Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsThatonekid (Allies) v wheat (Axis) g40 a2
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I’ll lose 2 subs, 2 dest
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r3
A:
Rolls: 3@3 2@4; Total Hits: 43@3: (3, 4, 1)2@4: (2, 3)D:
Rolls: 4@2 2@3 9@4; Total Hits: 34@2: (6, 4, 4, 4)2@3: (6, 5)9@4: (5, 6, 1, 4, 1, 6, 6, 5, 5) -
what do you want to lose??
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cruise des +2 fig???
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2 dest, 1 tact, 1 fig
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you only had 3 des, you already lost 2
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whoops, i mean 1 dest, 1 tact, 2 fig
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r4
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
Rolls: 3@2 1@3 7@2; Total Hits: 53@2: (2, 4, 2)1@3: (3)7@2: (5, 1, 1, 6, 4, 6, 4) -
1 cru, 1 fig
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ok
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z6 not cleared, BUT you used all of your kamikazes
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non coms coming later
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Yeah … I originally thought your plan might be to strafe, so I though kami-ing the carriers would make it play out.
I take it now though, you’re going for attrition?
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Also, I didn’t think I’d lose so much material. I might have been wiser to kami your ships with attack values.
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crap, and you have anzac subs in range :-o
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yes those anzac subs are all in range!!!
noncoms:
3 trns z89 w/3mechs unload gib(z91)
3des z101>z91fig phill>carolines
fig z25 land haw
bomb z2>western
2 trns z33>z27 w/1inf,1art,1tank
place 3 trns 3inf 3 art z10/western
place2trns 3inf 3 art z101/easternusa collects 73 for next round.
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ohp i needed 2 more inf on eastern, well heres the map:
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china buys 1 inf
combat moves
1 inf yun>Sze
17 inf yun>Kwe
1 inf kwa>hun
4inf kwa>Ksi(ps 3 of those mechs in Tim couldnt have blitzed there)
place 1 unit Kwa
china cellects 13+1left=14 for next turn
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uk london buys 5 inf 4 art
uk calc saves its money.combat moves
3des 2fig z110>z112
1 fig eng>z1124trns w/4inf4tank(eng)>z91/morocco
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need scrambling orders





