11L - RD (axis) v LL (allies), 10 bid, NO, - tech

  • 10

    i’d be happy to oblige…but let’s see how it goes for me come 9/20 as i might still be in the tourny and starting up game 10 here soon, so ping me when you are free!

    G10
    10 repair 8 inf 2 rtl 5 arm 1 aa

    -fin mt
    kar 1 arm blitz twol
    -nwy mt
    kar 1 arm blitz twol
    -arc 1 inf 1 rtl
    kar 3 inf 2 ftr
    -bel  mt
    kar 1 inf twol
    -pol 1 inf
    ger 8 inf 1 rtl 10 arm
    bst 1 inf
    bul 1 rtl

    arc
    DiceRolls: 3@1 2@3; Total Hits: 13@1: (4, 3, 2)2@3: (6, 3)
    d
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    pol
    a
    DiceRolls: 10@3; Total Hits: 610@3: (2, 3, 5, 1, 3, 5, 2, 5, 3, 4)
    d
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • 10

    pol twlo 1 inf

    arc
    DiceRolls: 2@1 2@3; Total Hits: 12@1: (6, 2)2@3: (2, 6)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 10

    arc twlo 1 inf

    ncm
    arc-kar 1 ftr
    arc-ger 1 ftr
    blk-bul 1 inf
    egy-lib 2 inf
    fra-ger 1 inf
    kar-bst 1 inf

    place
    fra 6 inf
    ger 1 aa 2 inf 2 rtl 5 arm

    48

    11L_RD_v_LL_10aG.AAM


  • RD, had a little time and was going to post a move, but my Abattlemap seems to be malfunctioning.  The toolbar with the pieces seems to have disappeared and I don’t know how to get it back.  I have restarted the computer and shut and opened the program with no effect.  Have you ever seen this issue, and if so, do you know how it could be brought back?

    Cheers

  • 10

    shoot i have had that happened to me before and someone showed me how to get it back.  I know reinstalling abattlemap worked but there was another slightly less cumbersome approach someone posted on the boards before.  Probably just redownload it…

  • 10

    Checking in


  • trying to get to this one, doing easier moves when I have a few moments.  I think Zhukov and you are the ones that are left…


  • you also moved an AA gun to POL which was not typed.  just documenting it.


  • Soviet turn 10

    Purchase
    22 IPC

    7 repair to CAU
    infantry
    2 submarines

    Combat Moves
    BUL (2 infantry) v 9 infantry, 9 artillery (EPL), tank (EUK)
    KAZ (infantry) v 3 infantry (CAU)
    URA (infantry) v infantry (RUS), infantry (NOV)

    dice


  • BUL
    A - 9 infantry, 9 artillery, tank
    DiceRolls: 18@2 1@3; Total Hits: 318@2: (4, 5, 2, 3, 1, 4, 5, 2, 6, 4, 4, 4, 5, 3, 4, 6, 5, 6)1@3: (6)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 22@2: (1, 1)


  • that’s just embarrassing

    KAZ
    A - 3 infantry
    DiceRolls: 3@1; Total Hits: 03@1: (3, 5, 3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • oh, forgot to state BUL taken with 7 infantry, 9 artillery, 2 tanks…  :roll:

    KAZ round 2
    A - 3 infantry
    DiceRolls: 3@1; Total Hits: 13@1: (1, 3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • KAZ taken with 2 infantry

    well, URA has me shaking, now that you have traded me 3 infantry for 3 infantry…

    URA
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (4, 6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • URA round 2
    A - 2 infantry
    DiceRolls: 2@1; Total Hits: 02@1: (3, 5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • knew it…

    URA to the death, first to hit
    A - infantry
    DiceRolls: 10@1; Total Hits: 410@1: (5, 1, 2, 5, 1, 1, 4, 4, 1, 4)
    D - infantry
    DiceRolls: 10@2; Total Hits: 310@2: (6, 5, 4, 2, 6, 5, 1, 4, 3, 1)


  • URA taken with infantry

    Noncombat Moves
    2 infantry, artillery from UKR to BUL
    AA gun from EPL to BUL
    8 tanks from RUS to UKR
    6 infantry, AA gun from CAU to UKR
    AA gun from RUS to EUK

    Mobilize
    infantry in CAU
    2 submarines in Z16

    Income
    21

    sorry the turn took so long, I’m ready to pick up the pace now.

    Cheers

    11L_RD_v_LL_10bR.AAM

  • 10

    ah, the joys of forgetting what you were doing when moving between games - should be some good scuba diving off of the Maldives…

    J11
    1 ss 5 bmb 3 saved

    -ura 1 inf
    eve 2 inf
    man 1 bmb
    -nov mt
    chi 1 inf twol
    -kaz 2 inf
    ind 1 bmb
    nin 1 bmb
    per 1 inf
    ind 2 arm
    hup 3 ftr
    -cau 1 inf
    per 4 inf 2 rtl 8 arm
    ind 4 arm
    -z35 1 ss
    z36 1 dd 2 ac 4 ftr
    -z50 1 trn
    z62 fleet cwol
    -phi 1 inf
    jpn 4 inf
    z62 4 ftr

    phi
    a
    DiceRolls: 4@1 4@3; Total Hits: 34@1: (3, 6, 3, 4)4@3: (1, 4, 3, 1)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    ura
    a
    DiceRolls: 2@1 1@4; Total Hits: 12@1: (3, 2)1@4: (2)
    d
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    kaz
    a
    DiceRolls: 1@1 5@3 2@4; Total Hits: 41@1: (5)5@3: (5, 1, 3, 6, 2)2@4: (3, 5)
    d
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    cau
    a
    DiceRolls: 3@1 4@2 12@3; Total Hits: 93@1: (5, 3, 3)4@2: (3, 6, 1, 5)12@3: (1, 1, 2, 1, 4, 5, 2, 2, 1, 2, 5, 4)
    d
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 10

    phi twol
    ura twlo 1 inf
    kaz twlo 1 inf
    cau twol

    z35
    a
    DiceRolls: 2@1 1@2 4@3; Total Hits: 52@1: (3, 1)1@2: (2)4@3: (1, 2, 1, 6)
    d
    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • 10

    z35 cwol

    ncm
    ura-eve 1 bmb
    kaz-ita 2 bmb
    hup-per 3 ftr
    ind-per 2 inf 1 aa
    per-cau 1 aa
    z34-z15 fleet
    z62-z50 fleet
    z43-z47 1 ss
    far-yak 2 inf
    yak-eve 1 inf
    sik, nin-chi all
    hup-sik all
    man-nin 2 arm
    man-sui 2 inf
    trj-egy 1 inf 6 arm
    per-egy 2 inf
    phi-z50 4 ftr

    place
    ind 3 bmb
    sum 2 bmb
    z62 1 ss

    78

    11L_RD_v_LL_10cJ.AAM


  • Britain turn 10

    Purchase
    21 IPC

    2 repair
    4 infantry
    tank

    save 2 IPC

    Combat Moves
    NWY (tank) v 2 infantry (GBR) unload Z5 using Z5 transport, *battleship support shot
    NWE (empty) v infantry (GBR) unload Z5 using Z5 transport
    FIN (empty) v infantry (GBR) using Z7 transport
    BLK (4 infantry) v 2 tanks (EPL), 2 fighters (Z5)
    CZE (2 infantry, artillery) v tank, bomber (EPL)

    dice

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