11L - RD (axis) v LL (allies), 10 bid, NO, - tech


  • CAU taken with 4 infantry, artillery, tank

    EVE
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • EVE round 2
    A - infantry, fighter
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • ugh

    EVE holds, no losses.

    Noncombat Moves
    AA gun from RUS to BEL
    AA gun from NOV to RUS
    infantry from RUS to BEL
    4 tanks from KAZ to PER
    fighter from EVE to RUS
    3 infantry from NOV to RUS
    2 infantry from RUS to CAU
    infantry from RUS to BEL
    submarine from Z28 to Z27

    Mobilize
    3 tanks in RUS

    Income
    19

    More turns like that and the Allies won’t last much longer.


  • 10

    that was actually a pretty good turn for the russians dice-wise…attacking with infantry only stacks can be a nail biter.  but yeah, it’s looking strategically very bad for the allies.

    j8
    2 inf 9 arm 1 ac

    -nov mt
    eve 1 inf twol
    -chi 4 inf
    sik 3 inf 1 rtl
    jpn 2 bmb
    ind 3 ftr
    -cau sbr
    ind 1 bmb
    -rus sbr
    ind 1 bmb
    -uk sbr
    pol 1 bmb

    rus
    aa
    DiceRolls: 1@1; Total Hits: 11@1: (1)
    b
    DiceRolls: 1@6; Total Hits: 11@6: (6)

    cau
    b
    DiceRolls: 1@6; Total Hits: 11@6: (2)

    uk
    aa
    DiceRolls: 1@1; Total Hits: 11@1: (1)
    b
    DiceRolls: 1@6; Total Hits: 11@6: (1)

  • 10

    um…ok…2 bmbs downed.  cau to -8.

    i think your aa’s can take a break for the rest of the game  :-D

    chi
    a
    DiceRolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (4, 5)2@2: (1, 5)3@3: (2, 6, 4)2@4: (1, 2)
    d
    DiceRolls: 4@2; Total Hits: 24@2: (4, 5, 1, 2)

  • 10

    chi twlo 2 inf

    ncm
    chi-nin air
    sik-nin 1 rtl
    sui-nin 1 inf 1 rtl
    man-sui 2 inf
    fuk-hup 2 inf
    jpn-fuk 2 inf
    jpn-bry 2 inf
    z34-z35 1 ac 1 cru
    z34-z38 1 trn 1 bb 1 dd 1 ac
    aus-ind 1 inf 1 rtl
    z39-z35 1 trn
    z38-z35 1 trn
    sum-ind 3 arm 3 inf
    z62-fic 2 ftr
    yak-eve 1 inf

    place
    z62 1 ac
    ind 3 arm
    sum 4 arm
    jpn 2 inf 2 arm
    ind-z35 2 ftr
    ind-z34 2 ftr

    67

    11L_RD_v_LL_08cJ.AAM

  • 10

    w damage markers

    11L_RD_v_LL_08cJ.AAM


  • RD, it looks like your combat move and sbr roll post has disappeared…?


  • hmm now it appears to be back, weird.


  • weird, it only shows up when you click reply and read the topic summary below.


  • maybe if my aa shoot at 67 percent the rest of the game i could get back in it  haha

    Cheers

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    That is really strange. Never seen that before. when you hit reply the post shows itself.

  • 10

    ghost in the machine!  does that mean i get to reroll?  8-)


  • @RisingDragon:

    ghost in the machine!  does that mean i get to reroll?   8-)

    Haha I was afraid so, until I saw the evidence DO :lol: ES exist!


  • Britain turn 8

    Purchase
    18 IPC

    1 repair
    2 transports
    infantry

    Combat Moves
    NOV (infantry) v infantry (KAZ), fighter (PER), bomber (RUS)

    dice

    NOV
    A - infantry, fighter, bomber
    DiceRolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (2)1@4: (2)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • those lone infantry are killing me - at least I didn’t come with all air

    Noncombat Moves
    fighter, bomber from NOV, 2 tanks from RUS to BEL
    2 tanks from PER, infantry, artillery, AA gun from KAZ to CAU
    fighter from GBR to BEL
    2 infantry, artillery, tank from GIB to ALG unload Z13
    battleship, ac (w 2 US fighters aboard), 2 destroyers from Z13 to Z7

    Mobilize
    2 transports in Z7
    infantry in GBR

    Income
    17

    11L_RD_v_LL_08dB.AAM

  • 10

    i’ll tell my lone inf’s to fire blanks every now and then if you do the same for your aa’s…

    I8
    kar 4 repair, 5 inf 1 aa 1 saved

    -trj mt
    egy 1 inf twol
    -euk mt
    ukr 1 inf twol
    -arc 1 inf
    kar 1 arm
    ita 1 bmb
    pol 1 bmb

    arc
    a
    DiceRolls: 1@3 2@4; Total Hits: 21@3: (2)2@4: (1, 6)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 10

    arc twol

    ncm
    arc-kar 2 bmb
    z34-egy 2 ftr
    z34-z35 fleet
    z33-z35 fleet
    blk-epl 3 arm
    ita-blk 2 inf 1 rtl
    ita-fra 1 inf

    place
    ita 4 inf
    kar 1 inf 1 aa

    30

    11L_RD_v_LL_08eI.AAM


  • America turn 8

    Purchase
    44 IPC

    2 transports
    3 infantry
    4 tanks

    save 1 IPC

    Combat Moves
    WAK (empty) v infantry (WCA), infantry (HAW)

    Noncombat Moves
    7 fighters from PER to BEL
    2 fighters from Z7 to BEL
    2 fighters from Z12 to Z7
    ac from Z12 to Z7
    2 ac from Z13 to Z7
    2 bombers from RUS to BEL
    5 destroyers from Z13 to Z7
    4 infantry from ALG to Z7
    3 submarines from Z12 to Z19
    2 submarines from Z46 to Z52
    submarine, ac, 2 fighters, 3 destroyers from Z56 to Z52
    2 fighters from Z56 to ECA
    destroyer from Z56 to Z52
    bomber from WUS to ECA

    Mobilize
    2 transports in Z10
    3 infantry, 2 tanks in EUS
    2 tanks in WUS

    Income
    39 + 10 NO + 1 saved = 50

    11L_RD_v_LL_08fUSA.AAM

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