TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
trying to remember what i was doing here as well…
I7
2 inf 1 rtl 1 ftr 1 bmb
-kar mt
epl 1 arm blitz twol
-ukr 1 inf
bul 1 inf
z15 1 ftr
-rus sbr
ger 1 bmb
-uk sbr
ita 1 bmb
rus
aa
Rolls: 1@1; Total Hits: 11@1: (1)
b
Rolls: 1@6; Total Hits: 11@6: (5)
uk
aa
Rolls: 1@1; Total Hits: 01@1: (4)
b
Rolls: 1@6; Total Hits: 11@6: (2)
ukr
a
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (6)
bmb down in rus
uk -2
ukr twol
ncm
uk-pol 1 bmb
ukr-blk 1 ftr
ita-blk 2 inf 3 arm
nwe-fra 1 inf
z15-z34 fleet + 1 ftr
fra-z34 1 ftr
z27-z33 fleet
lib-egy 2 inf
feq-sud 1 inf
place
ita
3 inf 1 rtl 1 ftr 1 bmb
26
America turn 7
Purchase
43 IPC
transport
2 fighters
2 destroyers
Combat Moves
ALG (empty) v 2 infantry (BRA) unload in Z13, 2 infantry (EUS)
Noncombat Moves
ac from Z18 to Z12
2 fighters from Z56 to Z12
2 fighters from Z18 to Z13 on Brit ac
7 fighters from Z13 to PER
2 bombers from ECA to RUS
2 submarines from Z56 to Z46
2 infantry, AA gun from WUS to WCA
Mobilize
transport, 2 fighters, 2 destroyers in Z56
Income
39 + 5 NO = 44
Bump
Cheers
yup, sorry LL, you’re next ex the tourny moves. sorry it’s been really busy the last few weeks.
turn coming up
G8
13 inf 1 rtl
-euk mt
epl 1 arm blitz twol
-cau mt
epl 1 arm blitz twol
-fin mt
bst 1 arm blitz twol
-bel 1 inf
epl 1 inf
pol 2 ftr
-rus sbr
pol 1 bmb
sbr
aa
Rolls: 1@1; Total Hits: 01@1: (2)
b
Rolls: 1@6; Total Hits: 11@6: (6)
bel
a
Rolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (5, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3)
rus -6, makes up a bit for the downed bmb last round
bel
a
Rolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (1, 1)
d
Rolls: 1@2; Total Hits: 01@2: (5)
bel twol
ncm
ebl-epl 2 ftr
rus-pol 1 bmb
bst-kar all
pol-bst 6 inf 1 rtl
epl-bst 2 rtl
eaf-sud 1 inf
sud-egy 1 inf
fra-ita 4 inf
ger-blk 2 inf 1 aa
ger-pol 6 inf 1 rtl
fra-ger 1 inf
place
fra 5 inf
ger 8 inf 1 rtl
54
Still thinking…
ha, ok, must be a very grandiose plan…:-o
It’s going to take one to get this game back on track.
Soviet turn 8
Purchase
23 IPC
8 repair
3 tanks
Combat Moves
URA (infantry) v 3 infantry (RUS)
CAU (tank) v 3 infantry, tank (RUS) blitz EUK, infantry, artillery (PER)
EVE (infantry) v infantry (NOV), fighter (KAZ)
TRJ (empty) v tank (PER) blitz back to PER
BEL (infantry) v 10 infantry (ARC), 10 artillery (RUS)
dice
BEL
A - 10 infantry, 10 artillery
Rolls: 20@2; Total Hits: 420@2: (6, 5, 2, 4, 4, 1, 5, 5, 4, 2, 1, 4, 5, 5, 5, 5, 6, 3, 5, 4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
A picture of this game in a nutshell? lol
BEL taken with 9 infantry, 10 artillery
URA
A - 3 infantry
Rolls: 3@1; Total Hits: 13@1: (1, 5, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
URA taken with 3 infantry
CAU
A - 4 infantry, artillery, tank
Rolls: 3@1 2@2 1@3; Total Hits: 33@1: (2, 1, 3)2@2: (6, 1)1@3: (3)
D - tank
Rolls: 1@3; Total Hits: 01@3: (4)
CAU taken with 4 infantry, artillery, tank
EVE
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
EVE round 2
A - infantry, fighter
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
ugh
EVE holds, no losses.
Noncombat Moves
AA gun from RUS to BEL
AA gun from NOV to RUS
infantry from RUS to BEL
4 tanks from KAZ to PER
fighter from EVE to RUS
3 infantry from NOV to RUS
2 infantry from RUS to CAU
infantry from RUS to BEL
submarine from Z28 to Z27
Mobilize
3 tanks in RUS
Income
19
More turns like that and the Allies won’t last much longer.
that was actually a pretty good turn for the russians dice-wise…attacking with infantry only stacks can be a nail biter. but yeah, it’s looking strategically very bad for the allies.
j8
2 inf 9 arm 1 ac
-nov mt
eve 1 inf twol
-chi 4 inf
sik 3 inf 1 rtl
jpn 2 bmb
ind 3 ftr
-cau sbr
ind 1 bmb
-rus sbr
ind 1 bmb
-uk sbr
pol 1 bmb
rus
aa
Rolls: 1@1; Total Hits: 11@1: (1)
b
Rolls: 1@6; Total Hits: 11@6: (6)
cau
b
Rolls: 1@6; Total Hits: 11@6: (2)
uk
aa
Rolls: 1@1; Total Hits: 11@1: (1)
b
Rolls: 1@6; Total Hits: 11@6: (1)
um…ok…2 bmbs downed. cau to -8.
i think your aa’s can take a break for the rest of the game :-D
chi
a
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (4, 5)2@2: (1, 5)3@3: (2, 6, 4)2@4: (1, 2)
d
Rolls: 4@2; Total Hits: 24@2: (4, 5, 1, 2)