TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
Battle of Yugo
6 inf, 3 tanks vs 5 inf
att
Rolls: 6@1 3@3; Total Hits: 66@1: (2, 2, 1, 1, 4, 1)3@3: (2, 3, 3)
def
Rolls: 5@2; Total Hits: 35@2: (2, 2, 4, 3, 2)
NCM
Nor to Fin
1 inf
Rom to Bul
1 inf
sz111 to sz112
1 fht, 1 tac
Paris to Wge
1 fht, 1 tac
sz110 to Wge
2 fht, 2 tac
Den to Wge
2 inf
sz113 to sz112
1 TT
sz111 to Wge
1 bmb
Sgr to Wge
2 art, 1 inf
Ger to Wge
1 art
Ger to Pol
11 inf, 2 art, 1 AA
Pol to Hun
3 inf
Place
sz112
1 CV, 2 TT
Collect
$47
Hol to Nor
3 inf, 3 tanksWge to Paris
3 inf, 1 art, 4 mecHol to Paris
1 inf, 2 art
Battle of Paris
7 inf, 3 art, 2 tanks, 1 fht, 1 tac vs 7 inf, 2 art, 2 tanks, 1 fht
Unlikely it will make a difference, but I have 1 inf I did not roll for. Should have been 5@1
for round 1
Rolls: 1@1; Total Hits: 01@1: (2)
Round 2 (paired with an art now)
Rolls: 1@2; Total Hits: 11@2: (1)
That leaves me with 1 tank, 1 fht, 1 tac vs 2 tanks, 1 fht
I’ll continue
Paris 3
att
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 6)1@4: (4)
def
Rolls: 2@3 1@4; Total Hits: 22@3: (2, 6)1@4: (4)
I’ll keep a tank
Paris 4
Rolls: 5@3; Total Hits: 45@3: (3, 2, 4, 3, 3)
def
Rolls: 5@4; Total Hits: 35@4: (6, 3, 3, 6, 4)
… pulled that out of my a$$ …
I’ll change some NCMs
11 inf, 2 art stay in Ger
1 inf stay in Sgr
Collect
$70
Please make sure I didn’t do anything wrong.
I think you have 1 plane that shouldn’t be there…You lost 3 planes on G1 (1 in sz110 and 2 in France) So you can’t have 9 planes alive. I think you have to remove a fgt from Wger.
R1
Buy:
2inf (6)
2art (8 )
2tnk (12)
1tac (11)
NCM:
3inf Vyb>Kar
3inf, 1art Nov>Kar
1fgt, 1tac Russia>Nov
1inf Bel>Nov
1inf Arch>Nov
3inf Bal>Nov
2inf Epl>Bal
2inf Bes>Epl
1inf, 1art Nukr>Epl
3inf Sukr>Bes
1inf, 1art, 1AA Rus>Bry
1mech, 1tnk Vol>Bry
1mech, 1tnk Rus>Bel
2inf Cau>Ros
6inf Bury>Yak
6inf, 1AA Sak>Bury
6inf Amu>Bury
1SS sz127>sz125
Place Units:
1tac, 2tnk-Nov
1inf, 2art-Sukr
1inf-Russia
Collect $37
I’ll go and put up a map one of you correct the aircraft problem after on the map I post
Japan 1
Buy
2tt 1mec 1 dd = 26 Ipc
Declare war USSR
CBM
Inf Kor - amu
tt z6 arm inf Jap -z5 Sib
all Jeh - Cha
mec man - Cha
all sha - anh
2 inf art ksu - anh
3 inf Kwa - Yun
ftr tac ksu - yun
2 bmr jap yun
3 inf art ksi Hun
2ftr 2 tac man hun
ftr for hun
Yun
ATK
Rolls: 3@1 2@4 1@3; Total Hits: 23@1: (4, 3, 5)2@4: (3, 2)1@3: (6)
Def
Rolls: 3@2; Total Hits: 13@2: (6, 5, 2)
Yun
Rolls: 2@1 1@3 2@4; Total Hits: 32@1: (2, 2)1@3: (3)2@4: (4, 4)
Def
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Hun
ATK
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 22@1: (4, 4)2@2: (1, 4)3@3: (4, 5, 6)2@4: (1, 5)
Def
Rolls: 2@2; Total Hits: 02@2: (4, 5)
NCM
tt z19 inf ksu inf oki - z36 Kwa
all man - jeh
3 inf kor - man
air yun kwa
air hun kwa
ftr oki - ksu
ftr kor ksu
air jap ksu
tt cr z 20 z 6 inf art kor
fleet z19 z 6
fleet z33 z 6
Place
2tt dd z6
mec Jap
Collect
42 Ipc
Yun Rd2 : you only rolled 3@2 instead of 4@2 for defense.
I’m rolling the missing inf now:
Rolls: 1@2; Total Hits: 01@2: (3)
Ok, it doesn’t change anything.
US 1
Buy:
2AC (32)
1dd (8 )
2ss (12)
NCM
1ss, 1dd sz35 » sz48
2fgt Haw » Wus
fleet sz26 » sz10
1fgt Phi » Gua
1fgt Wus » Eus
1mec Wus » Cus
1bmb Cus » Wus
Place units:
1AC, 1dd, 1ss sz10
1AC, 1ss sz101
Collect : 52 IPC
Map
China 1
Buy: 4inf (12)
CM
Yun (2inf)
4inf, 1fgt Sze
Yun
Rolls: 4@1 1@3; Total Hits: 34@1: (2, 1, 1, 2)1@3: (2)
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Yun twol
NCM
2inf Kwe » Sze
1inf She » Sze
1fgt Yun Sze
2inf Sui » She
Place units: 4inf Sze
Collect : 15 IPC
UK 1
Buy:
UK = 9inf (27) save 1
Ind= 5inf (15) save 2
CM
sz110 (2ss)
1CA sz91
1dd sz109
1fgt Gib
1fgt Sco
Eth (2inf, 1art)
1inf, 1tnk Alx» tr sz98 » sz76 » Eth
CA sz39 » sz76 » Bombard
1inf Sud
1mec Egy
sz97 (2tr, 1CA, 1BB) 1POSSIBLE FGT SCRAMBLE
1dd, 1CA, 1AC, 1tac sz98
1fgt Mal
NEED SCRAMBLING ORDERS FOR SZ 97
CM Map