Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from South Australia to New South Wales 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 3 fighters moved from Western Australia to South Australia 3 fighters moved from South Australia to New South Wales 1 destroyer moved from 55 Sea Zone to 46 Sea Zone 1 infantry moved from South Australia to New South Wales Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUsPitheist314(Allies) vs Butcher(Axis) AA50-41 Bid 8
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Alg twlo 1inf
Ita took 9 dmg for a total of 11NCM
2fig Alg to SZ12
2bmb Ita to Gbr
1CV SZ20 to SZ10
2fig SZ20 to SZ10
1DD SZ20 to SZ10Place 4inf 4arm 1bmb Eus
Collect 39+10+4=53
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Germany 3
Build: 1 cv, 6 inf, 1 arm
CM:
Kar:
3 inf 1 art Pol via tp
6 arm Pol
4 fig Fra
2 inf Fin
1 ca 2 bb bombardDice:
Kar AA gun:
Rolls: 4@1; Total Hits: 34@1: (1, 1, 1, 2)
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This is going badly already…
A:
Rolls: 4@1 2@2 8@3 2@4; Total Hits: 84@1: (3, 4, 4, 1)2@2: (2, 6)8@3: (1, 4, 4, 4, 1, 3, 6, 3)2@4: (1, 4)
D:
Rolls: 10@2 1@3 1@4; Total Hits: 110@2: (3, 3, 5, 5, 4, 4, 5, 2, 3, 6)1@3: (5)1@4: (6)
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Germany loses 1 inf, Russia loses 8 inf
Rd 2:
A:
Rolls: 3@1 2@2 7@3; Total Hits: 73@1: (1, 3, 3)2@2: (1, 4)7@3: (4, 3, 1, 6, 1, 2, 3)
D:
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 4)1@3: (3)1@4: (4)
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Kar twlo 3 inf, 3 fig
NCM:
1 fig Kar to SZ5
6 inf Ger to FraPlace Units: 1 cv SZ5, 6 inf 1 arm Ger
Collect Income: 32 + 10 NO + 0 saved = 42 IPC’s
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Russia 3
Through an unfortunate series of internet outages, vacation, and general procrastination, the turn has been delayed until now.
Build 7inf 1art 2arm
Combat
Epl (1inf)
1inf Ukr
1art Ukr -
Epl
A: 1inf 1art
Rolls: 2@2; Total Hits: 02@2: (3, 4)
D: 1inf
Rolls: 1@2; Total Hits: 11@2: (1)
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first to die loses
A: 1art
Rolls: 10@2; Total Hits: 310@2: (3, 4, 5, 2, 3, 6, 3, 2, 1, 6)
D: 1inf
Rolls: 10@2; Total Hits: 310@2: (2, 4, 1, 6, 3, 3, 5, 3, 2, 5)
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Well ummm…. I guess the russians didnt get the memo that the game was on again…
NCM
7inf Ukr to Euk
1arm Ukr to Euk
1arm Cau to Euk
3inf Cau to Mos
1inf Cau to Euk
1inf Eve to Nov
2inf Chi to Kaz
6inf Stc to YakCollect 26+5+0=31
Build 3inf 1art 2arm Mos, 4inf Cau -
Japan 3
Build: 3inf, 4 arm, 1 fig, 1 dd
CM:
Chi:
1 inf SikBry:
1 inf ManInd:
2 inf Bur
1 arm 2 fig Fic
2 inf 1 art via tp
1 ca 1 bb bombardChi and Bry twol
Ind:
AA gun:
Rolls: 2@1; Total Hits: 02@1: (3, 3)
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Looks like you need Russian snipers on the AA guns
A:
Rolls: 3@1 2@2 4@3 1@4; Total Hits: 23@1: (3, 2, 6)2@2: (6, 5)4@3: (4, 5, 6, 3)1@4: (3)
D:
Rolls: 5@2; Total Hits: 05@2: (4, 6, 5, 3, 3)
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Britain loses 2 inf
A:
Rolls: 3@1 2@2 3@3; Total Hits: 23@1: (5, 4, 2)2@2: (4, 1)3@3: (6, 1, 6)
D:
Rolls: 3@2; Total Hits: 03@2: (6, 3, 6)
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Your ground combat is not going so well… Britain loses 2 inf
A:
Rolls: 3@1 2@2 3@3; Total Hits: 03@1: (3, 6, 5)2@2: (3, 5)3@3: (4, 4, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Looks like your art was hiding
A:
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (2, 2, 2)2@2: (1, 4)3@3: (4, 2, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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Ind twol
NCM:
1 tp SZ36 to SZ38
2 inf 2 arm Jpn to Fic via tp
1 inf 1 arm Jpn to Iwo via tp
1 cv 1 fig SZ37 to SZ34
1 fig Fic to SZ34
1 cv SZ36 to SZ35
2 fig Ind to SZ35
2 fig Fic to Bur
2 fig Sui to Bur
1 inf Hup to Nin
1 arm Kia to Yun
1 inf 1 art Fuk to Yun
1 inf Man to Sui
1 arm Man to HupPlace Units: 2 inf 2 arm Sum, 1 inf 2 arm 1 fig Jpn, 1 dd SZ62
Collect Income: 41 + 15 NO + 0 saved = 56 IPC’s