11L - RD (axis) v LL (allies), 10 bid, NO, - tech


  • America turn 9

    Purchase
    50 IPC

    2 transports
    2 infantry
    2 tanks
    2 fighters

    Combat Moves
    sbr FRA with bomber (ECA)
    sbr GER with 2 bombers (BEL)
    PHI (empty) v infantry (WAK)

    dice

    FRA AA gun
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    GER AA gun
    DiceRolls: 2@1; Total Hits: 12@1: (2, 1)


  • bomber down over GER

    FRA bombing
    DiceRolls: 1@6; Total Hits: 11@6: (6)

    GER bombing
    DiceRolls: 1@6; Total Hits: 11@6: (3)


  • desperation bombing run doesn’t come up with much luck - the 50/50 shot probably wasn’t worth it but times are very tough and desperation is called for  :|

    6 damage to FRA, total of 7
    3 damage to GER, total of 3

    PHI taken with infantry

    Noncombat Moves
    3 submarines from Z19 to Z12
    transport, destroyer, 2 ac from Z7 to Z13
    2 transports, ac from Z10 to Z12
    2 infantry, 2 tanks from EUS to Z12
    2 fighters from Z7 to Z12
    2 fighters from BEL to Z7
    bomber from GER, bomber from FRA to GBR
    4 destroyers from Z8 to Z12
    2 fighters from Z52 to ECA
    infantry from WCA, 2 tanks from WUS to ECA
    3 destroyers, submarine, ac from Z52 to Z56

    Mobilize
    2 infantry in EUS
    2 tanks in WUS
    2 fighters in Z56
    2 transports in Z10

    Income
    41 + 15 NO = 56

    11L_RD_v_LL_09fUSA.AAM


  • @RisingDragon:

    yeah, allies in a bit of a pickle.

    by the way, let me know if you’re up for a game#2 as I’m still short one game for minimum 10 (not sure where u are)…thx!

    I can start a second game after Sept 20th.  I can commit to finishing it before the end of October if you can as well - at that point it would probably be my only game and I would be able to post multiple turns a day.  I don’t want to have an unfinished game judged by a third party.

    Cheers.


  • I would enjoy another crack at you to see if it’s dice AND mistakes that are killing me, or just the dice…  :wink:

  • 10

    i’d be happy to oblige…but let’s see how it goes for me come 9/20 as i might still be in the tourny and starting up game 10 here soon, so ping me when you are free!

    G10
    10 repair 8 inf 2 rtl 5 arm 1 aa

    -fin mt
    kar 1 arm blitz twol
    -nwy mt
    kar 1 arm blitz twol
    -arc 1 inf 1 rtl
    kar 3 inf 2 ftr
    -bel  mt
    kar 1 inf twol
    -pol 1 inf
    ger 8 inf 1 rtl 10 arm
    bst 1 inf
    bul 1 rtl

    arc
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (4, 3, 2)2@3: (6, 3)
    d
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    pol
    a
    DiceRolls: 10@3; Total Hits: 610@3: (2, 3, 5, 1, 3, 5, 2, 5, 3, 4)
    d
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 10

    pol twlo 1 inf

    arc
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (6, 2)2@3: (2, 6)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 10

    arc twlo 1 inf

    ncm
    arc-kar 1 ftr
    arc-ger 1 ftr
    blk-bul 1 inf
    egy-lib 2 inf
    fra-ger 1 inf
    kar-bst 1 inf

    place
    fra 6 inf
    ger 1 aa 2 inf 2 rtl 5 arm

    48

    11L_RD_v_LL_10aG.AAM


  • RD, had a little time and was going to post a move, but my Abattlemap seems to be malfunctioning.  The toolbar with the pieces seems to have disappeared and I don’t know how to get it back.  I have restarted the computer and shut and opened the program with no effect.  Have you ever seen this issue, and if so, do you know how it could be brought back?

    Cheers

  • 10

    shoot i have had that happened to me before and someone showed me how to get it back.  I know reinstalling abattlemap worked but there was another slightly less cumbersome approach someone posted on the boards before.  Probably just redownload it…

  • 10

    Checking in


  • trying to get to this one, doing easier moves when I have a few moments.  I think Zhukov and you are the ones that are left…


  • you also moved an AA gun to POL which was not typed.  just documenting it.


  • Soviet turn 10

    Purchase
    22 IPC

    7 repair to CAU
    infantry
    2 submarines

    Combat Moves
    BUL (2 infantry) v 9 infantry, 9 artillery (EPL), tank (EUK)
    KAZ (infantry) v 3 infantry (CAU)
    URA (infantry) v infantry (RUS), infantry (NOV)

    dice


  • BUL
    A - 9 infantry, 9 artillery, tank
    DiceRolls: 18@2 1@3; Total Hits: 318@2: (4, 5, 2, 3, 1, 4, 5, 2, 6, 4, 4, 4, 5, 3, 4, 6, 5, 6)1@3: (6)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)


  • that’s just embarrassing

    KAZ
    A - 3 infantry
    DiceRolls: 3@1; Total Hits: 03@1: (3, 5, 3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • oh, forgot to state BUL taken with 7 infantry, 9 artillery, 2 tanks…  :roll:

    KAZ round 2
    A - 3 infantry
    DiceRolls: 3@1; Total Hits: 13@1: (1, 3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • KAZ taken with 2 infantry

    well, URA has me shaking, now that you have traded me 3 infantry for 3 infantry…

    URA
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • URA round 2
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (3, 5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • knew it…

    URA to the death, first to hit
    A - infantry
    DiceRolls: 10@1; Total Hits: 410@1: (5, 1, 2, 5, 1, 1, 4, 4, 1, 4)
    D - infantry
    DiceRolls: 10@2; Total Hits: 310@2: (6, 5, 4, 2, 6, 5, 1, 4, 3, 1)

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