@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phasePitheist314(Allies) vs Butcher(Axis) AA50-41 Bid 8
-
Germany 3
Build: 1 cv, 6 inf, 1 arm
CM:
Kar:
3 inf 1 art Pol via tp
6 arm Pol
4 fig Fra
2 inf Fin
1 ca 2 bb bombardDice:
Kar AA gun:
Rolls: 4@1; Total Hits: 34@1: (1, 1, 1, 2)
-
This is going badly already…
A:
Rolls: 4@1 2@2 8@3 2@4; Total Hits: 84@1: (3, 4, 4, 1)2@2: (2, 6)8@3: (1, 4, 4, 4, 1, 3, 6, 3)2@4: (1, 4)
D:
Rolls: 10@2 1@3 1@4; Total Hits: 110@2: (3, 3, 5, 5, 4, 4, 5, 2, 3, 6)1@3: (5)1@4: (6)
-
Germany loses 1 inf, Russia loses 8 inf
Rd 2:
A:
Rolls: 3@1 2@2 7@3; Total Hits: 73@1: (1, 3, 3)2@2: (1, 4)7@3: (4, 3, 1, 6, 1, 2, 3)
D:
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 4)1@3: (3)1@4: (4)
-
Kar twlo 3 inf, 3 fig
NCM:
1 fig Kar to SZ5
6 inf Ger to FraPlace Units: 1 cv SZ5, 6 inf 1 arm Ger
Collect Income: 32 + 10 NO + 0 saved = 42 IPC’s
-
Russia 3
Through an unfortunate series of internet outages, vacation, and general procrastination, the turn has been delayed until now.
Build 7inf 1art 2arm
Combat
Epl (1inf)
1inf Ukr
1art Ukr -
Epl
A: 1inf 1art
Rolls: 2@2; Total Hits: 02@2: (3, 4)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1)
-
first to die loses
A: 1art
Rolls: 10@2; Total Hits: 310@2: (3, 4, 5, 2, 3, 6, 3, 2, 1, 6)
D: 1inf
Rolls: 10@2; Total Hits: 310@2: (2, 4, 1, 6, 3, 3, 5, 3, 2, 5)
-
Well ummm…. I guess the russians didnt get the memo that the game was on again…
NCM
7inf Ukr to Euk
1arm Ukr to Euk
1arm Cau to Euk
3inf Cau to Mos
1inf Cau to Euk
1inf Eve to Nov
2inf Chi to Kaz
6inf Stc to YakCollect 26+5+0=31
Build 3inf 1art 2arm Mos, 4inf Cau -
Japan 3
Build: 3inf, 4 arm, 1 fig, 1 dd
CM:
Chi:
1 inf SikBry:
1 inf ManInd:
2 inf Bur
1 arm 2 fig Fic
2 inf 1 art via tp
1 ca 1 bb bombardChi and Bry twol
Ind:
AA gun:
Rolls: 2@1; Total Hits: 02@1: (3, 3)
-
Looks like you need Russian snipers on the AA guns
A:
Rolls: 3@1 2@2 4@3 1@4; Total Hits: 23@1: (3, 2, 6)2@2: (6, 5)4@3: (4, 5, 6, 3)1@4: (3)
D:
Rolls: 5@2; Total Hits: 05@2: (4, 6, 5, 3, 3)
-
Britain loses 2 inf
A:
Rolls: 3@1 2@2 3@3; Total Hits: 23@1: (5, 4, 2)2@2: (4, 1)3@3: (6, 1, 6)
D:
Rolls: 3@2; Total Hits: 03@2: (6, 3, 6)
-
Your ground combat is not going so well… Britain loses 2 inf
A:
Rolls: 3@1 2@2 3@3; Total Hits: 03@1: (3, 6, 5)2@2: (3, 5)3@3: (4, 4, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
-
Looks like your art was hiding
A:
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (2, 2, 2)2@2: (1, 4)3@3: (4, 2, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
-
Ind twol
NCM:
1 tp SZ36 to SZ38
2 inf 2 arm Jpn to Fic via tp
1 inf 1 arm Jpn to Iwo via tp
1 cv 1 fig SZ37 to SZ34
1 fig Fic to SZ34
1 cv SZ36 to SZ35
2 fig Ind to SZ35
2 fig Fic to Bur
2 fig Sui to Bur
1 inf Hup to Nin
1 arm Kia to Yun
1 inf 1 art Fuk to Yun
1 inf Man to Sui
1 arm Man to HupPlace Units: 2 inf 2 arm Sum, 1 inf 2 arm 1 fig Jpn, 1 dd SZ62
Collect Income: 41 + 15 NO + 0 saved = 56 IPC’s