Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsCereal vs Booger-10
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Am I missing something with placing the CA in z54 there is no ind cmplx it has to go in z62. Right?
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whoops yes, is ofcause z62 and the fighters there if its okay?
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no problem.
Italy (29)
Purchase (29)
1 car = 16
2 subs = 12
SAVE 1CM
Tob
Trans from z97 with inf & art to z96 unload Tob
1 tank from Egy take Alx and blitz to Tob
1 tac, 1 fht from sita to tobTun
2 inf on trans in z98 to z94 unload in Tun
Cruz from z93 to z94 for bombardment TunLib
1 art 1 inf trans from z98 to z96 unload in Lib
1 fht from sita to libLib
att
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (4)
def
Rolls: 1@2; Total Hits: 01@2: (4) -
sorry that should have been Tun not Lib
Tun twol
Lib
att
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
def
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Lib twlo 1 inf
I just noticed that you put UK symbols on some UK territories in Africe you were collecting double for them since they wer UK to begin with it was on 1 ipc for lib but not sure for how many rounds.
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Lib and Tob is original Italien territories, not British.
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Nothing happens to the IPC tracker if you put a national symbol on a original owned territorie.
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Tob
att
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (5, 5)2@3: (5, 3)1@4: (2)
def
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 4)1@3: (6)sorry you are right I was looking at the colors and it was brown, which is a lighter color than british territories.
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tob 2
att
Rolls: 2@2 2@3 1@4; Total Hits: 02@2: (6, 3)2@3: (5, 4)1@4: (6)
def
Rolls: 1@3; Total Hits: 11@3: (3) -
Tob 3
att
Rolls: 1@2 2@2 1@3; Total Hits: 31@2: (1)2@2: (6, 2)1@3: (1)
def
Rolls: 1@3; Total Hits: 11@3: (1) -
Tob twlo of 1 inf 1 art
NCM
Fgt from Lib lands on new Car in z95
Tac and fgt from Tob land in Egyplace car & 2 subs in z95
Italy collects = 30
IPCS = 19
NO = 5+5
Saved = 1map, France is up
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France doest about nothing ;)
So go ahead with germany now. -
G4 (52)
Purchase
13 inf = 39
1 stra = 12
SAVE 1CM
Trj (1inf)
Trans from z92 with 1 tnk and 1 inf to z98 unloadSyr (walk in)
Trans from z92 with 1 tank and 1 inf to z98 unloadBal (1 inf)
3 inf from Pol
1 fgt, 1 tac from FraEpl
3 inf from Pol
1 tac from Frabal
att
Rolls: 3@1 1@3 1@4; Total Hits: 03@1: (3, 4, 3)1@3: (5)1@4: (6)
def
Rolls: 1@2; Total Hits: 01@2: (4) -
Bal 2
att
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (4, 2, 1)1@3: (2)1@4: (1)
def
Rolls: 1@2; Total Hits: 11@2: (1) -
Bal twlo 1 inf
Epl
att
Rolls: 3@1 1@3; Total Hits: 23@1: (3, 2, 1)1@3: (1)
def
Rolls: 1@2; Total Hits: 11@2: (2) -
Epl twlo 1 inf
Trj
att
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (6)
def
Rolls: 1@2; Total Hits: 01@2: (5) -
Trj twol
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I forgot to post one more CM
Kar (walk in)
1 inf from fin. -
Dang it I forgot to post the Stra bombing of UK along with two tac bombers from fra they are on my board, hope this is ok? if not let me know.
Stra on uk - can’t scramble damaged AB
AA gun
Rolls: 1@1; Total Hits: 01@1: (2) -
missed
bombing
Rolls: 1@6; Total Hits: 11@6: (4)





