@The_Good_Captain Game History
Round: 1 Combat Move - Germans Turning on Edit Mode EDIT: Changing unit hit damage for these British owned units to: UK-battleship = 1 EDIT: Removing units owned by British from Sea Zone 31: 1 UK-battleship EDIT: Adding units owned by British to Sea Zone 31: 1 UK-battleship EDIT: Turning off Edit Mode Turning on Edit Mode 1 G-antitank, 1 artillery, 1 mech and 2 tanks moved from El Agheila to Mersa Brega 1 scoutcar moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli EDIT: Resetting and Giving Bonus Movement to Units EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 4 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 G-bomber moved from Sicily to El Agheila 1 mech moved from Tripoli to El Agheila Place Units - Germans 1 1-supply placed in Tripoli Convoy G 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 4German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Turning on Edit Mode EDIT: Turning off Edit Mode Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from El Agheila to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsCereal vs Booger-10
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well that was one tough destryoer :(
No non coms, so
Collects:
10 + 5 NO + 10 Saved
Total: 25 IPCmap and its Italy.
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wrong map, old Anzac map here is the correct one :)
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It3 = 28
Purchase
3 trans = 21 = 7
1 inf = 3 = 4
SAVE4CM
ALG (walk in)
TUN ( 3 inf)
2 Tt from z92 with 4 inf from gib to z94 unload
1 art from Lib
fgt from LibTOB (walk in)
1 in from LibZ97 (dd)
Fgt & tac from lib -
z97
att
Rolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (6)
def
Rolls: 1@2; Total Hits: 01@2: (3) -
z97 cwol
by the way alg there was no attack I forgot to change that attack.
Tun
att
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (2, 4, 6)2@2: (6, 3)1@3: (2)
def
Rolls: 3@2; Total Hits: 13@2: (1, 4, 4) -
Tun 2
att
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (5, 1)2@2: (6, 5)1@3: (4)
def
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
man…. Tun 3
att
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (4, 4)1@3: (5)
def
Rolls: 1@2; Total Hits: 11@2: (1) -
really?
tun 4
att
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 4)1@3: (5)
def
Rolls: 1@2; Total Hits: 11@2: (1) -
fuck that
Tun 5
att
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (2)
def
:aaa1 @2: -
def
Rolls: 1@2; Total Hits: 01@2: (3) -
tun twlo 4 inf :?
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NCM
Fgt from Tun land in Gib
Fgt & tac from z97 land in sitaPlacement
3 trans in z97
1 inf in sitaItaly = 31
IPC = 17
NO = 5+5
Save = 4France, map
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France does nothing at all :)
on to germany.
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if not at war with germany can russian navy move through or stop their navy in the same sea zone with germany navy?
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they cant stop movement, mbut they can place themselves in the same seazone
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G4 = 89
Purchase
Carrier = 16 = 73
17 inf = 51 = 22
3 tnks = 18 = 4
1 art = 4 = 0SCO (walk in)
1 tnk from Uk to ScoMOR & ALG (walk in)
3 trans from z110 with 1 tnks from UK, 1 inf & 2 mech from Hol
Unload 1 inf and mech in Mor
Unload 1 tnk, 1 mech in Alg
Trans ends up in z92ICE (walk in)
Trans from z110 with mech from hol to z123 unloadNCM
BB, Car & 2 subs from z110 to z91
2 Fgt from wgr to z91
Fgt from wgr to gib
Dd from z110 to z103
5 inf 2 art from hun to rom
1 inf from hun to pol8 trans from z110 to z112 with 4 tnks unload in wgr
Cruz, dd and sub from z110 to z112
1 mech and 2 art from hol to wgr
Tac from z110 to z112 to land on new carrier
Tac from wfr to z112 to land on new carrier
3 tac from wfr to wgrPlacement
Carrier in z112
10 inf in hun
3 tnks in ger
Art in wgr
4 inf in wgr
3 inf in UKGermany Income = 66
IPC = 51
NO =5+5+5Russia, map
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Russia:
IPC: 37
Buys:
5 inf = 22
2 arty = 14
2 tanks = 2
saves 2 IPCRussia Declare war on Germany
Combat moves:
1 Mech from Nov to Fin (walkin)Poland: ( 7 inf)
2 Mechs, 2 Fighters, 1 tac from Nov
2 Mechs, 3 tanks from BelPoland:
att
Rolls: 4@1 5@3 1@4; Total Hits: 34@1: (2, 3, 1, 2)5@3: (6, 4, 4, 5, 1)1@4: (1)
def
Rolls: 7@2; Total Hits: 37@2: (3, 6, 2, 1, 5, 4, 2) -
Round 2
att
Rolls: 1@1 5@3 1@4; Total Hits: 41@1: (6)5@3: (5, 3, 3, 1, 1)1@4: (5)
def
Rolls: 4@2; Total Hits: 24@2: (6, 2, 5, 1) -
Pol twlo 4 mechs, 1 tank.
Non combat Movement:
1 tac, 2 fighters from Pol to Bes
9 inf, 2 arty from Nukr to Bes
5 inf, 6 mech, 3 tanks from Sukr to Bes
1 inf from Bel to Epl
4 inf, 1 arty from Bel to Bal
3 arty from Nov to Bal
2 tanks from Vol to Sukr
1 inf from Ros to Sukr
6 inf from Yak to Yen
1 battleship, 1 sub from z115 to z113Placement:
3 inf in Nov
2 tanks, 1 arty in Sukr
2 inf, 1 arty in RusCollects:
41 IPC + 3 NO
Total: 46 IPCand onto Japan
Map -
for some reason I thought Russia could not attack till round 4?





