Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsCereal vs Booger-10
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Anzac:
IPC: 20
Declares war on JapanBuys:
1 Carrier = 4
1 inf = 1
Saves 1No Combat Moves
Noncombat moves:
2 Fighters from Que to z54Placement:
1 Carrier in z54
1 inf in NswCollects:
10+5+5+1 saved IPC
Total: 21 IPCMap, and Italy can have a go now.
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Am I missing something with placing the CA in z54 there is no ind cmplx it has to go in z62. Right?
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whoops yes, is ofcause z62 and the fighters there if its okay?
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no problem.
Italy (29)
Purchase (29)
1 car = 16
2 subs = 12
SAVE 1CM
Tob
Trans from z97 with inf & art to z96 unload Tob
1 tank from Egy take Alx and blitz to Tob
1 tac, 1 fht from sita to tobTun
2 inf on trans in z98 to z94 unload in Tun
Cruz from z93 to z94 for bombardment TunLib
1 art 1 inf trans from z98 to z96 unload in Lib
1 fht from sita to libLib
att
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (4)
def
Rolls: 1@2; Total Hits: 01@2: (4) -
sorry that should have been Tun not Lib
Tun twol
Lib
att
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
def
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Lib twlo 1 inf
I just noticed that you put UK symbols on some UK territories in Africe you were collecting double for them since they wer UK to begin with it was on 1 ipc for lib but not sure for how many rounds.
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Lib and Tob is original Italien territories, not British.
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Nothing happens to the IPC tracker if you put a national symbol on a original owned territorie.
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Tob
att
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (5, 5)2@3: (5, 3)1@4: (2)
def
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 4)1@3: (6)sorry you are right I was looking at the colors and it was brown, which is a lighter color than british territories.
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tob 2
att
Rolls: 2@2 2@3 1@4; Total Hits: 02@2: (6, 3)2@3: (5, 4)1@4: (6)
def
Rolls: 1@3; Total Hits: 11@3: (3) -
Tob 3
att
Rolls: 1@2 2@2 1@3; Total Hits: 31@2: (1)2@2: (6, 2)1@3: (1)
def
Rolls: 1@3; Total Hits: 11@3: (1) -
Tob twlo of 1 inf 1 art
NCM
Fgt from Lib lands on new Car in z95
Tac and fgt from Tob land in Egyplace car & 2 subs in z95
Italy collects = 30
IPCS = 19
NO = 5+5
Saved = 1map, France is up
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France doest about nothing ;)
So go ahead with germany now. -
G4 (52)
Purchase
13 inf = 39
1 stra = 12
SAVE 1CM
Trj (1inf)
Trans from z92 with 1 tnk and 1 inf to z98 unloadSyr (walk in)
Trans from z92 with 1 tank and 1 inf to z98 unloadBal (1 inf)
3 inf from Pol
1 fgt, 1 tac from FraEpl
3 inf from Pol
1 tac from Frabal
att
Rolls: 3@1 1@3 1@4; Total Hits: 03@1: (3, 4, 3)1@3: (5)1@4: (6)
def
Rolls: 1@2; Total Hits: 01@2: (4) -
Bal 2
att
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (4, 2, 1)1@3: (2)1@4: (1)
def
Rolls: 1@2; Total Hits: 11@2: (1) -
Bal twlo 1 inf
Epl
att
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 2, 1)1@3: (1)
def
Rolls: 1@2; Total Hits: 11@2: (2) -
Epl twlo 1 inf
Trj
att
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
def
Rolls: 1@2; Total Hits: 01@2: (5) -
Trj twol
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I forgot to post one more CM
Kar (walk in)
1 inf from fin. -
Dang it I forgot to post the Stra bombing of UK along with two tac bombers from fra they are on my board, hope this is ok? if not let me know.
Stra on uk - can’t scramble damaged AB
AA gun
Rolls: 1@1; Total Hits: 01@1: (2)





