The most “famous” strafe is to attack Yugo G1 and retreat to Romania. Strong move which I almost always play.
And if you score 5 hits - so be it, you do not suffer any extra defending hits or so and Yugo is cleaned up.
Thanks so much! Very cool. I appreciate it, and might test this with my Global first edition. I like the global, but man it is a long game. I think AA50 is one of the best!
I think the rule would be more clear if scrambling only applied to island airbases (including England and japan). If sealion is more difficult then so be it. Sealion seems like it is a little too easy anyways.
Well i was misinformed then.Do you think there is going to be a “global edition” or something that improves on AAG in the near future or do you think that AA42 is the standard and AAG is the deluxe for the next 5+ years ( excluding AA50 reprint )
The rule that you quoted deals with airbases that border more than one sea zone, not sea zones that border more than one airbase. The point of it is that an airbase in a territory that borders more than one sea zone may still only scramble three planes, not three planes into each sea zone that it borders.
The other issue is that Japan in the global game has nothing to do until turn 3 either, so this could seriously backfire.
The Japanese player simply has to say “if you declare war on me it’s gonna cost you Siberia” and the Japanese make a serious push into Russia with all his planes and Russia is screwed. Buys the Pacific allies some time but may cost you Russia.