement
Carrier in z19 fgt and tac from jap land on carrier
2 trans in z19
4 inf in jap
Major factory upgrade in KSUJapan Collects 78
IPC = 52
NO = 5
AUS plundered = 19
Saved 2Allies, map
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My income was wrong for JAP
IPC = 54 = 80
NO = 5
Saved = 2
AUS plunder = 19It was not counting NWS the jap icon was not on the territory properly.
New Map -
Hey, haven’t seen any activity from you for a few days, just wondering if you are still interested in finishing this game? Let me know.





