@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phasePitheist314(Allies) vs Butcher(Axis) AA50-41 Bid 8
-
SZ6 cwol
Bst:
A:
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (5)2@2: (1, 2)2@3: (4, 4)D:
Rolls: 3@2; Total Hits: 13@2: (6, 2, 4) -
Germany loses 1 inf, Russia loses 2 inf
Rd 2:
A:
Rolls: 2@2 1@3; Total Hits: 12@2: (1, 6)1@3: (4)D:
Rolls: 1@2; Total Hits: 11@2: (2) -
Bst twlo 2 inf
Epl:
A:
Rolls: 2@1 2@2 5@3; Total Hits: 42@1: (1, 5)2@2: (3, 3)5@3: (4, 3, 3, 1, 5)D:
Rolls: 2@2; Total Hits: 12@2: (1, 6) -
Epl twlo 1 inf
Ukr:
A:
Rolls: 2@1 2@2; Total Hits: 12@1: (6, 3)2@2: (1, 4)D:
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
Both sides lose 1 inf
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (5, 1)D:
Rolls: 1@2; Total Hits: 01@2: (4) -
Ukr twlo 1 inf
NCM:
1 fig SZ12 to Alg
1 fig SZ12 to Fra
1 fig SZ6 to Fra
1 fig SZ2 to Nor
1 inf Fin to Nor
1 inf Nwe to Fra
1 inf 1 AA gun Ger to Fra
1 inf Ger to PolPlace Units: 1 bb 1 dd SZ5, 1 inf Ger
Collect Income: 35 + 10 NO + 0 saved = 45 IPC’s
ss in SZ6 will submerge if Sean Connery comes after it.
-
im a fan of downloading maps, not making your moves on my map.
-
Sorry, kind of late when I posted. I will post the map when I get home.
-
-
Russia 1
Build 5inf 1arm 1fig
Combat
Ukr (2inf 1art)
4inf Cau
1inf Euk
1arm RusBst (1art 1arm)
4inf Kar
1art KarFin (1inf)
1inf Kar
1arm Bel -
Ukr
A: 5inf 1arm
Rolls: 5@1 1@3; Total Hits: 05@1: (5, 4, 5, 5, 3)1@3: (5)
D: 2inf 1art
Rolls: 3@2; Total Hits: 03@2: (3, 4, 6) -
Ukr
A: 5inf 1arm
Rolls: 5@1 1@3; Total Hits: 25@1: (6, 1, 1, 5, 5)1@3: (6)
D: 2inf 1art
Rolls: 3@2; Total Hits: 13@2: (4, 3, 2) -
Ukr
A: 4inf 1arm
Rolls: 4@1 1@3; Total Hits: 14@1: (2, 2, 4, 4)1@3: (1)
D: 1art
Rolls: 1@2; Total Hits: 01@2: (4) -
Bst
A: 4inf 1art
Rolls: 3@1 2@2; Total Hits: 33@1: (1, 1, 5)2@2: (6, 2)
D: 1art 1arm
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (4) -
Fin
A: 1inf 1arm
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (2)
D: 1inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Ukr twlo 1inf
Bst twlo 1inf
Fin twolNCM
2inf Arc to Kar
2inf Belt o Kar
1inf Rus to Bel
1inf Rus to Euk
1inf Rus to Cau
2inf Kaz to Cau
1art Rus to Cau
2inf Far to Bry
2inf Stc to Bry
2inf Nov to Chi
1inf Eve to Nov
1inf Yak to EveBuild 1inf 1fig Kar, 1inf 1arm Rus, 4inf Cau
Collect 31+5+0=36
-
Sean Connery was sleeping in and is now headed to SZ2.
-
i placed 6 of my 5 inf too, take one off of russia.
-
Japan 1
Build: 1 tp, 2 arm
CM:
SZ50:
1 bb SZ61Phi: (assuming successful SZ50 attack)
2 inf SZ61 via tp
1 art Jpn 1 inf Oki via tpKwa:
1 inf 1 art SZ61 via tp
1 ca bombardSum:
1 inf Car via tpBrn:
1 inf Car via tpSZ56:
2 fig SZ57SZ53:
2 fig SZ57
1 dd SZ51SZ35:
2 fig SZ61Yun:
3 inf Fic
1 fig For
1 fig ManFuk:
3 inf Kia
1 fig JpnSui:
3 inf ManSum and Brn twol (walk-in)
Dice:
SZ50:
A:
Rolls: 1@4; Total Hits: 11@4: (2)D:
Rolls: 1@2; Total Hits: 01@2: (4) -
SZ50 cwol
Phi:
A:
Rolls: 2@1 2@2; Total Hits: 12@1: (1, 2)2@2: (5, 5)D:
Rolls: 1@2; Total Hits: 11@2: (1)





